utilities: Updated moveMesh -> setPoints

Mesh manipulation utilities do not need to generate or use mesh-motion fluxes so
it is more efficient to use setPoints rather than moveMesh.
This commit is contained in:
Henry Weller
2022-06-14 14:09:06 +01:00
parent cc4f63fbd6
commit f0d3be60da
21 changed files with 30 additions and 30 deletions

View File

@ -1145,7 +1145,7 @@ int main(int argc, char *argv[])
// Move mesh (since morphing might not do this)
if (map().hasMotionPoints())
{
subsetter.subMesh().movePoints(map().preMotionPoints());
subsetter.subMesh().setPoints(map().preMotionPoints());
}
Info<< "Writing mesh with split blockedFaces to time "

View File

@ -517,7 +517,7 @@ void subsetMesh
if (map().hasMotionPoints())
{
mesh.movePoints(map().preMotionPoints());
mesh.setPoints(map().preMotionPoints());
}
// Update topology on cellRemover

View File

@ -113,7 +113,7 @@ label mergePatchFaces
// Move mesh (since morphing does not do this)
if (map().hasMotionPoints())
{
mesh.movePoints(map().preMotionPoints());
mesh.setPoints(map().preMotionPoints());
}
else
{
@ -269,7 +269,7 @@ label mergePatchFaces
// Move mesh (since morphing does not do this)
if (map().hasMotionPoints())
{
mesh.movePoints(map().preMotionPoints());
mesh.setPoints(map().preMotionPoints());
}
else
{
@ -322,7 +322,7 @@ label mergeEdges(const scalar minCos, polyMesh& mesh)
// Move mesh (since morphing does not do this)
if (map().hasMotionPoints())
{
mesh.movePoints(map().preMotionPoints());
mesh.setPoints(map().preMotionPoints());
}
else
{

View File

@ -534,7 +534,7 @@ int main(int argc, char *argv[])
if (map().hasMotionPoints())
{
mesh.movePoints(map().preMotionPoints());
mesh.setPoints(map().preMotionPoints());
}
cutter.topoChange(map());
@ -580,7 +580,7 @@ int main(int argc, char *argv[])
}
// Move master point to destination.
mesh.movePoints(newPoints);
mesh.setPoints(newPoints);
List<pointEdgeCollapse> allPointInfo;
const globalIndex globalPoints(mesh.nPoints());
@ -606,7 +606,7 @@ int main(int argc, char *argv[])
if (map().hasMotionPoints())
{
mesh.movePoints(map().preMotionPoints());
mesh.setPoints(map().preMotionPoints());
}
// Not implemented yet:
@ -651,7 +651,7 @@ int main(int argc, char *argv[])
if (map().hasMotionPoints())
{
mesh.movePoints(map().preMotionPoints());
mesh.setPoints(map().preMotionPoints());
}
cutter.topoChange(map());

View File

@ -153,7 +153,7 @@ int main(int argc, char *argv[])
// Optionally inflate mesh
if (map().hasMotionPoints())
{
mesh.movePoints(map().preMotionPoints());
mesh.setPoints(map().preMotionPoints());
}
Info<< "Refined from " << returnReduce(map().nOldCells(), sumOp<label>())

View File

@ -244,7 +244,7 @@ int main(int argc, char *argv[])
if (map().hasMotionPoints())
{
mesh.movePoints(map().preMotionPoints());
mesh.setPoints(map().preMotionPoints());
}
// Update stored labels on meshCutter.

View File

@ -143,7 +143,7 @@ int main(int argc, char *argv[])
// Move mesh (since morphing does not do this)
if (map().hasMotionPoints())
{
mesh.movePoints(map().preMotionPoints());
mesh.setPoints(map().preMotionPoints());
}
// Update numbering of cells/vertices.

View File

@ -689,7 +689,7 @@ int main(int argc, char *argv[])
if (map().hasMotionPoints())
{
mesh.movePoints(map().preMotionPoints());
mesh.setPoints(map().preMotionPoints());
}
// Update stored labels on meshCutter