/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2011-2023 OpenFOAM Foundation
\\/ M anipulation |
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License
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under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
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Class
Foam::mappedWallPolyPatch
Description
Wall patch which holds a mapping engine to map values from another patch
SourceFiles
mappedWallPolyPatch.C
\*---------------------------------------------------------------------------*/
#ifndef mappedWallPolyPatch_H
#define mappedWallPolyPatch_H
#include "wallPolyPatch.H"
#include "mappedPatchBase.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
class polyMesh;
/*---------------------------------------------------------------------------*\
Class mappedWallPolyPatch Declaration
\*---------------------------------------------------------------------------*/
class mappedWallPolyPatch
:
public wallPolyPatch,
public mappedPatchBase
{
// Private Data
//- Do we need to re-calculate the mapping if mesh motion takes place?
// Defaults to true.
const bool reMapAfterMove_;
protected:
// Protected Member Functions
//- Initialise the calculation of the patch geometry
virtual void initCalcGeometry(PstreamBuffers&);
//- Calculate the patch geometry
virtual void calcGeometry(PstreamBuffers&);
//- Initialise the patches for moving points
virtual void initMovePoints(PstreamBuffers&, const pointField&);
//- Correct patches after moving points
virtual void movePoints(PstreamBuffers&, const pointField&);
//- Initialise the update of the patch topology
virtual void initTopoChange(PstreamBuffers&);
//- Update of the patch topology
virtual void topoChange(PstreamBuffers&);
public:
//- Runtime type information
TypeName("mappedWall");
// Constructors
//- Construct from components
mappedWallPolyPatch
(
const word& name,
const label size,
const label start,
const label index,
const polyBoundaryMesh& bm,
const word& patchType
);
//- Construct from components
mappedWallPolyPatch
(
const word& name,
const label size,
const label start,
const label index,
const word& neighbourRegion,
const word& neighbourPatch,
const polyBoundaryMesh& bm
);
//- Construct from dictionary
mappedWallPolyPatch
(
const word& name,
const dictionary& dict,
const label index,
const polyBoundaryMesh& bm,
const word& patchType
);
//- Construct as copy, resetting the boundary mesh
mappedWallPolyPatch
(
const mappedWallPolyPatch&,
const polyBoundaryMesh&
);
//- Construct given the original patch and resetting the
// face list and boundary mesh information
mappedWallPolyPatch
(
const mappedWallPolyPatch& pp,
const polyBoundaryMesh& bm,
const label index,
const label newSize,
const label newStart
);
//- Construct and return a clone, resetting the boundary mesh
virtual autoPtr clone(const polyBoundaryMesh& bm) const
{
return autoPtr(new mappedWallPolyPatch(*this, bm));
}
//- Construct and return a clone, resetting the face list
// and boundary mesh
virtual autoPtr clone
(
const polyBoundaryMesh& bm,
const label index,
const label newSize,
const label newStart
) const
{
return autoPtr
(
new mappedWallPolyPatch
(
*this,
bm,
index,
newSize,
newStart
)
);
}
//- Destructor
virtual ~mappedWallPolyPatch();
// Member Functions
//- Write the polyPatch data as a dictionary
virtual void write(Ostream&) const;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //