Transformation can now be restricted to a specific point set by means of
a new -pointSet option. For example, to move the rotating part of a
geometry through 45 degrees around the Z axis, the following command
could be used:
transformPoints -pointSet rotating "Rz=45"
This assumes a point set called "rotating" has been defined during
meshing or by calling topoSet.
This makes usage of transformPoints the same as for
surfaceTransformPoints. Transformations are supplied as a string and are
applied in sequence.
Usage
transformPoints "\<transformations\>" [OPTION]
Supported transformations:
- "translate=<translation vector>"
Translational transformation by given vector
- "rotate=(<n1 vector> <n2 vector>)"
Rotational transformation from unit vector n1 to n2
- "Rx=<angle [deg] about x-axis>"
Rotational transformation by given angle about x-axis
- "Ry=<angle [deg] about y-axis>"
Rotational transformation by given angle about y-axis
- "Rz=<angle [deg] about z-axis>"
Rotational transformation by given angle about z-axis
- "Ra=<axis vector> <angle [deg] about axis>"
Rotational transformation by given angle about given axis
- "scale=<x-y-z scaling vector>"
Anisotropic scaling by the given vector in the x, y, z
coordinate directions
Example usage:
transformPoints \
"translate=(-0.05 -0.05 0), \
Rz=45, \
translate=(0.05 0.05 0)"