The patch field 'autoMap' and 'rmap' functions have been replaced with a
single 'map' function that can used to do any form of in-place
patch-to-patch mapping. The exact form of mapping is now controlled
entirely by the mapper object.
An example 'map' function is shown below:
void nutkRoughWallFunctionFvPatchScalarField::map
(
const fvPatchScalarField& ptf,
const fvPatchFieldMapper& mapper
)
{
nutkWallFunctionFvPatchScalarField::map(ptf, mapper);
const nutkRoughWallFunctionFvPatchScalarField& nrwfpsf =
refCast<const nutkRoughWallFunctionFvPatchScalarField>(ptf);
mapper(Ks_, nrwfpsf.Ks_);
mapper(Cs_, nrwfpsf.Cs_);
}
This single function replaces these two previous functions:
void nutkRoughWallFunctionFvPatchScalarField::autoMap
(
const fvPatchFieldMapper& m
)
{
nutkWallFunctionFvPatchScalarField::autoMap(m);
m(Ks_, Ks_);
m(Cs_, Cs_);
}
void nutkRoughWallFunctionFvPatchScalarField::rmap
(
const fvPatchScalarField& ptf,
const labelList& addr
)
{
nutkWallFunctionFvPatchScalarField::rmap(ptf, addr);
const nutkRoughWallFunctionFvPatchScalarField& nrwfpsf =
refCast<const nutkRoughWallFunctionFvPatchScalarField>(ptf);
Ks_.rmap(nrwfpsf.Ks_, addr);
Cs_.rmap(nrwfpsf.Cs_, addr);
}
Calls to 'autoMap' should be replaced with calls to 'map' with the same
mapper object and the patch field itself provided as the source. Calls
to 'rmap' should be replaced with calls to 'map' by wrapping the
addressing in a 'reverseFvPatchFieldMapper' (or
'reversePointPatchFieldMapper') object.
This change simplifies the creation of new patch fields and hence
improves extensibility. It also provides more options regarding general
mapping strategies between patches. Previously, general abstracted
mapping was only possible in 'autoMap'; i.e., from a patch to itself.
Now, general mapping is possible between different patches.
Mesh motion is now supported in solid regions, but with the restriction
that it must be a solid-body-type motion. The mesh must not deform; all
cell volumes and face area magnitudes must remain constant. An error
will be generated if a motion strategy is selected that does not obey
this constraint.
The timeName() function simply returns the dimensionedScalar::name() which holds
the user-time name of the current time and now that timeName() is no longer
virtual the dimensionedScalar::name() can be called directly. The timeName()
function implementation is maintained for backward-compatibility.
Topology change occurs before the time-increment and hence the oldest time
field (old-time in the case of 1st order time schemes, old-old-time in the case
of 2nd-order time schemes) is not actually needed as it is replaced by the
current time-field after time-increment so there is no purpose to mapping this
field. However, it is necessary to keep track of the existence of the
oldest-time field to ensure the correct number of old-time fields are cached for
the time-scheme. This development allows fvMesh to delete the redundant
oldest-time fields in such a manner that GeometricField can reinstate them
correctly after time-increment which is more efficient and more reliable than
attempting to map them and done previously.
Additionally fvMesh movement, which occurs after time-increment, now ensure all
old-time fields are up-to-date before NCC stitcher mapping so that both fields
and their old-time values are mapped consistently. This removes the need for
old-time field caching calls in MapGeometricFields, fvMeshAdder and
fvMeshStitcher, thus simplifying the code and improving maintainability.
The mappedPatchBase has been separated into a type which maps from
another patch (still called mappedPatchBase) and one that maps from
internal cell values (mappedInternalPatchBase). This prevents the user
needing to specify settings for mapping procedures that are not being
used, and potentially don't even make sense given the context in which
they are being applied. It also removes a lot of fragile logic and error
states in the mapping engine and its derivatives regarding the mode of
operation. Mapping from any face in the boundary is no longer supported.
Most region-coupling mapping patches are generated automatically by
utilities like splitMeshRegions and extrudeToRegionMesh. Cases which
create region-coupling mapped patches in this way will likely require no
modification.
Explicitly user-specified mapping will need modifying, however. For
example, where an inlet boundary is mapped to a downstream position in
order to evolve a developed profile. Or if a multi-region simulation is
constructed manually, without using one of the region-generating
utilities.
The available mapped patch types are now as follows:
- mapped: Maps values from one patch to another. Typically used for
inlets and outlets; to map values from an outlet patch to an inlet
patch in order to evolve a developed inlet profile, or to permit
flow between regions. Example specification in blockMesh:
inlet
{
type mapped;
neighbourRegion region0; // Optional. Defaults to the same
// region as the patch.
neighbourPatch outlet;
faces ( ... );
}
Note that any transformation between the patches is now determined
automatically. Alternatively, it can be explicitly specified using
the same syntax as for cyclic patches. The "offset" and "distance"
keywords are no longer used.
- mappedWall: As mapped, but treated as a wall for the purposes of
modelling (wall distance). No transformation. Typically used for
thermally coupling different regions. Usually created automatically
by meshing utilities. Example:
fluid_to_solid
{
type mappedWall;
neighbourRegion solid;
neighbourPatch solid_to_fluid;
method intersection; // The patchToPatch method. See
// below.
faces ( ... );
}
- mappedExtrudedWall: As mapped wall, but with corrections to account
for the thickness of an extruded mesh. Used for region coupling
involving film and thermal baffle models. Almost always generated
automatically by extrudeToRegionMesh (so no example given).
- mappedInternal: Map values from internal cells to a patch. Typically
used for inlets; to map values from internal cells to the inlet in
order to evolve a developed inlet profile. Example:
inlet
{
type mappedInternal;
distance 0.05; // Normal distance from the patch
// from which to map cell values
//offset (0.05 0 0); // Offset from the patch from
// which to map cell values
faces ( ... );
}
Note that an "offsetMode" entry is no longer necessary. The mode
will be inferred from the presence of the distance or offset
entries. If both are provided, then offsetMode will also be required
to choose which setting applies.
The mapped, mappedWall and mappedExtrudedWall patches now permit
specification of a "method". This selects a patchToPatch object and
therefore determines how values are transferred or interpolated between
the patches. Valid options are:
- nearest: Copy the value from the nearest face in the neighbouring
patch.
- matching: As nearest, but with checking to make sure that the
mapping is one-to-one. This is appropriate for patches that are
identically meshed.
- inverseDistance: Inverse distance weighting from a small stencil of
nearby faces in the neighbouring patch.
- intersection: Weighting based on the overlapping areas with faces in
the neighbouring patch. Equivalent to the previous AMI-based mapping
mode.
If a method is not specfied, then the pre-existing approach will apply.
This should be equivalent to the "nearest" method (though in most such
cases, "matching" is probably more appropriate). This fallback may be
removed in the future once the patchToPatch methods have been proven
robust.
The important mapped boundary conditions are now as follows:
- mappedValue: Maps values from one patch to another, and optionally
modify the mapped values to recover a specified average. Example:
inlet
{
type mappedValue;
field U; // Optional. Defaults to the same
// as this field.
average (10 0 0); // The presence of this entry now
// enables setting of the average,
// so "setAverage" is not needed
value uniform 0.1;
}
- mappedInternalValue: Map values from cells to a patch, and
optionally specify the average as in mappedValue. Example:
inlet
{
type mappedValue;
field k; // Optional. Defaults to the same
// as this field.
interpolationScheme cell;
value uniform 0.1;
}
- mappedFlowRateVelocity: Maps the flow rate from one patch to
another, and use this to set a patch-normal velocity. Example:
inlet
{
type mappedFlowRate;
value uniform (0 0 0);
}
Of these, mappedValue and mappedInternalValue can override the
underlying mapped patch's settings by additionally specifying mapping
information (i.e., the neighbourPatch, offset, etc... settings usually
supplied for the patch). This also means these boundary condtions can be
applied to non-mapped patches. This functionality used to be provided
with a separate "mappedField" boundary condition, which has been removed
as it is no longer necessary.
Other mapped boundary conditions are either extremely niche (e.g.,
mappedVelocityFlux), are always automatically generated (e.g.,
mappedValueAndPatchInternalValue), or their usage has not changed (e.g.,
compressible::turbulentTemperatureCoupledBaffleMixed and
compressible::turbulentTemperatureRadCoupledMixed). Use foamInfo to
obtain further details about these conditions.
to support run-time mesh-to-mesh mapping. The points0 are reset to the points
of the new mesh, i.e. the displacement is assumed 0 after mapping and the motion
functions need to take this into account.
Description
General cell set selection class for models that apply to sub-sets
of the mesh.
Currently supports cell selection from a set of points, a specified cellSet
or cellZone or all of the cells. The selection method can either be
specified explicitly using the \c selectionMode entry or inferred from the
presence of either a \c cellSet, \c cellZone or \c points entry. The \c
selectionMode entry is required to select \c all cells.
Usage
Examples:
\verbatim
// Apply everywhere
selectionMode all;
// Apply within a given cellSet
selectionMode cellSet; // Optional
cellSet rotor;
// Apply within a given cellZone
selectionMode cellZone; // Optional
cellSet rotor;
// Apply in cells containing a list of points
selectionMode points; // Optional
points
(
(2.25 0.5 0)
(2.75 0.5 0)
);
\endverbatim
Also used as the base-class for fvCellSet which additionally provides and
maintains the volume of the cell set.
Description
General cell set selection class for models that apply to sub-sets
of the mesh.
Currently supports cell selection from a set of points, a specified cellSet
or cellZone or all of the cells. The selection method can either be
specified explicitly using the \c selectionMode entry or inferred from the
presence of either a \c cellSet, \c cellZone or \c points entry. The \c
selectionMode entry is required to select \c all cells.
Usage
Examples:
\verbatim
// Apply everywhere
selectionMode all;
// Apply within a given cellSet
selectionMode cellSet; // Optional
cellSet rotor;
// Apply within a given cellZone
selectionMode cellZone; // Optional
cellSet rotor;
// Apply in cells containing a list of points
selectionMode points; // Optional
points
(
(2.25 0.5 0)
(2.75 0.5 0)
);
\endverbatim
All tutorials updated and simplified.
Description
User convenience class to handle the input of time-varying rotational speed
in rad/s if \c omega is specified or rpm if \c rpm is specified.
Usage
For specifying the rotational speed in rpm of an MRF zone:
\verbatim
MRF
{
cellZone rotor;
origin (0 0 0);
axis (0 0 1);
rpm 60;
}
\endverbatim
or the equivalent specified in rad/s:
\verbatim
MRF
{
cellZone rotor;
origin (0 0 0);
axis (0 0 1);
rpm 6.28319;
}
\endverbatim
or for a tabulated ramped rotational speed of a solid body:
\verbatim
mover
{
type motionSolver;
libs ("libfvMeshMovers.so" "libfvMotionSolvers.so");
motionSolver solidBody;
cellZone innerCylinder;
solidBodyMotionFunction rotatingMotion;
origin (0 0 0);
axis (0 1 0);
rpm table
(
(0 0)
(0.01 6000)
(0.022 6000)
(0.03 4000)
(100 4000)
);
}
\endverbatim
The following classes have been updated to use the new Function1s::omega class:
solidBodyMotionFunctions::rotatingMotion
MRFZone
rotatingPressureInletOutletVelocityFvPatchVectorField
rotatingTotalPressureFvPatchScalarField
rotatingWallVelocityFvPatchVectorField
and all tutorials using these models and BCs updated to use rpm where appropriate.
avoiding problems with mesh generation, pre/post-processing applications
etc. triggering inappropriate changes to the moving and topoChanged states which
are only needed for updates in solvers corresponding to mesh changes.
The topoChanged flag now indicates that the mesh topology has changed at the
start of the current time-step rather than it is changing during the run, for
subsequent time-steps without topology change it is set false until the next
topology change.
This utility now always creates two patches, and only creates duplicate
faces when they connect to different cells and point in opposite
directions. Now that ACMI has been removed, there is no need to create
duplicate faces on the same cell and with similar orientations. This is
unituitive and is now considered an invalid mesh topology.
The preferred syntax for createBaffles is now as follows:
internalFacesOnly true;
baffles
{
cyclics
{
type faceZone;
zoneName cyclicFaces;
owner
{
name cyclicLeft;
type cyclic;
neighbourPatch cyclicRight;
}
neighbour
{
name cyclicRight;
type cyclic;
neighbourPatch cyclicLeft;
}
}
}
Note that the 'patches' sub-dictionary is not needed any more; the
'owner' and 'neighbour' sub-dictionaries can be in the same dictionary
as the parameters with which faces are selected. For backwards
compatibility, however, a 'patches' sub-dictionary is still permitted,
as are keywords 'master' and 'slave' (in place of 'owner' and
'neighbour', respectively).
The 'patchPairs' syntax has been removed. Whilst consise, this syntax
made a number of assumptions and decisions regarding naming conventions
that were not sufficiently intuitive for the user to understand without
extensive reference to the code. If identical boundaries are desired on
both sides of the patch, dictionary substitution provides a more
intuitive way of minimising the amount of specifiection required. For
example, to create two back-to-back walls, the following specification
could be used:
internalFacesOnly true;
fields true;
baffles
{
walls
{
type faceZone;
zoneName wallFaces;
owner
{
name baffleWallLeft;
type wall;
patchFields
{
p
{
type zeroGradient;
}
U
{
type noSlip;
}
}
}
neighbour
{
name baffleWallRight;
$owner; // <-- Use the same settings as for the owner
}
}
}
The mesh will now be written only for the write time following mesh-motion or
topology change (refinement/unrefinement, mesh-to-mesh mapping, load-balancing
etc.) and not for all subsequent time-steps as it did previously. This reduces
storage and reconstruction effort of changing mesh cases.
This major development provides coupling of patches which are
non-conformal, i.e. where the faces of one patch do not match the faces
of the other. The coupling is fully conservative and second order
accurate in space, unlike the Arbitrary Mesh Interface (AMI) and
associated ACMI and Repeat AMI methods which NCC replaces.
Description:
A non-conformal couple is a connection between a pair of boundary
patches formed by projecting one patch onto the other in a way that
fills the space between them. The intersection between the projected
surface and patch forms new faces that are incorporated into the finite
volume mesh. These new faces are created identically on both sides of
the couple, and therefore become equivalent to internal faces within the
mesh. The affected cells remain closed, meaning that the area vectors
sum to zero for all the faces of each cell. Consequently, the main
benefits of the finite volume method, i.e. conservation and accuracy,
are not undermined by the coupling.
A couple connects parts of mesh that are otherwise disconnected and can
be used in the following ways:
+ to simulate rotating geometries, e.g. a propeller or stirrer, in which
a part of the mesh rotates with the geometry and connects to a
surrounding mesh which is not moving;
+ to connect meshes that are generated separately, which do not conform
at their boundaries;
+ to connect patches which only partially overlap, in which the
non-overlapped section forms another boundary, e.g. a wall;
+ to simulate a case with a geometry which is periodically repeating by
creating multiple couples with different transformations between
patches.
The capability for simulating partial overlaps replaces the ACMI
functionality, currently provided by the 'cyclicACMI' patch type, and
which is unreliable unless the couple is perfectly flat. The capability
for simulating periodically repeating geometry replaces the Repeat AMI
functionality currently provided by the 'cyclicRepeatAMI' patch type.
Usage:
The process of meshing for NCC is very similar to existing processes for
meshing for AMI. Typically, a mesh is generated with an identifiable set
of internal faces which coincide with the surface through which the mesh
will be coupled. These faces are then duplicated by running the
'createBaffles' utility to create two boundary patches. The points are
then split using 'splitBaffles' in order to permit independent motion of
the patches.
In AMI, these patches are assigned the 'cyclicAMI' patch type, which
couples them using AMI interpolation methods.
With NCC, the patches remain non-coupled, e.g. a 'wall' type. Coupling
is instead achieved by running the new 'createNonConformalCouples'
utility, which creates additional coupled patches of type
'nonConformalCyclic'. These appear in the 'constant/polyMesh/boundary'
file with zero faces; they are populated with faces in the finite volume
mesh during the connection process in NCC.
For a single couple, such as that which separates the rotating and
stationary sections of a mesh, the utility can be called using the
non-coupled patch names as arguments, e.g.
createNonConformalCouples -overwrite rotatingZoneInner rotatingZoneOuter
where 'rotatingZoneInner' and 'rotatingZoneOuter' are the names of the
patches.
For multiple couples, and/or couples with transformations,
'createNonConformalCouples' should be run without arguments. Settings
will then be read from a configuration file named
'system/createNonConformalCouplesDict'. See
'$FOAM_ETC/caseDicts/annotated/createNonConformalCouplesDict' for
examples.
Boundary conditions must be specified for the non-coupled patches. For a
couple where the patches fully overlap, boundary conditions
corresponding to a slip wall are typically applied to fields, i.e
'movingWallSlipVelocity' (or 'slip' if the mesh is stationary) for
velocity U, 'zeroGradient' or 'fixedFluxPressure' for pressure p, and
'zeroGradient' for other fields. For a couple with
partially-overlapping patches, boundary conditions are applied which
physically represent the non-overlapped region, e.g. a no-slip wall.
Boundary conditions also need to be specified for the
'nonConformalCyclic' patches created by 'createNonConformalCouples'. It
is generally recommended that this is done by including the
'$FOAM_ETC/caseDicts/setConstraintTypes' file in the 'boundaryField'
section of each of the field files, e.g.
boundaryField
{
#includeEtc "caseDicts/setConstraintTypes"
inlet
{
...
}
...
}
For moving mesh cases, it may be necessary to correct the mesh fluxes
that are changed as a result of the connection procedure. If the
connected patches do not conform perfectly to the mesh motion, then
failure to correct the fluxes can result in noise in the pressure
solution.
Correction for the mesh fluxes is enabled by the 'correctMeshPhi' switch
in the 'PIMPLE' (or equivalent) section of 'system/fvSolution'. When it
is enabled, solver settings are required for 'MeshPhi'. The solution
just needs to distribute the error enough to dissipate the noise. A
smooth solver with a loose tolerance is typically sufficient, e.g. the
settings in 'system/fvSolution' shown below:
solvers
{
MeshPhi
{
solver smoothSolver;
smoother symGaussSeidel;
tolerance 1e-2;
relTol 0;
}
...
}
PIMPLE
{
correctMeshPhi yes;
...
}
The solution of 'MeshPhi' is an inexpensive computation since it is
applied only to a small subset of the mesh adjacent to the
couple. Conservation is maintained whether or not the mesh flux
correction is enabled, and regardless of the solution tolerance for
'MeshPhi'.
Advantages of NCC:
+ NCC maintains conservation which is required for many numerical
schemes and algorithms to operate effectively, in particular those
designed to maintain boundedness of a solution.
+ Closed-volume systems no longer suffer from accumulation or loss of
mass, poor convergence of the pressure equation, and/or concentration
of error in the reference cell.
+ Partially overlapped simulations are now possible on surfaces that are
not perfectly flat. The projection fills space so no overlaps or
spaces are generated inside contiguously overlapping sections, even if
those sections have sharp angles.
+ The finite volume faces created by NCC have geometrically accurate
centres. This makes the method second order accurate in space.
+ The polyhedral mesh no longer requires duplicate boundary faces to be
generated in order to run a partially overlapped simulation.
+ Lagrangian elements can now transfer across non-conformal couplings in
parallel.
+ Once the intersection has been computed and applied to the finite
volume mesh, it can use standard cyclic or processor cyclic finite
volume boundary conditions, with no need for additional patch types or
matrix interfaces.
+ Parallel communication is done using the standard
processor-patch-field system. This is more efficient than alternative
systems since it has been carefully optimised for use within the
linear solvers.
+ Coupled patches are disconnected prior to mesh motion and topology
change and reconnected afterwards. This simplifies the boundary
condition specification for mesh motion fields.
Resolved Bug Reports:
+ https://bugs.openfoam.org/view.php?id=663
+ https://bugs.openfoam.org/view.php?id=883
+ https://bugs.openfoam.org/view.php?id=887
+ https://bugs.openfoam.org/view.php?id=1337
+ https://bugs.openfoam.org/view.php?id=1388
+ https://bugs.openfoam.org/view.php?id=1422
+ https://bugs.openfoam.org/view.php?id=1829
+ https://bugs.openfoam.org/view.php?id=1841
+ https://bugs.openfoam.org/view.php?id=2274
+ https://bugs.openfoam.org/view.php?id=2561
+ https://bugs.openfoam.org/view.php?id=3817
Deprecation:
NCC replaces the functionality provided by AMI, ACMI and Repeat AMI.
ACMI and Repeat AMI are insufficiently reliable to warrant further
maintenance so are removed in an accompanying commit to OpenFOAM-dev.
AMI is more widely used so will be retained alongside NCC for the next
version release of OpenFOAM and then subsequently removed from
OpenFOAM-dev.
The topology changes occur in the intermediate steps during mesh sub-division
and addition, there is no need to update meshObjects during this phase, these
are updated at the end of the redistribution by the distribute function called
for each. The distribute functions for nearWallDist and wallDist have been
updated accordingly.
PrimitivePatch is a geometry engine. Is not used, and is not designed to
be used, as an abstract interface. That function is left to
PrimitivePatch's immediate derivations, such as polyPatch and
MeshedSurface.
fvMesh::update() now executes at the beginning of the time-step, before time is
incremented and handles topology change, mesh to mesh mapping and redistribution
without point motion. Following each of these mesh changes fields are mapped
from the previous mesh state to new mesh state in a conservative manner. These
mesh changes not occur at most once per time-step.
fvMesh::move() is executed after time is incremented and handles point motion
mesh morphing during the time-step in an Arbitrary Lagrangian Eulerian approach
requiring the mesh motion flux to match the cell volume change. fvMesh::move()
can be called any number of times during the time-step to allow iterative update
of the coupling between the mesh motion and field solution.
With fvMeshTopoChangers::meshToMesh it is now possible to map the solution to a
specified sequence of pre-generated meshes at run-time to support arbitrary mesh
changes, refinements, un-refinements, changes in region topology, geometry,
etc. Additionally mesh-motion between the sequence of meshes is supported to
allow for e.g. piston and valve motion in engines.
The tutorials/incompressible/pimpleFoam/laminar/movingCone case has been updated
to provide a demonstration of the advantages of this run-time mesh-mapping by
mapping to meshes that are finer behind the cone and coarser in front of the
cone as the cone approaches the end of the domain, thus maintaining good
resolution while avoiding excessive cell aspect ratio as the mesh is squeezed.
The dynamicMeshDict for the movingCone case is;
mover
{
type motionSolver;
libs ("libfvMeshMovers.so" "libfvMotionSolvers.so");
motionSolver velocityComponentLaplacian;
component x;
diffusivity directional (1 200 0);
}
topoChanger
{
type meshToMesh;
libs ("libmeshToMeshTopoChanger.so");
times (0.0015 0.003);
timeDelta 1e-6;
}
which lists the mesh mapping times 0.0015s 0.003s and meshes for these times in
directories constant/meshToMesh_0.0015 and constant/meshToMesh_0.003 are
generated in the Allrun script before the pimpleFoam run:
runApplication -a blockMesh -dict blockMeshDict.2
rm -rf constant/meshToMesh_0.0015
mkdir constant/meshToMesh_0.0015
mv constant/polyMesh constant/meshToMesh_0.0015
runApplication -a blockMesh -dict blockMeshDict.3
rm -rf constant/meshToMesh_0.003
mkdir constant/meshToMesh_0.003
mv constant/polyMesh constant/meshToMesh_0.003
runApplication -a blockMesh -dict blockMeshDict.1
runApplication $application
Note: This functionality is experimental and has only undergone basic testing.
It is likely that it does not yet work with all functionObject, fvModels
etc. which will need updating to support this form of mesh topology change.
so that the input is now dictionary rather than list of dictionaries which
provides support for dictionary substitutions within the motionSolver
sub-dictionaries and also simplifies lookup of specific motionSolvers within the
list. For example the dynamicMeshDict for the floatingObject case with a second
floating object would be:
mover
{
type motionSolver;
libs ("libfvMeshMovers.so" "librigidBodyMeshMotion.so");
motionSolver motionSolverList;
solvers
{
floatingObject
{
motionSolver rigidBodyMotion;
report on;
solver
{
type Newmark;
}
accelerationRelaxation 0.7;
bodies
{
floatingObject
{
type cuboid;
parent root;
// Cuboid dimensions
Lx 0.3;
Ly 0.2;
Lz 0.5;
// Density of the cuboid
rho 500;
// Cuboid mass
mass #calc "$rho*$Lx*$Ly*$Lz";
L ($Lx $Ly $Lz);
centreOfMass (0 0 0.25);
transform (1 0 0 0 1 0 0 0 1) (0.5 0.45 0.1);
joint
{
type composite;
joints
(
{
type Py;
}
{
type Ry;
}
);
}
patches (floatingObject);
innerDistance 0.05;
outerDistance 0.35;
}
}
}
anotherFloatingObject
{
.
.
.
}
}
}
This new mapping structure is designed to support run-time mesh-to-mesh mapping
to allow arbitrary changes to the mesh structure, for example during extreme
motion requiring significant topology change including region disconnection etc.
The polyTopoChangeMap is the map specifically relating to polyMesh topological
changes generated by polyTopoChange and used to update and map mesh related
types and fields following the topo-change.
This is a map data structure rather than a class or function which performs the
mapping operation so polyMeshDistributionMap is more logical and comprehensible
than mapDistributePolyMesh.
Moving mesh cases running with 2nd-order ddt schemes can now run with
re-distribution. This does not include support for topology change including
mesh refinement which will require special complex handling for 2nd-order time
schemes.
A single transform method has been written to govern meshWave transfers
through transformed interfaces. This allows the transformer class to
take care of the different types of transform (e.g., displacement vs
positions), rather than having the waved data do it manually. It also
simplifies the creation of data classes and removes a large number of
functions that do nothing.
Propagation through AMI interfaces and the transformation of wall
normals through has also been corrected.
The template parameters were only ever polyBoundaryMesh and
processorPolyPatch. Un-templating makes mainteance and bug-fixing
quicker as it means minor modifications no longer cause a full rebuild
of OpenFOAM.
This means the field gets decomposed and reconstructed in the same way
as any other point field, and prevents issues with restart of cases
which feature both mesh motion and topology change.