/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Namespace Foam::functionObjects Description Namespace for functionObjects. OpenFOAM includes a collection of functionObjects selected by the user at run-time to manipulate the simulation and provide mechanisms to extract field and derived quantities. Alternatively, the same actions can be executed after the simulation using the \c -postProcess command-line option. \linebreak \subsection secFunctionObjects Using function objects FunctionObjects are selected by additional entries in the $FOAM_CASE/system/controlDict dictionary. Each object is listed in the \c functions sub-dictionary, e.g. to select the \c functionObjectType functionObject the following entry would be specified: \verbatim functions { myFunctionObject // Name of functionObject entry { type functionObjectType; libs ("libMyFunctionObjectlib.so"); region defaultRegion; enabled yes; timeStart 0; timeEnd 10; writeControl writeTime; writeInterval 1; ... } } \endverbatim Where: \table Property | Description | Required | Default value type | Type of function object | yes | libs | Libraries containing implementation | yes | region | Name of region for multi-region cases | no | enabled | On/off switch | no | yes timeStart| Start time | no | timeEnd | End time | no | evaluateControl | See time controls below | no | timeStep evaluateInterval | Steps between output | no | writeControl | See time controls below | no | timeStep writeInterval | Steps between output | no | \endtable Time controls: \table Option | Description timeStep | Execute/write every 'writeInterval' time-steps writeTime | Execute/write every 'writeInterval' output times adjustableRunTime | Execute/write every 'writeInterval' run time period runTime | Execute/write every 'writeInterval' run time period clockTime | Execute/write every 'writeInterval' clock time period cpuTime | Execute/write every 'writeInterval' CPU time period none | Execute/write every time-step \endtable The sub-dictionary name \c myFunctionObject is chosen by the user, and is typically used as the name of the output directory for any data written by the functionObject. The \c type entry defines the type of function object properties that follow. FunctionObjects are packaged into separate libraries and the \c libs entry is used to specify which library should be loaded. Class Foam::functionObject Description Abstract base-class for Time/database function objects. See Also Foam::functionObjectList Foam::functionObjects::timeControl SourceFiles functionObject.C \*---------------------------------------------------------------------------*/ #ifndef functionObject_H #define functionObject_H #include "typeInfo.H" #include "autoPtr.H" #include "runTimeSelectionTables.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { // Forward declaration of classes class Time; class polyMesh; class mapPolyMesh; /*---------------------------------------------------------------------------*\ Class functionObject Declaration \*---------------------------------------------------------------------------*/ class functionObject { // Private data //- Name const word name_; // Private Member Functions //- Disallow default bitwise copy construct functionObject(const functionObject&); //- Disallow default bitwise assignment void operator=(const functionObject&); public: //- Runtime type information virtual const word& type() const = 0; static int debug; // Declare run-time constructor selection tables declareRunTimeSelectionTable ( autoPtr, functionObject, dictionary, (const word& name, const Time& t, const dictionary& dict), (name, t, dict) ); // Constructors //- Construct from components functionObject(const word& name); //- Return clone autoPtr clone() const { NotImplemented; return autoPtr(NULL); } // Selectors //- Select from dictionary, based on its "type" entry static autoPtr New ( const word& name, const Time&, const dictionary& ); //- Destructor virtual ~functionObject(); // Member Functions //- Return the name of this functionObject const word& name() const; //- Read and set the function object if its data have changed virtual bool read(const dictionary&) = 0; //- Called at each ++ or += of the time-loop. // postProcess overrides the usual executeControl behaviour and // forces execution (used in post-processing mode) virtual bool execute(const bool postProcess = false) = 0; //- Called at each ++ or += of the time-loop. // postProcess overrides the usual writeControl behaviour and // forces writing always (used in post-processing mode) virtual bool write(const bool postProcess = false) = 0; //- Called when Time::run() determines that the time-loop exits. // By default it simply calls execute(). virtual bool end(); //- Called when time was set at the end of the Time::operator++ virtual bool timeSet(); //- Called at the end of Time::adjustDeltaT() if adjustTime is true virtual bool adjustTimeStep(); //- Update for changes of mesh virtual void updateMesh(const mapPolyMesh& mpm); //- Update for changes of mesh virtual void movePoints(const polyMesh& mesh); }; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace Foam // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //