genericPatches is linked into mesh generation and manipulation utilities but not
solvers so that the solvers now check for the availability of the specified
patch types. Bugs in the tutorials exposed by this check have been corrected.
The timeName() function simply returns the dimensionedScalar::name() which holds
the user-time name of the current time and now that timeName() is no longer
virtual the dimensionedScalar::name() can be called directly. The timeName()
function implementation is maintained for backward-compatibility.
fvMesh::update() now executes at the beginning of the time-step, before time is
incremented and handles topology change, mesh to mesh mapping and redistribution
without point motion. Following each of these mesh changes fields are mapped
from the previous mesh state to new mesh state in a conservative manner. These
mesh changes not occur at most once per time-step.
fvMesh::move() is executed after time is incremented and handles point motion
mesh morphing during the time-step in an Arbitrary Lagrangian Eulerian approach
requiring the mesh motion flux to match the cell volume change. fvMesh::move()
can be called any number of times during the time-step to allow iterative update
of the coupling between the mesh motion and field solution.
This new mapping structure is designed to support run-time mesh-to-mesh mapping
to allow arbitrary changes to the mesh structure, for example during extreme
motion requiring significant topology change including region disconnection etc.
The polyTopoChangeMap is the map specifically relating to polyMesh topological
changes generated by polyTopoChange and used to update and map mesh related
types and fields following the topo-change.
Mesh motion and topology change are now combinable run-time selectable options
within fvMesh, replacing the restrictive dynamicFvMesh which supported only
motion OR topology change.
All solvers which instantiated a dynamicFvMesh now instantiate an fvMesh which
reads the optional constant/dynamicFvMeshDict to construct an fvMeshMover and/or
an fvMeshTopoChanger. These two are specified within the optional mover and
topoChanger sub-dictionaries of dynamicFvMeshDict.
When the fvMesh is updated the fvMeshTopoChanger is first executed which can
change the mesh topology in anyway, adding or removing points as required, for
example for automatic mesh refinement/unrefinement, and all registered fields
are mapped onto the updated mesh. The fvMeshMover is then executed which moved
the points only and calculates the cell volume change and corresponding
mesh-fluxes for conservative moving mesh transport. If multiple topological
changes or movements are required these would be combined into special
fvMeshMovers and fvMeshTopoChangers which handle the processing of a list of
changes, e.g. solidBodyMotionFunctions:multiMotion.
The tutorials/multiphase/interFoam/laminar/sloshingTank3D3DoF case has been
updated to demonstrate this new functionality by combining solid-body motion
with mesh refinement/unrefinement:
/*--------------------------------*- C++ -*----------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Version: dev
\\/ M anipulation |
\*---------------------------------------------------------------------------*/
FoamFile
{
format ascii;
class dictionary;
location "constant";
object dynamicMeshDict;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
mover
{
type motionSolver;
libs ("libfvMeshMovers.so" "libfvMotionSolvers.so");
motionSolver solidBody;
solidBodyMotionFunction SDA;
CofG (0 0 0);
lamda 50;
rollAmax 0.2;
rollAmin 0.1;
heaveA 4;
swayA 2.4;
Q 2;
Tp 14;
Tpn 12;
dTi 0.06;
dTp -0.001;
}
topoChanger
{
type refiner;
libs ("libfvMeshTopoChangers.so");
// How often to refine
refineInterval 1;
// Field to be refinement on
field alpha.water;
// Refine field in between lower..upper
lowerRefineLevel 0.001;
upperRefineLevel 0.999;
// Have slower than 2:1 refinement
nBufferLayers 1;
// Refine cells only up to maxRefinement levels
maxRefinement 1;
// Stop refinement if maxCells reached
maxCells 200000;
// Flux field and corresponding velocity field. Fluxes on changed
// faces get recalculated by interpolating the velocity. Use 'none'
// on surfaceScalarFields that do not need to be reinterpolated.
correctFluxes
(
(phi none)
(nHatf none)
(rhoPhi none)
(alphaPhi.water none)
(meshPhi none)
(meshPhi_0 none)
(ghf none)
);
// Write the refinement level as a volScalarField
dumpLevel true;
}
// ************************************************************************* //
Note that currently this is the only working combination of mesh-motion with
topology change within the new framework and further development is required to
update the set of topology changers so that topology changes with mapping are
separated from the mesh-motion so that they can be combined with any of the
other movements or topology changes in any manner.
All of the solvers and tutorials have been updated to use the new form of
dynamicMeshDict but backward-compatibility was not practical due to the complete
reorganisation of the mesh change structure.
The -dict option is now handled correctly and consistently across all
applications with -dict options. The logic associated with doing so has
been centralised.
If a relative path is given to the -dict option, then it is assumed to
be relative to the case directory. If an absolute path is given, then it
is used without reference to the case directory. In both cases, if the
path is found to be a directory, then the standard dictionary name is
appended to the path.
Resolves bug report http://bugs.openfoam.org/view.php?id=3692
Currently these deleted function declarations are still in the private section
of the class declarations but will be moved by hand to the public section over
time as this is too complex to automate reliably.
Replaced all uses of complex Xfer class with C++11 "move" constructors and
assignment operators. Removed the now redundant Xfer class.
This substantial changes improves consistency between OpenFOAM and the C++11 STL
containers and algorithms, reduces memory allocation and copy overhead when
returning containers from functions and simplifies maintenance of the core
libraries significantly.