utilities: Updated moveMesh -> setPoints
Mesh manipulation utilities do not need to generate or use mesh-motion fluxes so it is more efficient to use setPoints rather than moveMesh.
This commit is contained in:
@ -1145,7 +1145,7 @@ int main(int argc, char *argv[])
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// Move mesh (since morphing might not do this)
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if (map().hasMotionPoints())
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{
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subsetter.subMesh().movePoints(map().preMotionPoints());
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subsetter.subMesh().setPoints(map().preMotionPoints());
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}
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Info<< "Writing mesh with split blockedFaces to time "
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@ -517,7 +517,7 @@ void subsetMesh
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if (map().hasMotionPoints())
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{
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mesh.movePoints(map().preMotionPoints());
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mesh.setPoints(map().preMotionPoints());
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}
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// Update topology on cellRemover
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@ -113,7 +113,7 @@ label mergePatchFaces
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// Move mesh (since morphing does not do this)
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if (map().hasMotionPoints())
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{
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mesh.movePoints(map().preMotionPoints());
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mesh.setPoints(map().preMotionPoints());
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}
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else
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{
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@ -269,7 +269,7 @@ label mergePatchFaces
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// Move mesh (since morphing does not do this)
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if (map().hasMotionPoints())
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{
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mesh.movePoints(map().preMotionPoints());
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mesh.setPoints(map().preMotionPoints());
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}
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else
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{
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@ -322,7 +322,7 @@ label mergeEdges(const scalar minCos, polyMesh& mesh)
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// Move mesh (since morphing does not do this)
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if (map().hasMotionPoints())
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{
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mesh.movePoints(map().preMotionPoints());
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mesh.setPoints(map().preMotionPoints());
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}
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else
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{
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@ -534,7 +534,7 @@ int main(int argc, char *argv[])
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if (map().hasMotionPoints())
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{
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mesh.movePoints(map().preMotionPoints());
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mesh.setPoints(map().preMotionPoints());
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}
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cutter.topoChange(map());
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@ -580,7 +580,7 @@ int main(int argc, char *argv[])
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}
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// Move master point to destination.
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mesh.movePoints(newPoints);
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mesh.setPoints(newPoints);
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List<pointEdgeCollapse> allPointInfo;
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const globalIndex globalPoints(mesh.nPoints());
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@ -606,7 +606,7 @@ int main(int argc, char *argv[])
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if (map().hasMotionPoints())
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{
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mesh.movePoints(map().preMotionPoints());
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mesh.setPoints(map().preMotionPoints());
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}
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// Not implemented yet:
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@ -651,7 +651,7 @@ int main(int argc, char *argv[])
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if (map().hasMotionPoints())
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{
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mesh.movePoints(map().preMotionPoints());
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mesh.setPoints(map().preMotionPoints());
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}
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cutter.topoChange(map());
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@ -153,7 +153,7 @@ int main(int argc, char *argv[])
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// Optionally inflate mesh
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if (map().hasMotionPoints())
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{
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mesh.movePoints(map().preMotionPoints());
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mesh.setPoints(map().preMotionPoints());
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}
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Info<< "Refined from " << returnReduce(map().nOldCells(), sumOp<label>())
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@ -244,7 +244,7 @@ int main(int argc, char *argv[])
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if (map().hasMotionPoints())
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{
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mesh.movePoints(map().preMotionPoints());
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mesh.setPoints(map().preMotionPoints());
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}
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// Update stored labels on meshCutter.
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@ -143,7 +143,7 @@ int main(int argc, char *argv[])
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// Move mesh (since morphing does not do this)
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if (map().hasMotionPoints())
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{
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mesh.movePoints(map().preMotionPoints());
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mesh.setPoints(map().preMotionPoints());
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}
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// Update numbering of cells/vertices.
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@ -689,7 +689,7 @@ int main(int argc, char *argv[])
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if (map().hasMotionPoints())
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{
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mesh.movePoints(map().preMotionPoints());
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mesh.setPoints(map().preMotionPoints());
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}
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// Update stored labels on meshCutter
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@ -429,7 +429,7 @@ int main(int argc, char *argv[])
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// Move mesh (since morphing does not do this)
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if (map().hasMotionPoints())
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{
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mesh.movePoints(map().preMotionPoints());
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mesh.setPoints(map().preMotionPoints());
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}
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}
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@ -610,7 +610,7 @@ int main(int argc, char *argv[])
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{
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newPoints[extrudePatch.meshPoints()[i]] = layer0Points[i];
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}
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mesh.movePoints(newPoints);
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mesh.setPoints(newPoints);
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}
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@ -894,7 +894,7 @@ int main(int argc, char *argv[])
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// Move mesh (if inflation used)
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if (map().hasMotionPoints())
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{
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mesh.movePoints(map().preMotionPoints());
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mesh.setPoints(map().preMotionPoints());
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}
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}
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}
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@ -1024,7 +1024,7 @@ int main(int argc, char *argv[])
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// Move mesh (if inflation used)
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if (map().hasMotionPoints())
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{
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mesh.movePoints(map().preMotionPoints());
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mesh.setPoints(map().preMotionPoints());
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}
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}
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@ -2669,7 +2669,7 @@ int main(int argc, char *argv[])
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// Move mesh (since morphing might not do this)
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if (addBafflesMap().hasMotionPoints())
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{
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mesh.movePoints(addBafflesMap().preMotionPoints());
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mesh.setPoints(addBafflesMap().preMotionPoints());
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}
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mesh.setInstance(meshInstance);
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@ -104,7 +104,7 @@ static const NamedEnum<ExtrudeMode, 2> ExtrudeModeNames;
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// - layer0Points[meshPointi];
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// }
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// fMesh.movePoints(layer0Points);
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// fMesh.setPoints(layer0Points);
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// return displacement;
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//}
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@ -729,7 +729,7 @@ int main(int argc, char *argv[])
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// Move mesh (since morphing might not do this)
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if (map().hasMotionPoints())
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{
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mesh.movePoints(map().preMotionPoints());
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mesh.setPoints(map().preMotionPoints());
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}
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// Remove any now zero-sized patches
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@ -724,7 +724,7 @@ int main(int argc, char *argv[])
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// tensors.
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Info<< "Doing topology modification to order faces." << nl << endl;
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autoPtr<polyTopoChangeMap> map = meshMod.changeMesh(mesh, true);
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mesh.movePoints(map().preMotionPoints());
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mesh.setPoints(map().preMotionPoints());
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if (writeCyclicMatch)
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{
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@ -754,7 +754,7 @@ int main(int argc, char *argv[])
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Info<< "Points changed by average:" << gAverage(diff)
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<< " max:" << gMax(diff) << nl << endl;
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mesh.movePoints(newPoints);
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mesh.setPoints(newPoints);
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}
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// 3. Remove zeros-sized patches
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@ -224,7 +224,7 @@ int main(int argc, char *argv[])
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// Move mesh (since morphing does not do this)
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if (map().hasMotionPoints())
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{
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mesh.movePoints(map().preMotionPoints());
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mesh.setPoints(map().preMotionPoints());
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}
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if (overwrite)
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@ -62,7 +62,7 @@ int main(int argc, char *argv[])
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{
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Info<< "Time = " << runTime.userTimeName() << endl;
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mesh.movePoints(motionPtr->newPoints());
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mesh.setPoints(motionPtr->newPoints());
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runTime.write();
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@ -517,7 +517,7 @@ int main(int argc, char *argv[])
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// Optionally inflate mesh
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if (map().hasMotionPoints())
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{
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mesh.movePoints(map().preMotionPoints());
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mesh.setPoints(map().preMotionPoints());
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}
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if (!overwrite)
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@ -1069,7 +1069,7 @@ int main(int argc, char *argv[])
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// Move mesh (since morphing might not do this)
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if (map().hasMotionPoints())
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{
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mesh.movePoints(map().preMotionPoints());
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mesh.setPoints(map().preMotionPoints());
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}
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@ -120,7 +120,7 @@ int main(int argc, char *argv[])
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// Move mesh (since morphing does not do this)
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if (map().hasMotionPoints())
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{
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mesh.movePoints(map().preMotionPoints());
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mesh.setPoints(map().preMotionPoints());
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}
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if (overwrite)
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@ -450,7 +450,7 @@ int main(int argc, char *argv[])
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// Execute all polyMeshModifiers
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autoPtr<polyTopoChangeMap> map = stitcher.changeMesh(true);
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mesh.movePoints(map->preMotionPoints());
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mesh.setPoints(map->preMotionPoints());
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// Write mesh
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if (overwrite)
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@ -11,6 +11,6 @@
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{
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// Read new points
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io.readOpt() = IOobject::MUST_READ;
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mesh.movePoints(pointIOField(io));
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mesh.setPoints(pointIOField(io));
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}
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}
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@ -23,5 +23,5 @@ if (ioPoints.headerOk())
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)
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);
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mesh.movePoints(newPoints);
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mesh.setPoints(newPoints);
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}
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