functionObjects: Simplified organization and naming
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/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::functionObjects::writeRegisteredObject
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Group
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grpIOFunctionObjects
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Description
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This function object allows specification of different writing frequency
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of objects registered to the database. It has similar functionality
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as the main time database through the outputControl setting:
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\li \c timeStep
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\li \c outputTime
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\li \c adjustableTime
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\li \c runTime
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\li \c clockTime
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\li \c cpuTime
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Example of function object specification:
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\verbatim
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writeRegisteredObject1
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{
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type writeRegisteredObject;
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functionObjectLibs ("libIOFunctionObjects.so");
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exclusiveWriting true;
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...
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objectNames (obj1 obj2);
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}
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\endverbatim
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\heading Function object usage
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\table
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Property | Description | Required | Default value
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type | type name: writeRegisteredObject | yes |
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objectNames | objects to write | yes |
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exclusiveWriting | Takes over object writing | no | yes
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\endtable
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\c exclusiveWriting disables automatic writing (i.e through database) of the
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objects to avoid duplicate writing.
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SeeAlso
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Foam::functionObject
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Foam::OutputFilterFunctionObject
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SourceFiles
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writeRegisteredObject.C
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IOwriteRegisteredObject.H
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\*---------------------------------------------------------------------------*/
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#ifndef functionObjects_writeRegisteredObject_H
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#define functionObjects_writeRegisteredObject_H
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#include "wordReList.H"
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#include "runTimeSelectionTables.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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// Forward declaration of classes
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class objectRegistry;
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class dictionary;
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class polyMesh;
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class mapPolyMesh;
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namespace functionObjects
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{
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/*---------------------------------------------------------------------------*\
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Class writeRegisteredObject Declaration
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\*---------------------------------------------------------------------------*/
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class writeRegisteredObject
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{
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// Private data
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//- Name of this set of writeRegisteredObject
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word name_;
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//- Takes over the writing from Db
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bool exclusiveWriting_;
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//- Refererence to Db
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const objectRegistry& obr_;
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// Read from dictionary
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//- Names of objects to control
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wordReList objectNames_;
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// Private Member Functions
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//- Disallow default bitwise copy construct
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writeRegisteredObject(const writeRegisteredObject&);
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//- Disallow default bitwise assignment
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void operator=(const writeRegisteredObject&);
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public:
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//- Runtime type information
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TypeName("writeRegisteredObject");
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// Constructors
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//- Construct for given objectRegistry and dictionary.
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// Allow the possibility to load fields from files
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writeRegisteredObject
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(
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const word& name,
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const objectRegistry&,
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const dictionary&,
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const bool loadFromFiles = false
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);
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//- Return true if the construction of this functionObject is viable
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// i.e. the prerequisites for construction are available
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static bool viable
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(
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const word& name,
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const objectRegistry&,
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const dictionary&,
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const bool loadFromFiles = false
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);
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//- Destructor
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virtual ~writeRegisteredObject();
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// Member Functions
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//- Return name of the writeRegisteredObject
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virtual const word& name() const
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{
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return name_;
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}
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//- Read the writeRegisteredObject data
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virtual void read(const dictionary&);
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//- Execute, currently does nothing
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virtual void execute();
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//- Execute at the final time-loop, currently does nothing
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virtual void end();
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//- Called when time was set at the end of the Time::operator++
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virtual void timeSet();
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//- Write the writeRegisteredObject
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virtual void write();
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//- Update for changes of mesh
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virtual void updateMesh(const mapPolyMesh&)
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{}
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//- Update for changes of mesh
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virtual void movePoints(const polyMesh&)
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{}
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace functionObjects
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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