/*---------------------------------------------------------------------------*\
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License
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Class
Foam::PopulationBalancePhaseSystem
Description
Class which provides population balance functionality. Stores the mass
transfer rates resulting from coalescence, breakup or drift across
representative phases that collectively define a dispersed phase.
See also
Foam::diameterModels::populationBalanceModel
SourceFiles
PopulationBalancePhaseSystem.C
\*---------------------------------------------------------------------------*/
#ifndef PopulationBalancePhaseSystem_H
#define PopulationBalancePhaseSystem_H
#include "phaseSystem.H"
#include "populationBalanceModel.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class PopulationBalancePhaseSystem Declaration
\*---------------------------------------------------------------------------*/
template
class PopulationBalancePhaseSystem
:
public BasePhaseSystem
{
// Private data
//- Population balances
PtrList populationBalances_;
public:
// Constructors
//- Construct from fvMesh
PopulationBalancePhaseSystem(const fvMesh&);
//- Destructor
virtual ~PopulationBalancePhaseSystem();
// Member Functions
//- Return the mass transfer rate for an interface
virtual tmp dmdtf(const phaseInterfaceKey& key) const;
//- Return the mass transfer rates for each phase
virtual PtrList dmdts() const;
//- Return the momentum transfer matrices for the cell-based algorithm
virtual autoPtr momentumTransfer();
//- Return the momentum transfer matrices for the face-based algorithm
virtual autoPtr momentumTransferf();
//- Return the heat transfer matrices
virtual autoPtr heatTransfer() const;
//- Return the specie transfer matrices
virtual autoPtr
specieTransfer() const;
//- Solve all population balance equations
virtual void solve(const PtrList& rAs);
//- Correct derived properties
virtual void correct();
//- Read base phaseProperties dictionary
virtual bool read();
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#ifdef NoRepository
#include "PopulationBalancePhaseSystem.C"
#endif
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //