190 lines
6.3 KiB
C++
190 lines
6.3 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration | Website: https://openfoam.org
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\\ / A nd | Copyright (C) 2018-2019 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Application
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Test-rigidBodyDynamics
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Description
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Does an RBD simulation and outputs the result as a gnuplot animation
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\*---------------------------------------------------------------------------*/
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#include "rigidBodyMotion.H"
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#include "IFstream.H"
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#include "OFstream.H"
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#include "boundBox.H"
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#include "argList.H"
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using namespace Foam;
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using namespace RBD;
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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int main(int argc, char *argv[])
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{
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// Create the input dictionary
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argList::validArgs.append("dictionary");
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argList args(argc, argv);
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const word dictName(args[1]);
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Info<< "Reading " << dictName << nl << endl;
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const dictionary dict = IFstream(dictName)();
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// Read the model, time controls and plot outlines from the dictionary
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rigidBodyMotion motion(dict);
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const scalar deltaT(dict.lookup<scalar>("deltaT"));
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const label nIter(dict.lookupOrDefault<label>("nIter", 1));
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const scalar endTime(dict.lookup<scalar>("endTime"));
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const dictionary& bodiesDict = dict.subDict("bodies");
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List<vectorField> outlines;
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labelList outlineBodyIDs;
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forAll(motion.bodies(), bodyID)
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{
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const word& bodyName = motion.bodies()[bodyID].name();
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if (bodiesDict.isDict(bodyName))
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{
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const dictionary& bodyDict = bodiesDict.subDict(bodyName);
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if (bodyDict.found("outline"))
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{
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outlines.append(vectorField(bodyDict.lookup("outline")));
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outlineBodyIDs.append(bodyID);
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}
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}
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}
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Info<< endl;
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// Set up motion fields
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const label nDoF = motion.nDoF();
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Info<< nDoF << " degrees of freedom" << nl << endl;
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scalarField tau(nDoF, Zero);
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Field<spatialVector> fx(motion.nBodies(), Zero);
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// Initialise output files and the bound box
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OFstream dataFile(dictName + ".dat");
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OFstream animationFile(dictName + ".animate");
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boundBox animationBox;
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dataFile<< "# time(s)";
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forAll(motion.state().q(), stateI)
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{
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dataFile << " q_" << stateI;
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}
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forAll(motion.state().q(), stateI)
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{
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dataFile << " qDot_" << stateI;
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}
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forAll(motion.state().q(), stateI)
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{
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dataFile << " qDdot_" << stateI;
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}
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dataFile<< endl;
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animationFile
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<< "#!/usr/bin/env gnuplot" << endl << endl
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<< "$data << end" << endl;
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// Run the RBD simulation
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for (scalar t = 0; t <= endTime + 0.5*deltaT; t += deltaT)
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{
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Info().stdStream() << "\33[2KTime = " << t << '\r' << std::flush;
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motion.newTime();
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for (label i = 0; i < nIter; ++ i)
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{
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motion.solve(t + deltaT, deltaT, tau, fx);
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}
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// Write the current state
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dataFile<< t;
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forAll(motion.state().q(), stateI)
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{
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dataFile << ' ' << motion.state().q()[stateI];
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}
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forAll(motion.state().q(), stateI)
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{
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dataFile << ' ' << motion.state().qDot()[stateI];
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}
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forAll(motion.state().q(), stateI)
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{
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dataFile << ' ' << motion.state().qDdot()[stateI];
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}
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dataFile<< endl;
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// Write the bodies' outlines at the current transformation
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forAll(outlines, outlineI)
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{
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const label bodyID = outlineBodyIDs[outlineI];
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const spatialTransform& invX0 = motion.X0(bodyID).inv();
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forAll(outlines[outlineI], i)
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{
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const vector p = invX0.transformPoint(outlines[outlineI][i]);
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animationFile<< t << ' ' << p.x() << ' ' << p.y() << endl;
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animationBox.min() = min(animationBox.min(), p);
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animationBox.max() = max(animationBox.max(), p);
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}
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animationFile<< endl;
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}
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}
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Info<< nl << endl;
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// Expand the bound box
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{
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const vector c = animationBox.midpoint(), d = animationBox.span();
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if (d.x() < d.y()/2)
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{
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animationBox.min().x() = c.x() - d.y()/4;
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animationBox.max().x() = c.x() + d.y()/4;
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}
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else if (d.y() < d.x()/2)
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{
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animationBox.min().y() = c.y() - d.x()/4;
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animationBox.max().y() = c.y() + d.x()/4;
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}
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}
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// Write the animation commands
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animationFile
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<< "end" << endl << endl
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<< "set size ratio -1" << endl
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<< "do for [i=1:" << label(endTime/deltaT - 0.5) << "] {" << endl
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<< " set title sprintf('\%g s', i*" << deltaT << ')' << endl
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<< " plot ["
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<< animationBox.min().x() << ':' << animationBox.max().x() << "]["
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<< animationBox.min().y() << ':' << animationBox.max().y() << ']';
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forAll(outlines, outlineI)
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{
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const label bodyID = outlineBodyIDs[outlineI];
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animationFile<< (outlineI ? "," : "") << " \\" << endl
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<< " '$data' us 2:3 every :::"
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<< outlines.size() << "*i+" << outlineI << "::"
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<< outlines.size() << "*i+" << outlineI << " w l lw 2 "
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<< "t '" << motion.bodies()[bodyID].name() << '\'';
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}
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animationFile<< endl << " pause " << deltaT << endl << "}" << endl;
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Info<< "End" << nl << endl;
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return 0;
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}
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// ************************************************************************* //
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