Files
OpenFOAM-12/applications/utilities/mesh/advanced/combinePatchFaces/combinePatchFaces.C
Henry Weller 19c3e0cb84 polyTopoChange: Removed remnants of unused and deprecated cell and face inflation
The concept of cell and face inflation proved unworkable in general and has been
replaced by the more flexible and robust cell-splitting combined with
conservative interpolative mapping and mesh morphing as appropriate.
2024-03-07 17:49:04 +00:00

426 lines
13 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2011-2024 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Application
combinePatchFaces
Description
Checks for multiple patch faces on same cell and combines them.
Multiple patch faces can result from e.g. removal of refined
neighbouring cells, leaving 4 exposed faces with same owner.
Rules for merging:
- only boundary faces (since multiple internal faces between two cells
not allowed anyway)
- faces have to have same owner
- faces have to be connected via edge which are not features (so angle
between them < feature angle)
- outside of faces has to be single loop
- outside of face should not be (or just slightly) concave (so angle
between consecutive edges < concaveangle
E.g. to allow all faces on same patch to be merged:
combinePatchFaces 180 -concaveAngle 90
\*---------------------------------------------------------------------------*/
#include "PstreamReduceOps.H"
#include "argList.H"
#include "Time.H"
#include "polyTopoChange.H"
#include "combineFaces.H"
#include "removePoints.H"
#include "meshCheck.H"
#include "polyTopoChangeMap.H"
#include "unitConversion.H"
using namespace Foam;
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// Merge faces on the same patch (usually from exposing refinement)
// Can undo merges if these cause problems.
label mergePatchFaces
(
const scalar minCos,
const scalar concaveSin,
const autoPtr<IOdictionary>& qualDictPtr,
const Time& runTime,
polyMesh& mesh
)
{
// Patch face merging engine
combineFaces faceCombiner(mesh);
// Get all sets of faces that can be merged
labelListList allFaceSets(faceCombiner.getMergeSets(minCos, concaveSin));
label nFaceSets = returnReduce(allFaceSets.size(), sumOp<label>());
Info<< "Merging " << nFaceSets << " sets of faces." << endl;
if (nFaceSets > 0)
{
// Store the faces of the face sets
List<faceList> allFaceSetsFaces(allFaceSets.size());
forAll(allFaceSets, setI)
{
allFaceSetsFaces[setI] = UIndirectList<face>
(
mesh.faces(),
allFaceSets[setI]
);
}
autoPtr<polyTopoChangeMap> map;
{
// Topology changes container
polyTopoChange meshMod(mesh);
// Merge all faces of a set into the first face of the set.
faceCombiner.setRefinement(allFaceSets, meshMod);
// Change the mesh
map = meshMod.changeMesh(mesh, true);
// Update fields
mesh.topoChange(map);
// Delete mesh volumes. No other way to do this?
mesh.clearOut();
}
// Check for errors and undo
// ~~~~~~~~~~~~~~~~~~~~~~~~~
// Faces in error.
labelHashSet errorFaces;
if (qualDictPtr.valid())
{
meshCheck::checkMesh(false, mesh, qualDictPtr(), errorFaces);
}
else
{
meshCheck::checkFacePyramids(mesh, false, -small, &errorFaces);
}
// Sets where the master is in error
labelHashSet errorSets;
forAll(allFaceSets, setI)
{
label newMasterI = map().reverseFaceMap()[allFaceSets[setI][0]];
if (errorFaces.found(newMasterI))
{
errorSets.insert(setI);
}
}
label nErrorSets = returnReduce(errorSets.size(), sumOp<label>());
Info<< "Detected " << nErrorSets
<< " error faces on boundaries that have been merged."
<< " These will be restored to their original faces."
<< endl;
if (nErrorSets > 0)
{
// Renumber stored faces to new vertex numbering.
forAllConstIter(labelHashSet, errorSets, iter)
{
label setI = iter.key();
faceList& setFaceVerts = allFaceSetsFaces[setI];
forAll(setFaceVerts, i)
{
inplaceRenumber(map().reversePointMap(), setFaceVerts[i]);
// Debug: check that all points are still there.
forAll(setFaceVerts[i], j)
{
label newVertI = setFaceVerts[i][j];
if (newVertI < 0)
{
FatalErrorInFunction
<< "In set:" << setI << " old face labels:"
<< allFaceSets[setI] << " new face vertices:"
<< setFaceVerts[i] << " are unmapped vertices!"
<< abort(FatalError);
}
}
}
}
// Topology changes container
polyTopoChange meshMod(mesh);
// Restore faces
forAllConstIter(labelHashSet, errorSets, iter)
{
label setI = iter.key();
const labelList& setFaces = allFaceSets[setI];
const faceList& setFaceVerts = allFaceSetsFaces[setI];
label newMasterI = map().reverseFaceMap()[setFaces[0]];
// Restore. Get face properties.
label own = mesh.faceOwner()[newMasterI];
label zoneID = mesh.faceZones().whichZone(newMasterI);
bool zoneFlip = false;
if (zoneID >= 0)
{
const faceZone& fZone = mesh.faceZones()[zoneID];
zoneFlip = fZone.flipMap()[fZone.whichFace(newMasterI)];
}
label patchID = mesh.boundaryMesh().whichPatch(newMasterI);
Pout<< "Restoring new master face " << newMasterI
<< " to vertices " << setFaceVerts[0] << endl;
// Modify the master face.
meshMod.modifyFace
(
setFaceVerts[0], // original face
newMasterI, // label of face
own, // owner
-1, // neighbour
false, // face flip
patchID, // patch for face
zoneID, // zone for face
zoneFlip // face flip in zone
);
// Add the previously removed faces
for (label i = 1; i < setFaces.size(); i++)
{
Pout<< "Restoring removed face " << setFaces[i]
<< " with vertices " << setFaceVerts[i] << endl;
meshMod.addFace
(
setFaceVerts[i], // vertices
own, // owner,
-1, // neighbour,
newMasterI, // masterFaceID,
false, // flipFaceFlux,
patchID, // patchID,
zoneID, // zoneID,
zoneFlip // zoneFlip
);
}
}
// Change the mesh
map = meshMod.changeMesh(mesh, true);
// Update fields
mesh.topoChange(map);
// Delete mesh volumes. No other way to do this?
mesh.clearOut();
}
}
else
{
Info<< "No faces merged ..." << endl;
}
return nFaceSets;
}
// Remove points not used by any face or points used by only two faces where
// the edges are in line
label mergeEdges(const scalar minCos, polyMesh& mesh)
{
Info<< "Merging all points on surface that" << nl
<< "- are used by only two boundary faces and" << nl
<< "- make an angle with a cosine of more than " << minCos
<< "." << nl << endl;
// Point removal analysis engine
removePoints pointRemover(mesh);
// Count usage of points
boolList pointCanBeDeleted;
label nRemove = pointRemover.countPointUsage(minCos, pointCanBeDeleted);
if (nRemove > 0)
{
Info<< "Removing " << nRemove
<< " straight edge points ..." << endl;
// Topology changes container
polyTopoChange meshMod(mesh);
pointRemover.setRefinement(pointCanBeDeleted, meshMod);
// Change the mesh
autoPtr<polyTopoChangeMap> map = meshMod.changeMesh(mesh);
// Update fields
mesh.topoChange(map);
// Delete mesh volumes. No other way to do this?
mesh.clearOut();
}
else
{
Info<< "No straight edges simplified and no points removed ..." << endl;
}
return nRemove;
}
int main(int argc, char *argv[])
{
#include "addOverwriteOption.H"
argList::validArgs.append("featureAngle [0..180]");
argList::addOption
(
"concaveAngle",
"degrees",
"specify concave angle [0..180] (default: 30 degrees)"
);
argList::addBoolOption
(
"meshQuality",
"read user-defined mesh quality criterions from system/meshQualityDict"
);
#include "setRootCase.H"
#include "createTimeNoFunctionObjects.H"
#include "createPolyMesh.H"
const word oldInstance = mesh.pointsInstance();
const scalar featureAngle = args.argRead<scalar>(1);
const scalar minCos = Foam::cos(degToRad(featureAngle));
// Sin of angle between two consecutive edges on a face.
// If sin(angle) larger than this the face will be considered concave.
scalar concaveAngle = args.optionLookupOrDefault("concaveAngle", 30.0);
scalar concaveSin = Foam::sin(degToRad(concaveAngle));
const bool overwrite = args.optionFound("overwrite");
const bool meshQuality = args.optionFound("meshQuality");
Info<< "Merging all faces of a cell" << nl
<< " - which are on the same patch" << nl
<< " - which make an angle < " << featureAngle << " degrees"
<< nl
<< " (cos:" << minCos << ')' << nl
<< " - even when resulting face becomes concave by more than "
<< concaveAngle << " degrees" << nl
<< " (sin:" << concaveSin << ')' << nl
<< endl;
autoPtr<IOdictionary> qualDict;
if (meshQuality)
{
Info<< "Enabling user-defined geometry checks." << nl << endl;
qualDict.reset
(
new IOdictionary
(
IOobject
(
"meshQualityDict",
mesh.time().system(),
mesh,
IOobject::MUST_READ,
IOobject::NO_WRITE
)
)
);
}
if (!overwrite)
{
runTime++;
}
// Merge faces on same patch
label nChanged = mergePatchFaces
(
minCos,
concaveSin,
qualDict,
runTime,
mesh
);
// Merge points on straight edges and remove unused points
if (qualDict.valid())
{
Info<< "Merging all 'loose' points on surface edges, "
<< "regardless of the angle they make." << endl;
// Surface bnound to be used to extrude. Merge all loose points.
nChanged += mergeEdges(-1, mesh);
}
else
{
nChanged += mergeEdges(minCos, mesh);
}
if (nChanged > 0)
{
if (overwrite)
{
mesh.setInstance(oldInstance);
}
Info<< "Writing morphed mesh to time " << runTime.name() << endl;
mesh.write();
}
else
{
Info<< "Mesh unchanged." << endl;
}
Info<< "\nEnd\n" << endl;
return 0;
}
// ************************************************************************* //