Files
OpenFOAM-12/applications/test/fvMeshStitcher/Test-fvMeshStitcher.C

78 lines
2.4 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2021-2023 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
#include "argList.H"
#include "fvMesh.H"
#include "Time.H"
#include "timeSelector.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
using namespace Foam;
int main(int argc, char *argv[])
{
Foam::argList::addBoolOption("write", "write mesh/results files");
#include "addOverwriteOption.H"
#include "addRegionOption.H"
#include "setRootCase.H"
#include "createTimeNoFunctionObjects.H"
#include "createNamedMesh.H"
const bool write = args.optionFound("write");
const bool overwrite = args.optionFound("overwrite");
if (write || overwrite)
{
const word oldInstance = mesh.pointsInstance();
mesh.setInstance(runTime.name());
// Set the precision of the points data to 10
IOstream::defaultPrecision(max(10u, IOstream::defaultPrecision()));
if (!overwrite)
{
runTime++;
}
else
{
mesh.setInstance(oldInstance);
}
// Write resulting mesh
Info<< "Writing mesh to " << runTime.name() << nl << endl;
mesh.write();
}
Info<< "End" << nl << endl;
return 0;
}
// ************************************************************************* //