A new run-time selectable interface compression scheme framework has been added
to the two-phase VoF solvers to provide greater flexibility, extensibility and
more consistent user-interface. The previously built-in interface compression
is now in the standard run-time selectable surfaceInterpolationScheme
interfaceCompression:
Class
Foam::interfaceCompression
Description
Interface compression corrected scheme, based on counter-gradient
transport, to maintain sharp interfaces during VoF simulations.
The interface compression is applied to the face interpolated field from a
suitable 2nd-order shape-preserving NVD or TVD scheme, e.g. vanLeer or
vanAlbada. A coefficient is supplied to control the degree of compression,
with a value of 1 suitable for most VoF cases to ensure interface integrity.
A value larger than 1 can be used but the additional compression can bias
the interface to follow the mesh more closely while a value smaller than 1
can lead to interface smearing.
Example:
\verbatim
divSchemes
{
.
.
div(phi,alpha) Gauss interfaceCompression vanLeer 1;
.
.
}
\endverbatim
The separate scheme for the interface compression term "div(phirb,alpha)" is no
longer required or used nor is the compression coefficient cAlpha in fvSolution
as this is now part of the "div(phi,alpha)" scheme specification as shown above.
Backward-compatibility is provided by checking the specified "div(phi,alpha)"
scheme against the known interface compression schemes and if it is not one of
those the new interfaceCompression scheme is used with the cAlpha value
specified in fvSolution.
More details can be found here:
https://cfd.direct/openfoam/free-software/multiphase-interface-capturing
Henry G. Weller
CFD Direct Ltd.
A surface geometry file should be stored in
$FOAM_TUTORIALS/resources/geometry if it is used in multiple cases,
otherwise it should be stored locally to the case. This change enforces
that across all tutorials.
snappyHexMesh now generates a face-zone for the AMI-s, and createBaffles
and mergeOrSplitPoints -split are used to create the patches. Before,
snappy generated AMI patches directly, which were then converted to
AMI-s with createPatch.
This way, the AMI-s match exactly at the start of the simulation. For
more complicated cases that may be derived from this tutorial, this
could be important.