If checkMesh is executed with the -allGeometry option, then surface files containing the NCC coverage will now be written out. Coverage is the ratio between coupled area magnitude and total area magnitude. This is useful for locating parts of the boundary mesh that are in error. Errors (such as folds and pinches) typically manifest as a coverage value that deviates significantly from a value of one. This is comparable to the writing of AMI patches's weight sums, which also used to occur when the -allGeometry option was selected.
79 lines
2.4 KiB
C++
79 lines
2.4 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration | Website: https://openfoam.org
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\\ / A nd | Copyright (C) 2011-2022 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Description
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Routines for checking mesh geometry
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SourceFiles
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checkGeometry.C
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\*---------------------------------------------------------------------------*/
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#ifndef checkGeometry_H
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#define checkGeometry_H
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#include "label.H"
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#include "HashSet.H"
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#include "labelVector.H"
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#include "setWriter.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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class polyMesh;
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class wedgePolyPatch;
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class surfaceWriter;
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//- Find wedge with opposite orientation. Note: does not actually check
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// that it is opposite, only that it has opposite normal and same axis.
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label findOppositeWedge(const polyMesh&, const wedgePolyPatch&);
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//- Check wedge orientation
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bool checkWedges
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(
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const polyMesh&,
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const bool report,
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const Vector<label>&,
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labelHashSet*
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);
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//- Check 0th vertex on coupled faces
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bool checkCoupledPoints(const polyMesh&, const bool report, labelHashSet*);
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//- Check the geometry
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label checkGeometry
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(
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const polyMesh& mesh,
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const bool allGeometry,
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const autoPtr<surfaceWriter>&,
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const autoPtr<setWriter>&
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);
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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