Renamed meshCellZones -> cellZones, meshFaceZones -> faceZones and meshPointZones -> pointZones
The prefix "mesh" was confusing and obviously relevant or helpful in understanding the purpose or operation of these zone container classes.
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@ -1122,7 +1122,7 @@ label findCorrespondingRegion
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void getZoneID
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(
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const polyMesh& mesh,
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const meshCellZones& cellZones,
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const cellZones& cellZones,
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labelList& zoneID,
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labelList& neiZoneID
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)
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@ -1181,7 +1181,7 @@ void matchRegions
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labelList& zoneToRegion
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)
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{
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const meshCellZones& cellZones = mesh.cellZones();
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const cellZones& cellZones = mesh.cellZones();
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regionToZone.setSize(nCellRegions, -1);
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regionNames.setSize(nCellRegions);
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@ -1513,7 +1513,7 @@ int main(int argc, char *argv[])
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args.optionLookupOrDefault("defaultRegionName", standardRegionName)
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);
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const meshCellZones& cellZones = mesh.cellZones();
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const Foam::cellZones& cellZones = mesh.cellZones();
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// Existing zoneID
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labelList zoneID(mesh.nCells(), -1);
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@ -1572,7 +1572,7 @@ int main(int argc, char *argv[])
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<< "This requires all"
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<< " cells to be in one and only one cellZone." << nl << endl;
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meshCellZones newCellZones
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Foam::cellZones newCellZones
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(
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IOobject
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(
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@ -1865,7 +1865,7 @@ int main(int argc, char *argv[])
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(
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zoneName, // name
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regionCells, // addressing
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cellZones // meshCellZones
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cellZones // cellZones
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)
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);
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}
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