Time::timeName(): no longer needed, calls replaced by name()
The timeName() function simply returns the dimensionedScalar::name() which holds the user-time name of the current time and now that timeName() is no longer virtual the dimensionedScalar::name() can be called directly. The timeName() function implementation is maintained for backward-compatibility.
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@ -72,7 +72,7 @@ int main(int argc, char *argv[])
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const word oldInstance = mesh.pointsInstance();
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// Read objects in time directory
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IOobjectList objects(mesh, runTime.timeName());
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IOobjectList objects(mesh, runTime.name());
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if (fields) Info<< "Reading geometric fields" << nl << endl;
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@ -128,7 +128,7 @@ int main(int argc, char *argv[])
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mesh.setInstance(oldInstance);
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}
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Info<< "Writing mesh to time " << runTime.timeName() << endl;
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Info<< "Writing mesh to time " << runTime.name() << endl;
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mesh.write();
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refData.topoChange(map);
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