Standardized cell, patch, face and processor loop index names
This commit is contained in:
@ -80,19 +80,19 @@ namespace Foam
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{
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if (y.valid(solver_.data()))
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{
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label meshFaceI = -1;
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label meshFacei = -1;
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if (patch_.owner())
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{
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meshFaceI = patch_.start() + facei;
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meshFacei = patch_.start() + facei;
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}
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else
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{
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meshFaceI = patch_.neighbPatch().start() + facei;
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meshFacei = patch_.neighbPatch().start() + facei;
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}
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x.updateFace
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(
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solver_.mesh(),
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meshFaceI,
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meshFacei,
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y,
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solver_.propagationTol(),
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solver_.data()
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@ -115,7 +115,7 @@ template<class Type, class TrackingData>
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bool Foam::FaceCellWave<Type, TrackingData>::updateCell
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(
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const label celli,
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const label neighbourFaceI,
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const label neighbourFacei,
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const Type& neighbourInfo,
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const scalar tol,
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Type& cellInfo
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@ -130,7 +130,7 @@ bool Foam::FaceCellWave<Type, TrackingData>::updateCell
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(
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mesh_,
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celli,
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neighbourFaceI,
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neighbourFacei,
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neighbourInfo,
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tol,
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td_
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@ -163,7 +163,7 @@ template<class Type, class TrackingData>
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bool Foam::FaceCellWave<Type, TrackingData>::updateFace
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(
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const label facei,
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const label neighbourCellI,
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const label neighbourCelli,
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const Type& neighbourInfo,
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const scalar tol,
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Type& faceInfo
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@ -178,7 +178,7 @@ bool Foam::FaceCellWave<Type, TrackingData>::updateFace
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(
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mesh_,
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facei,
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neighbourCellI,
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neighbourCelli,
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neighbourInfo,
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tol,
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td_
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@ -258,10 +258,10 @@ void Foam::FaceCellWave<Type, TrackingData>::checkCyclic
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const cyclicPolyPatch& nbrPatch =
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refCast<const cyclicPolyPatch>(patch).neighbPatch();
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forAll(patch, patchFaceI)
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forAll(patch, patchFacei)
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{
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label i1 = patch.start() + patchFaceI;
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label i2 = nbrPatch.start() + patchFaceI;
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label i1 = patch.start() + patchFacei;
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label i2 = nbrPatch.start() + patchFacei;
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if
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(
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@ -317,14 +317,14 @@ void Foam::FaceCellWave<Type, TrackingData>::setFaceInfo
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const List<Type>& changedFacesInfo
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)
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{
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forAll(changedFaces, changedFaceI)
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forAll(changedFaces, changedFacei)
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{
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label facei = changedFaces[changedFaceI];
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label facei = changedFaces[changedFacei];
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bool wasValid = allFaceInfo_[facei].valid(td_);
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// Copy info for facei
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allFaceInfo_[facei] = changedFacesInfo[changedFaceI];
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allFaceInfo_[facei] = changedFacesInfo[changedFacei];
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// Maintain count of unset faces
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if (!wasValid && allFaceInfo_[facei].valid(td_))
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@ -350,20 +350,20 @@ void Foam::FaceCellWave<Type, TrackingData>::mergeFaceInfo
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const List<Type>& changedFacesInfo
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)
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{
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for (label changedFaceI = 0; changedFaceI < nFaces; changedFaceI++)
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for (label changedFacei = 0; changedFacei < nFaces; changedFacei++)
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{
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const Type& neighbourWallInfo = changedFacesInfo[changedFaceI];
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label patchFaceI = changedFaces[changedFaceI];
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const Type& neighbourWallInfo = changedFacesInfo[changedFacei];
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label patchFacei = changedFaces[changedFacei];
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label meshFaceI = patch.start() + patchFaceI;
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label meshFacei = patch.start() + patchFacei;
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Type& currentWallInfo = allFaceInfo_[meshFaceI];
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Type& currentWallInfo = allFaceInfo_[meshFacei];
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if (!currentWallInfo.equal(neighbourWallInfo, td_))
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{
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updateFace
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(
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meshFaceI,
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meshFacei,
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neighbourWallInfo,
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propagationTol_,
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currentWallInfo
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@ -380,7 +380,7 @@ template<class Type, class TrackingData>
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Foam::label Foam::FaceCellWave<Type, TrackingData>::getChangedPatchFaces
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(
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const polyPatch& patch,
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const label startFaceI,
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const label startFacei,
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const label nFaces,
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labelList& changedPatchFaces,
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List<Type>& changedPatchFacesInfo
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@ -390,14 +390,14 @@ Foam::label Foam::FaceCellWave<Type, TrackingData>::getChangedPatchFaces
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for (label i = 0; i < nFaces; i++)
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{
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label patchFaceI = i + startFaceI;
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label patchFacei = i + startFacei;
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label meshFaceI = patch.start() + patchFaceI;
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label meshFacei = patch.start() + patchFacei;
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if (changedFace_[meshFaceI])
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if (changedFace_[meshFacei])
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{
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changedPatchFaces[nChangedPatchFaces] = patchFaceI;
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changedPatchFacesInfo[nChangedPatchFaces] = allFaceInfo_[meshFaceI];
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changedPatchFaces[nChangedPatchFaces] = patchFacei;
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changedPatchFacesInfo[nChangedPatchFaces] = allFaceInfo_[meshFacei];
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nChangedPatchFaces++;
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}
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}
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@ -419,10 +419,10 @@ void Foam::FaceCellWave<Type, TrackingData>::leaveDomain
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for (label i = 0; i < nFaces; i++)
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{
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label patchFaceI = faceLabels[i];
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label patchFacei = faceLabels[i];
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label meshFaceI = patch.start() + patchFaceI;
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faceInfo[i].leaveDomain(mesh_, patch, patchFaceI, fc[meshFaceI], td_);
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label meshFacei = patch.start() + patchFacei;
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faceInfo[i].leaveDomain(mesh_, patch, patchFacei, fc[meshFacei], td_);
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}
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}
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@ -441,10 +441,10 @@ void Foam::FaceCellWave<Type, TrackingData>::enterDomain
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for (label i = 0; i < nFaces; i++)
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{
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label patchFaceI = faceLabels[i];
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label patchFacei = faceLabels[i];
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label meshFaceI = patch.start() + patchFaceI;
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faceInfo[i].enterDomain(mesh_, patch, patchFaceI, fc[meshFaceI], td_);
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label meshFacei = patch.start() + patchFacei;
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faceInfo[i].enterDomain(mesh_, patch, patchFacei, fc[meshFacei], td_);
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}
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}
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@ -778,9 +778,9 @@ void Foam::FaceCellWave<Type, TrackingData>::handleAMICyclicPatches()
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// Merge into global storage
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forAll(receiveInfo, i)
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{
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label meshFaceI = cycPatch.start()+i;
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label meshFacei = cycPatch.start()+i;
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Type& currentWallInfo = allFaceInfo_[meshFaceI];
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Type& currentWallInfo = allFaceInfo_[meshFacei];
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if
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(
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@ -790,7 +790,7 @@ void Foam::FaceCellWave<Type, TrackingData>::handleAMICyclicPatches()
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{
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updateFace
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(
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meshFaceI,
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meshFacei,
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receiveInfo[i],
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propagationTol_,
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currentWallInfo
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@ -946,12 +946,12 @@ Foam::label Foam::FaceCellWave<Type, TrackingData>::faceToCell()
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for
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(
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label changedFaceI = 0;
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changedFaceI < nChangedFaces_;
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changedFaceI++
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label changedFacei = 0;
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changedFacei < nChangedFaces_;
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changedFacei++
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)
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{
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label facei = changedFaces_[changedFaceI];
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label facei = changedFaces_[changedFacei];
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if (!changedFace_[facei])
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{
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FatalErrorInFunction
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@ -1029,12 +1029,12 @@ Foam::label Foam::FaceCellWave<Type, TrackingData>::cellToFace()
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for
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(
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label changedCellI = 0;
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changedCellI < nChangedCells_;
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changedCellI++
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label changedCelli = 0;
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changedCelli < nChangedCells_;
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changedCelli++
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)
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{
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label celli = changedCells_[changedCellI];
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label celli = changedCells_[changedCelli];
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if (!changedCell_[celli])
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{
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FatalErrorInFunction
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@ -132,7 +132,7 @@ class FaceCellWave
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bool updateCell
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(
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const label celli,
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const label neighbourFaceI,
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const label neighbourFacei,
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const Type& neighbourInfo,
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const scalar tol,
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Type& cellInfo
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@ -143,7 +143,7 @@ class FaceCellWave
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bool updateFace
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(
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const label facei,
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const label neighbourCellI,
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const label neighbourCelli,
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const Type& neighbourInfo,
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const scalar tol,
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Type& faceInfo
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@ -182,7 +182,7 @@ class FaceCellWave
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label getChangedPatchFaces
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(
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const polyPatch& patch,
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const label startFaceI,
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const label startFacei,
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const label nFaces,
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labelList& changedPatchFaces,
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List<Type>& changedPatchFacesInfo
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@ -67,7 +67,7 @@ bool Foam::PatchEdgeFaceWave<PrimitivePatchType, Type, TrackingData>::
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updateEdge
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(
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const label edgeI,
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const label neighbourFaceI,
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const label neighbourFacei,
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const Type& neighbourInfo,
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Type& edgeInfo
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)
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@ -82,7 +82,7 @@ updateEdge
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mesh_,
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patch_,
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edgeI,
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neighbourFaceI,
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neighbourFacei,
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neighbourInfo,
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propagationTol_,
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td_
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@ -493,9 +493,9 @@ faceToEdge()
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changedEdges_.clear();
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changedEdge_ = false;
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forAll(changedFaces_, changedFaceI)
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forAll(changedFaces_, changedFacei)
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{
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label facei = changedFaces_[changedFaceI];
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label facei = changedFaces_[changedFacei];
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if (!changedFace_[facei])
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{
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@ -576,9 +576,9 @@ edgeToFace()
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// Evaluate all connected faces
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const labelList& eFaces = edgeFaces[edgeI];
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forAll(eFaces, eFaceI)
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forAll(eFaces, eFacei)
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{
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label facei = eFaces[eFaceI];
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label facei = eFaces[eFacei];
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Type& currentWallInfo = allFaceInfo_[facei];
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@ -133,7 +133,7 @@ class PatchEdgeFaceWave
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bool updateEdge
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(
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const label edgeI,
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const label neighbourFaceI,
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const label neighbourFacei,
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const Type& neighbourInfo,
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Type& edgeInfo
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);
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@ -59,8 +59,8 @@ void Foam::patchPatchDist::correct()
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label nBnd = 0;
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forAllConstIter(labelHashSet, nbrPatchIDs_, iter)
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{
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label nbrPatchI = iter.key();
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const polyPatch& nbrPatch = patch_.boundaryMesh()[nbrPatchI];
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label nbrPatchi = iter.key();
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const polyPatch& nbrPatch = patch_.boundaryMesh()[nbrPatchi];
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nBnd += nbrPatch.nEdges()-nbrPatch.nInternalEdges();
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}
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@ -70,8 +70,8 @@ void Foam::patchPatchDist::correct()
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forAllConstIter(labelHashSet, nbrPatchIDs_, iter)
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{
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label nbrPatchI = iter.key();
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const polyPatch& nbrPatch = patch_.boundaryMesh()[nbrPatchI];
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label nbrPatchi = iter.key();
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const polyPatch& nbrPatch = patch_.boundaryMesh()[nbrPatchi];
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const labelList& nbrMp = nbrPatch.meshPoints();
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for
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@ -83,7 +83,7 @@ void Foam::patchPatchDist::correct()
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{
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const edge& e = nbrPatch.edges()[edgeI];
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const edge meshE = edge(nbrMp[e[0]], nbrMp[e[1]]);
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nbrEdges.insert(meshE, nbrPatchI);
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nbrEdges.insert(meshE, nbrPatchi);
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}
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}
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