/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2023 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see .
Class
Foam::Tuple3
Description
A 3-tuple for storing three objects of different types.
\*---------------------------------------------------------------------------*/
#ifndef Tuple3_H
#define Tuple3_H
#include "Istream.H"
#include "Hash.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// Forward declaration of friend functions and operators
template
class Tuple3;
template
inline Istream& operator>>(Istream&, Tuple3&);
template
inline Ostream& operator<<(Ostream&, const Tuple3&);
/*---------------------------------------------------------------------------*\
Class Tuple3 Declaration
\*---------------------------------------------------------------------------*/
template
class Tuple3
{
// Private Data
Type1 f_;
Type2 s_;
Type3 t_;
public:
//- Hashing function class
template
<
class HashT1=Hash,
class HashT2=Hash,
class HashT3=Hash
>
class Hash
{
public:
Hash()
{}
inline unsigned operator()
(
const Tuple3&,
unsigned seed = 0
) const;
};
// Static Data Members
static const char* const typeName;
// Constructors
//- Null constructor for lists
inline Tuple3()
{}
//- Construct from components
inline Tuple3(const Type1& f, const Type2& s, const Type3& t)
:
f_(f),
s_(s),
t_(t)
{}
//- Construct from Istream
inline Tuple3(Istream& is)
{
is >> *this;
}
// Member Functions
//- Return first
inline const Type1& first() const
{
return f_;
}
//- Return first
inline Type1& first()
{
return f_;
}
//- Return second
inline const Type2& second() const
{
return s_;
}
//- Return second
inline Type2& second()
{
return s_;
}
//- Return third
inline const Type3& third() const
{
return t_;
}
//- Return third
inline Type3& third()
{
return t_;
}
// IOstream Operators
//- Read Tuple3 from Istream, discarding contents of existing Tuple3.
friend Istream& operator>>
(
Istream& is,
Tuple3& t3
);
// Write Tuple3 to Ostream.
friend Ostream& operator<<
(
Ostream& os,
const Tuple3& t3
);
};
template
template
inline unsigned
Tuple3::Hash::operator()
(
const Tuple3& t,
unsigned seed
) const
{
// Hash incrementally
unsigned val = seed;
val = HashT1()(t.first(), val);
val = HashT2()(t.second(), val);
val = HashT3()(t.third(), val);
return val;
}
//- Return reverse of a tuple3
template
inline Tuple3 reverse
(
const Tuple3& t
)
{
return Tuple3(t.third(), t.second(), t.first());
}
template
inline bool operator==
(
const Tuple3& a,
const Tuple3& b
)
{
return
(
a.first() == b.first()
&& a.second() == b.second()
&& a.third() == b.third()
);
}
template
inline bool operator!=
(
const Tuple3& a,
const Tuple3& b
)
{
return !(a == b);
}
template
inline Istream& operator>>(Istream& is, Tuple3& t3)
{
is.readBegin("Tuple3");
is >> t3.f_ >> t3.s_ >> t3.t_;
is.readEnd("Tuple3");
// Check state of Istream
is.check("operator>>(Istream&, Tuple3&)");
return is;
}
template
inline Ostream& operator<<(Ostream& os, const Tuple3& t2)
{
os << token::BEGIN_LIST
<< t2.f_ << token::SPACE << t2.s_ << token::SPACE << t2.t_
<< token::END_LIST;
return os;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //