/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
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Class
Foam::dynamicMotionSolverFvMesh
Description
The dynamicMotionSolverFvMesh
SourceFiles
dynamicMotionSolverFvMesh.C
\*---------------------------------------------------------------------------*/
#ifndef dynamicMotionSolverFvMesh_H
#define dynamicMotionSolverFvMesh_H
#include "dynamicFvMesh.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
class motionSolver;
/*---------------------------------------------------------------------------*\
Class dynamicMotionSolverFvMesh Declaration
\*---------------------------------------------------------------------------*/
class dynamicMotionSolverFvMesh
:
public dynamicFvMesh
{
// Private data
autoPtr motionPtr_;
// Private Member Functions
//- Disallow default bitwise copy construct
dynamicMotionSolverFvMesh(const dynamicMotionSolverFvMesh&);
//- Disallow default bitwise assignment
void operator=(const dynamicMotionSolverFvMesh&);
public:
//- Runtime type information
TypeName("dynamicMotionSolverFvMesh");
// Constructors
//- Construct from IOobject
dynamicMotionSolverFvMesh(const IOobject& io);
//- Destructor
~dynamicMotionSolverFvMesh();
// Member Functions
//- Update the mesh for both mesh motion and topology change
virtual bool update();
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //