/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: dev \\/ M anipulation | \*---------------------------------------------------------------------------*/ FoamFile { format ascii; class dictionary; object snappyHexMeshDict; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #includeEtc "caseDicts/mesh/generation/snappyHexMeshDict.cfg" castellatedMesh on; snap on; addLayers off; geometry { pipe { type closedTriSurfaceMesh; file "pipe.obj"; } pipeWall { type closedTriSurfaceMesh; file "pipeWall.obj"; } }; castellatedMeshControls { features ( { file "pipe.eMesh"; levels ((1 1)); } ); refinementSurfaces { pipe { level (1 1); patchInfo { type wall; } } } refinementRegions { pipeWall { mode insideSpan; level (1000 2); cellsAcrossSpan 40; } } insidePoint (1e-5 1e-5 1e-5); } snapControls { // Number of patch smoothing iterations before finding correspondence // to surface nSmoothPatch 3; // Maximum relative distance for points to be attracted by surface. // True distance is this factor times local maximum edge length. // Note: changed(corrected) w.r.t 17x! (17x used 2* tolerance) tolerance 3.0; // Number of mesh displacement relaxation iterations. nSolveIter 30; // Maximum number of snapping relaxation iterations. Should stop // before upon reaching a correct mesh. nRelaxIter 5; // Feature snapping // Number of feature edge snapping iterations. // Leave out altogether to disable. nFeatureSnapIter 15; // Detect (geometric only) features by sampling the surface // (default=false). implicitFeatureSnap false; // Use castellatedMeshControls::features (default = true) explicitFeatureSnap true; // Detect features between multiple surfaces // (only for explicitFeatureSnap, default = false) multiRegionFeatureSnap false; } addLayersControls { layers { } relativeSizes true; expansionRatio 1.2; finalLayerThickness 0.5; minThickness 1e-3; } writeFlags ( ); mergeTolerance 1e-6; // ************************************************************************* //