Commit Graph

5 Commits

Author SHA1 Message Date
7dfb7146ea tutorials::blockMeshDict: Removed redundant mergePatchPairs and edges entries 2021-12-08 13:02:40 +00:00
01494463d0 FoamFile: 'version' entry is now optional, defaulting to 2.0
The FOAM file format has not changed from version 2.0 in many years and so there
is no longer a need for the 'version' entry in the FoamFile header to be
required and to reduce unnecessary clutter it is now optional, defaulting to the
current file format 2.0.
2021-06-23 20:50:10 +01:00
227734ddf8 transform: Standardised the Rx, Ry, Rz and Ra rotational tranformations
so that they operate in the conventional manner in a right-handed coordinate
system:

//- Rotational transformation tensor about the x-axis by omega radians
//  The rotation is defined in a right-handed coordinate system
//  i.e. clockwise with respect to the axis from -ve to +ve
//  (looking along the axis).
inline tensor Rx(const scalar& omega)

//- Rotational transformation tensor about the y-axis by omega radians
//  The rotation is defined in a right-handed coordinate system
//  i.e. clockwise with respect to the axis from -ve to +ve
//  (looking along the axis).
inline tensor Ry(const scalar& omega)

//- Rotational transformation tensor about the z-axis by omega radians
//  The rotation is defined in a right-handed coordinate system
//  i.e. clockwise with respect to the axis from -ve to +ve
//  (looking along the axis).
inline tensor Rz(const scalar& omega)

//- Rotational transformation tensor about axis a by omega radians
//  The rotation is defined in a right-handed coordinate system
//  i.e. clockwise with respect to the axis from -ve to +ve
//  (looking along the axis).
inline tensor Ra(const vector& a, const scalar omega)
2021-03-30 13:11:48 +01:00
94e5094f04 mixerVessel2D blockMeshDict reformatting 2021-02-10 18:24:10 +00:00
dcc3f336bd mixerVessel2D: Removed blockMeshDict.m4 and replaced by mixerVessel2D dictionary.
Vertices generated using run time compilation functionality.

File duplication avoided by placement in:
tutorials/resources/blockMesh/mixerVessel2D
2021-02-10 16:45:48 +00:00