Sometimes the initial point and boundary intersection searches can
generate duplicate information which can lead to line-type sampled sets
having duplicated points. This change explicitly filters these
additional points out, so that the resulting set is optimal.
Resolves bug report https://bugs.openfoam.org/view.php?id=3161
This fix changes how the intersections loop ignores previously
intersected faces. It now marks them by their index so that subsequent
iterations ignore them.
Before this change, after an intersection was found the start point was
advanced by a small amount to move the past the intersection. The
problem with this was if multiple boundary faces or the end point were
in close proximity to the intersection then the move forward might span
them. This could lead to intersections being missed or counted multiple
times, in some cases indefinitely.
Based on a patch contributed by Mattijs Janssens
Resolves bug report https://bugs.openfoam.org/view.php?id=1147
The sampled sets have been renamed in a more explicit and consistent
manner, and two new ones have also been added. The available sets are as
follows:
arcUniform: Uniform samples along an arc. Replaces "circle", and
adds the ability to sample along only a part of the circle's
circumference. Example:
{
type arcUniform;
centre (0.95 0 0.25);
normal (1 0 0);
radial (0 0 0.25);
startAngle -1.57079633;
endAngle 0.52359878;
nPoints 200;
axis x;
}
boundaryPoints: Specified point samples associated with a subset of
the boundary. Replaces "patchCloud". Example:
{
type boundaryPoints;
patches (inlet1 inlet2);
points ((0 -0.05 0.05) (0 -0.05 0.1) (0 -0.05 0.15));
maxDistance 0.01;
axis x;
}
boundaryRandom: Random samples within a subset of the boundary.
Replaces "patchSeed", but changes the behaviour to be entirely
random. It does not seed the boundary face centres first. Example:
{
type boundaryRandom;
patches (inlet1 inlet2);
nPoints 1000;
axis x;
}
boxUniform: Uniform grid of samples within a axis-aligned box.
Replaces "array". Example:
{
type boxUniform;
box (0.95 0 0.25) (1.2 0.25 0.5);
nPoints (2 4 6);
axis x;
}
circleRandom: Random samples within a circle. New. Example:
{
type circleRandom;
centre (0.95 0 0.25);
normal (1 0 0);
radius 0.25;
nPoints 200;
axis x;
}
lineFace: Face-intersections along a line. Replaces "face". Example:
{
type lineFace;
start (0.6 0.6 0.5);
end (0.6 -0.3 -0.1);
axis x;
}
lineCell: Cell-samples along a line at the mid-points in-between
face-intersections. Replaces "midPoint". Example:
{
type lineCell;
start (0.5 0.6 0.5);
end (0.5 -0.3 -0.1);
axis x;
}
lineCellFace: Combination of "lineFace" and "lineCell". Replaces
"midPointAndFace". Example:
{
type lineCellFace;
start (0.55 0.6 0.5);
end (0.55 -0.3 -0.1);
axis x;
}
lineUniform: Uniform samples along a line. Replaces "uniform".
Example:
{
type lineUniform;
start (0.65 0.3 0.3);
end (0.65 -0.3 -0.1);
nPoints 200;
axis x;
}
points: Specified points. Replaces "cloud" when the ordered flag is
false, and "polyLine" when the ordered flag is true. Example:
{
type points;
points ((0 -0.05 0.05) (0 -0.05 0.1) (0 -0.05 0.15));
ordered yes;
axis x;
}
sphereRandom: Random samples within a sphere. New. Example:
{
type sphereRandom;
centre (0.95 0 0.25);
radius 0.25;
nPoints 200;
axis x;
}
triSurfaceMesh: Samples from all the points of a triSurfaceMesh.
Replaces "triSurfaceMeshPointSet". Example:
{
type triSurfaceMesh;
surface "surface.stl";
axis x;
}
The headers have also had documentation added. Example usage and a
description of the control parameters now exists for all sets.
In addition, a number of the algorithms which generate the sets have
been refactored or rewritten. This was done either to take advantage of
the recent changes to random number generation, or to remove ad-hoc
fixes that were made unnecessary by the barycentric tracking algorithm.