codedFunctionObject: Updated and simplified using the new CodedBase
This commit is contained in:
@ -32,7 +32,7 @@ License
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namespace Foam
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{
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defineDebugSwitchWithName(functionObject, "functionObject", 0);
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defineTypeNameAndDebug(functionObject, 0);
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defineRunTimeSelectionTable(functionObject, dictionary);
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}
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@ -2,7 +2,7 @@
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration | Website: https://openfoam.org
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\\ / A nd | Copyright (C) 2011-2019 OpenFOAM Foundation
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\\ / A nd | Copyright (C) 2011-2020 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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@ -147,11 +147,11 @@ class functionObject
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public:
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ClassName("functionObject");
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//- Runtime type information
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virtual const word& type() const = 0;
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static int debug;
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//- Global post-processing mode switch
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static bool postProcess;
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@ -35,16 +35,17 @@ License
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// * * * * * * * * * * * Protected Static Data Members * * * * * * * * * * * //
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const Foam::wordList Foam::codedFunctionObject::codeKeys_ =
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{
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"codeData",
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"codeEnd",
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"codeExecute",
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"codeInclude",
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"codeRead",
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"codeWrite",
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"localCode"
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};
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template<>
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const Foam::wordList Foam::CodedBase<Foam::functionObject>::codeKeys_ =
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{
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"codeData",
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"codeEnd",
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"codeExecute",
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"codeInclude",
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"codeRead",
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"codeWrite",
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"localCode"
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};
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// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
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@ -70,7 +71,7 @@ void Foam::codedFunctionObject::prepare
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const dynamicCodeContext& context
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) const
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{
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dynCode.setFilterVariable("typeName", name_);
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dynCode.setFilterVariable("typeName", codeName());
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// Compile filtered C template
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dynCode.addCompileFile("functionObjectTemplate.C");
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@ -80,7 +81,7 @@ void Foam::codedFunctionObject::prepare
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// Debugging: make verbose
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// dynCode.setFilterVariable("verbose", "true");
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// Info<<"compile " << name_ << " sha1: "
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// Info<<"compile " << codeName() << " sha1: "
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// << context.sha1() << endl;
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// Define Make/options
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@ -99,30 +100,12 @@ void Foam::codedFunctionObject::prepare
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}
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Foam::string Foam::codedFunctionObject::description() const
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{
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return "functionObject " + name();
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}
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void Foam::codedFunctionObject::clearRedirect() const
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{
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redirectFunctionObjectPtr_.clear();
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}
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const Foam::dictionary& Foam::codedFunctionObject::codeDict() const
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{
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return dict_;
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}
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const Foam::wordList& Foam::codedFunctionObject::codeKeys() const
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{
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return codeKeys_;
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}
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// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
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Foam::codedFunctionObject::codedFunctionObject
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@ -133,11 +116,10 @@ Foam::codedFunctionObject::codedFunctionObject
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)
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:
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functionObject(name),
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codedBase(),
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time_(time),
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dict_(dict)
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CodedBase<functionObject>(dict),
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time_(time)
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{
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read(dict_);
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read(dict);
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}
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@ -153,12 +135,12 @@ Foam::functionObject& Foam::codedFunctionObject::redirectFunctionObject() const
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{
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if (!redirectFunctionObjectPtr_.valid())
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{
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dictionary constructDict(dict_);
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constructDict.set("type", name_);
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dictionary constructDict(codeDict());
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constructDict.set("type", codeName());
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redirectFunctionObjectPtr_ = functionObject::New
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(
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name_,
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codeName(),
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time_,
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constructDict
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);
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@ -169,35 +151,28 @@ Foam::functionObject& Foam::codedFunctionObject::redirectFunctionObject() const
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bool Foam::codedFunctionObject::execute()
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{
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updateLibrary(name_);
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updateLibrary(codeName());
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return redirectFunctionObject().execute();
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}
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bool Foam::codedFunctionObject::write()
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{
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updateLibrary(name_);
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updateLibrary(codeName());
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return redirectFunctionObject().write();
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}
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bool Foam::codedFunctionObject::end()
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{
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updateLibrary(name_);
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updateLibrary(codeName());
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return redirectFunctionObject().end();
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}
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bool Foam::codedFunctionObject::read(const dictionary& dict)
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{
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// The name keyword is "name". "redirectType" is also maintained here
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// for backwards compatibility, but "name" is taken in preference and
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// is printed in the error message if neither keyword is present.
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name_ = dict.found("redirectType")
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? dict.lookup<word>("redirectType")
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: dict.lookup<word>("name");
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updateLibrary(name_);
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updateLibrary(codeName());
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return redirectFunctionObject().read(dict);
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}
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@ -72,7 +72,7 @@ SourceFiles
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#define functionObjects_codedFunctionObject_H
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#include "functionObject.H"
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#include "codedBase.H"
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#include "CodedBase.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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@ -86,47 +86,27 @@ namespace Foam
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class codedFunctionObject
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:
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public functionObject,
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public codedBase
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public CodedBase<functionObject>
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{
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protected:
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// Protected static data
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//- The keywords associated with source code
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static const wordList codeKeys_;
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// Protected data
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// Private Data
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//- Reference to the time database
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const Time& time_;
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//- Input dictionary
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dictionary dict_;
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//- Name of the dynamically generated functionObject
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word name_;
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//- The dynamically generated functionObject pointer
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mutable autoPtr<functionObject> redirectFunctionObjectPtr_;
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// Protected Member Functions
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// Private Member Functions
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//- Adapt the context for the current object
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virtual void prepare(dynamicCode&, const dynamicCodeContext&) const;
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//- Return a description (type + name) for the output
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virtual string description() const;
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//- Clear any redirected objects
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virtual void clearRedirect() const;
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//- Get the dictionary to initialize the codeContext
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virtual const dictionary& codeDict() const;
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//- Get the keywords associated with source code
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virtual const wordList& codeKeys() const;
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//- Compile, link and return the now coded functionObject
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functionObject& redirectFunctionObject() const;
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public:
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@ -155,9 +135,6 @@ public:
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// Member Functions
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//- Dynamically compiled functionObject
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functionObject& redirectFunctionObject() const;
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//- Called at each ++ or += of the time-loop.
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// postProcess overrides the usual executeControl behaviour and
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// forces execution (used in post-processing mode)
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