/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | Copyright (C) 2011 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Class Foam::dynamicMotionSolverFvMesh Description The dynamicMotionSolverFvMesh SourceFiles dynamicMotionSolverFvMesh.C \*---------------------------------------------------------------------------*/ #ifndef dynamicMotionSolverFvMesh_H #define dynamicMotionSolverFvMesh_H #include "dynamicFvMesh.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { class motionSolver; /*---------------------------------------------------------------------------*\ Class dynamicMotionSolverFvMesh Declaration \*---------------------------------------------------------------------------*/ class dynamicMotionSolverFvMesh : public dynamicFvMesh { // Private data autoPtr motionPtr_; // Private Member Functions //- Disallow default bitwise copy construct dynamicMotionSolverFvMesh(const dynamicMotionSolverFvMesh&); //- Disallow default bitwise assignment void operator=(const dynamicMotionSolverFvMesh&); public: //- Runtime type information TypeName("dynamicMotionSolverFvMesh"); // Constructors //- Construct from IOobject dynamicMotionSolverFvMesh(const IOobject& io); //- Destructor ~dynamicMotionSolverFvMesh(); // Member Functions //- Update the mesh for both mesh motion and topology change virtual bool update(); }; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace Foam // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //