/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Copyright (C) 2012-2022 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . \*---------------------------------------------------------------------------*/ #include "componentVelocityMotionSolver.H" #include "mapPolyMesh.H" // * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * // namespace Foam { defineTypeNameAndDebug(componentVelocityMotionSolver, 0); } // * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * // Foam::direction Foam::componentVelocityMotionSolver::cmpt ( const word& cmptName ) const { if (cmptName == "x") { return vector::X; } else if (cmptName == "y") { return vector::Y; } else if (cmptName == "z") { return vector::Z; } else { FatalErrorInFunction << "Given component name " << cmptName << " should be x, y or z" << exit(FatalError); return 0; } } // * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * // Foam::componentVelocityMotionSolver::componentVelocityMotionSolver ( const polyMesh& mesh, const dictionary& dict, const word& type ) : motionSolver(mesh, dict, type), cmptName_(coeffDict().lookup("component")), cmpt_(cmpt(cmptName_)), pointMotionU_ ( IOobject ( "pointMotionU" + cmptName_, mesh.time().timeName(), mesh, IOobject::MUST_READ, IOobject::AUTO_WRITE ), pointMesh::New(mesh) ) {} // * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * // Foam::componentVelocityMotionSolver::~componentVelocityMotionSolver() {} // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * // void Foam::componentVelocityMotionSolver::movePoints(const pointField& p) { // No local data to adapt } void Foam::componentVelocityMotionSolver::updateMesh(const mapPolyMesh& mpm) { // pointMesh already updates pointFields. } void Foam::componentVelocityMotionSolver::distribute ( const polyMeshDistributionMap& map ) {} // ************************************************************************* //