/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Copyright (C) 2018 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Application foamSetupCHT Description This utility sets up a multi-region case using template files for material properties, field and system files. The utility reads constant/materialProperties to create a regionProperties file and to create region directories containing required files within the 0, system and constant directories. The materialProperties file contains mesh region names with an associated physical region type and a material: bottomAir { type fluid; material air; } The case must contain a directory called templates, with e.g. the following directories and files: + 0 + fluid: p, p_rgh, U, T, k, omega, epsilon, nut, alphat + solid: p, T + system + fluid: fvSchemes, fvSolution, decomposeParDict + solid: fvSchemes, fvSolution, decomposeParDict + constant + fluid: g + solid + materials + air: radiationProperties, thermophysicalProperties, turbulenceProperties + aluminium: radiationProperties, thermophysicalProperties + ... \*---------------------------------------------------------------------------*/ #include "argList.H" #include "Time.H" #include "IOdictionary.H" using namespace Foam; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // int main(int argc, char *argv[]) { #include "setRootCase.H" #include "createTime.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // Info<< "Reading material properties\n" << endl; IOdictionary materialProperties ( IOobject ( "materialProperties", runTime.constant(), runTime, IOobject::MUST_READ, IOobject::NO_WRITE ) ); IOdictionary regionProperties ( IOobject ( "regionProperties", runTime.constant(), runTime ), dictionary::null ); const fileName currentDir(runTime.path()); const fileName materialsDir(currentDir/"templates"/"materials"); const fileName systemDir(currentDir/"templates"/"system"); const fileName constantDir(currentDir/"templates"/"constant"); const fileName timeDir(currentDir/"templates"/"0"); HashTable regionInfo; forAllConstIter(dictionary, materialProperties, regionIter) { // Read region subdict name, then its type and material entries const word& regionName = regionIter().keyword(); const dictionary& regionDict = regionIter().dict(); const word regionType(regionDict.lookup("type")); const word regionMaterial(regionDict.lookup("material")); Info<< "\nRegion " << regionName << ":\n" << "\tCreating 0/" << regionName << " directory" << endl; // Create fluid and solid lists for regionProperties, e.g. // fluid ( bottomAir ... ) HashTable::iterator iter = regionInfo.find(regionType); if (iter == regionInfo.end()) { // Add fluid or solid list if does not exist regionInfo.insert(regionType, wordList(1, regionName)); } else { wordList& regionNames = iter(); if (findIndex(regionNames, regionName) == -1) { // Append region name to fluid/solid list regionNames.append(regionName); } } // 0/: from fluid/solid template const fileName sourceDir(timeDir/regionType); if (isDir(sourceDir)) { cpFiles(sourceDir, currentDir/"0"/regionName); } else { // This needs checking ... FatalIOErrorIn(args.executable().c_str(), materialProperties) << "Cannot find region type file " << sourceDir << exit(FatalIOError); } Info<< "\tCreating constant/" << regionName << " directory with " << regionMaterial << " material" << endl; cpFiles(constantDir/regionType, currentDir/"constant"/regionName); cpFiles(materialsDir/regionMaterial, currentDir/"constant"/regionName); // system/: from fluid or solid templ Info<< "\tCreating system/" << regionName << " directory" << endl; cpFiles(systemDir/regionType, currentDir/"system"/regionName); } regionProperties.add("regions", regionInfo); Info<< "\nWriting region properties\n" << endl; regionProperties.regIOobject::write(); Info<< "End\n" << endl; return 0; } // ************************************************************************* //