primitiveMesh,polyMesh: Further refactoring of mesh checking
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@ -25,6 +25,7 @@ License
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#include "checkMesh.H"
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#include "fvMesh.H"
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#include "polyMeshCheck.H"
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#include "addToRunTimeSelectionTable.H"
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// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
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@ -66,7 +67,7 @@ bool Foam::functionObjects::checkMesh::execute()
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{
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if (mesh_.changing())
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{
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return mesh_.checkMesh(true);
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return polyMeshCheck::checkMesh(mesh_, true);
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}
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else
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{
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