aactiveBaffleVelocity, activePressureForceBaffleVelocity: Moved into PDRFoam

These conditions are legacy and should not be considered for general
use. They require specific, unintuitive mesh structuring (i.e.,
duplicated boundary faces) that only PDRMesh can now create.

If an an interface is needed which opens or closes based on modelling
criteria, then this should be implemented as an extension of NCC. That
would be more flexible, parallelisable, and would not require
modification of the underlying polyheral mesh.
This commit is contained in:
Will Bainbridge
2023-12-15 10:58:13 +00:00
parent fc59bb71b8
commit fa6e3fb706
6 changed files with 3 additions and 2 deletions

View File

@ -27,6 +27,9 @@ PDRModels/XiGModels/basicXiSubG/basicXiSubG.C
laminarFlameSpeed/SCOPE/SCOPELaminarFlameSpeed.C laminarFlameSpeed/SCOPE/SCOPELaminarFlameSpeed.C
derivedFvPatchFields/activeBaffleVelocity/activeBaffleVelocityFvPatchVectorField.C
derivedFvPatchFields/activePressureForceBaffleVelocity/activePressureForceBaffleVelocityFvPatchVectorField.C
PDRFoam.C PDRFoam.C
EXE = $(FOAM_APPBIN)/PDRFoam EXE = $(FOAM_APPBIN)/PDRFoam

View File

@ -166,8 +166,6 @@ $(constraintFvPatchFields)/nonConformalError/nonConformalErrorFvPatchFields.C
$(constraintFvPatchFields)/nonConformalProcessorCyclic/nonConformalProcessorCyclicFvPatchFields.C $(constraintFvPatchFields)/nonConformalProcessorCyclic/nonConformalProcessorCyclicFvPatchFields.C
derivedFvPatchFields = $(fvPatchFields)/derived derivedFvPatchFields = $(fvPatchFields)/derived
$(derivedFvPatchFields)/activeBaffleVelocity/activeBaffleVelocityFvPatchVectorField.C
$(derivedFvPatchFields)/activePressureForceBaffleVelocity/activePressureForceBaffleVelocityFvPatchVectorField.C
$(derivedFvPatchFields)/advective/advectiveFvPatchFields.C $(derivedFvPatchFields)/advective/advectiveFvPatchFields.C
$(derivedFvPatchFields)/codedFixedValue/codedFixedValueFvPatchFields.C $(derivedFvPatchFields)/codedFixedValue/codedFixedValueFvPatchFields.C
$(derivedFvPatchFields)/codedMixed/codedMixedFvPatchFields.C $(derivedFvPatchFields)/codedMixed/codedMixedFvPatchFields.C