The 'featureAngle' control defines the included angle between faces above which layer extrusion is prevented. Its use within snappyHexMesh was incorrect in that the cosine was not being taken before being compared to dot products of face normals. This has now been corrected. Existing 'featureAngle' settings may need changing to recover equivalent behaviour. Any angle previously set to 58 degrees or above previously resulted in no reduction of layer coverage. A large angle between 90 and 180 degrees is likely to be an appropriate replacement for cases such as this. Angles previously set to 57 degrees and below can be equivalently replaced by a value of (180/pi)*arccos(<angle>*(pi/180)). Note that changing the feature angle also affects the slip feature angle. The slip feature angle is taken to be half the feature angle if a 'slipFeatureAngle' is not specified.
348 lines
9.6 KiB
C++
348 lines
9.6 KiB
C++
/*--------------------------------*- C++ -*----------------------------------*\
|
|
========= |
|
|
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
|
\\ / O peration | Website: https://openfoam.org
|
|
\\ / A nd | Version: dev
|
|
\\/ M anipulation |
|
|
\*---------------------------------------------------------------------------*/
|
|
FoamFile
|
|
{
|
|
format ascii;
|
|
class dictionary;
|
|
object snappyHexMeshDict;
|
|
}
|
|
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
|
|
|
// Which of the steps to run
|
|
castellatedMesh true;
|
|
snap true;
|
|
addLayers true;
|
|
|
|
|
|
// Geometry. Definition of all surfaces. All surfaces are of class
|
|
// searchableSurface.
|
|
// Surfaces are used
|
|
// - to specify refinement for any mesh cell intersecting it
|
|
// - to specify refinement for any mesh cell inside/outside/near
|
|
// - to 'snap' the mesh boundary to the surface
|
|
geometry
|
|
{
|
|
igloo
|
|
{
|
|
type searchableSphere;
|
|
centre (3 3 0);
|
|
radius 4;
|
|
}
|
|
|
|
box1
|
|
{
|
|
type searchableBox;
|
|
min (0 0 0);
|
|
max (1 1 1);
|
|
}
|
|
|
|
twoFridgeFreezers
|
|
{
|
|
type searchableSurfaceCollection;
|
|
|
|
mergeSubRegions true;
|
|
|
|
seal
|
|
{
|
|
surface box1;
|
|
scale (1.0 1.0 2.1);
|
|
transform
|
|
{
|
|
coordinateSystem
|
|
{
|
|
type cartesian;
|
|
origin (2 2 0);
|
|
coordinateRotation
|
|
{
|
|
type axesRotation;
|
|
e1 (1 0 0);
|
|
e3 (0 0 1);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
herring
|
|
{
|
|
surface box1;
|
|
scale (1.0 1.0 2.1);
|
|
transform
|
|
{
|
|
coordinateSystem
|
|
{
|
|
type cartesian;
|
|
origin (3.5 3 0);
|
|
coordinateRotation
|
|
{
|
|
type axesRotation;
|
|
e1 (1 0 0);
|
|
e3 (0 0 1);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
|
|
|
|
// Settings for the castellatedMesh generation.
|
|
castellatedMeshControls
|
|
{
|
|
|
|
// Refinement parameters
|
|
// ~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
// If local number of cells is >= maxLocalCells on any processor
|
|
// switches from from refinement followed by balancing
|
|
// (current method) to (weighted) balancing before refinement.
|
|
maxLocalCells 100000;
|
|
|
|
// Overall cell limit (approximately). Refinement will stop immediately
|
|
// upon reaching this number so a refinement level might not complete.
|
|
// Note that this is the number of cells before removing the part which
|
|
// is not 'visible' from the keepPoint. The final number of cells might
|
|
// actually be a lot less.
|
|
maxGlobalCells 2000000;
|
|
|
|
// The surface refinement loop might spend lots of iterations refining just a
|
|
// few cells. This setting will cause refinement to stop if <= minimumRefine
|
|
// are selected for refinement. Note: it will at least do one iteration
|
|
// (unless the number of cells to refine is 0)
|
|
minRefinementCells 100;
|
|
|
|
// Number of buffer layers between different levels.
|
|
// 1 means normal 2:1 refinement restriction, larger means slower
|
|
// refinement.
|
|
nCellsBetweenLevels 1;
|
|
|
|
|
|
|
|
// Explicit feature edge refinement
|
|
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
// Specifies a level for any cell intersected by its edges.
|
|
// This is a featureEdgeMesh, read from constant/geometry for now.
|
|
features
|
|
(
|
|
{
|
|
file "fridgeA.eMesh";
|
|
levels ((0.01 3));
|
|
}
|
|
);
|
|
|
|
|
|
|
|
// Surface based refinement
|
|
// ~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
// Specifies two levels for every surface. The first is the minimum level,
|
|
// every cell intersecting a surface gets refined up to the minimum level.
|
|
// The second level is the maximum level. Cells that 'see' multiple
|
|
// intersections where the intersections make an
|
|
// angle > resolveFeatureAngle get refined up to the maximum level.
|
|
|
|
refinementSurfaces
|
|
{
|
|
twoFridgeFreezers
|
|
{
|
|
// Surface-wise min and max refinement level
|
|
level (2 2);
|
|
|
|
regions
|
|
{
|
|
// Region-wise override
|
|
"cook.*"
|
|
{
|
|
level (3 3);
|
|
}
|
|
}
|
|
|
|
// Optional specification of patch type (default is wall). No
|
|
// constraint types (cyclic, symmetry) etc. are allowed.
|
|
patchInfo
|
|
{
|
|
type wall;
|
|
}
|
|
}
|
|
|
|
"iglo.*"
|
|
{
|
|
// Surface-wise min and max refinement level
|
|
level (1 1);
|
|
|
|
// Optional specification of patch type (default is wall). No
|
|
// constraint types (cyclic, symmetry) etc. are allowed.
|
|
patchInfo
|
|
{
|
|
type wall;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Resolve sharp angles on fridges
|
|
resolveFeatureAngle 60;
|
|
|
|
|
|
// Mesh selection
|
|
// ~~~~~~~~~~~~~~
|
|
|
|
// After refinement patches get added for all refinementSurfaces and
|
|
// all cells intersecting the surfaces get put into these patches. The
|
|
// section reachable from the insidePoint is kept.
|
|
// NOTE: This point should never be on a face, always inside a cell, even
|
|
// after refinement.
|
|
insidePoint (3 0.28 0.43);
|
|
|
|
|
|
// Whether any faceZones (as specified in the refinementSurfaces)
|
|
// are only on the boundary of corresponding cellZones or also allow
|
|
// free-standing zone faces. Not used if there are no faceZones.
|
|
allowFreeStandingZoneFaces true;
|
|
}
|
|
|
|
|
|
|
|
// Settings for the snapping.
|
|
snapControls
|
|
{
|
|
//- Number of patch smoothing iterations before finding correspondence
|
|
// to surface
|
|
nSmoothPatch 3;
|
|
|
|
//- Relative distance for points to be attracted by surface feature point
|
|
// or edge. True distance is this factor times local
|
|
// maximum edge length.
|
|
tolerance 2.0;
|
|
|
|
//- Number of mesh displacement relaxation iterations.
|
|
nSolveIter 30;
|
|
|
|
//- Maximum number of snapping relaxation iterations. Should stop
|
|
// before upon reaching a correct mesh.
|
|
nRelaxIter 5;
|
|
|
|
|
|
// Feature snapping
|
|
|
|
//- Number of feature edge snapping iterations.
|
|
// Leave out altogether to disable.
|
|
nFeatureSnapIter 10;
|
|
|
|
//- Detect (geometric) features by sampling the surface (default=false)
|
|
implicitFeatureSnap true;
|
|
|
|
//- Use castellatedMeshControls::features (default = true)
|
|
explicitFeatureSnap false;
|
|
}
|
|
|
|
|
|
|
|
// Settings for the layer addition.
|
|
addLayersControls
|
|
{
|
|
// Are the thickness parameters below relative to the undistorted
|
|
// size of the refined cell outside layer (true) or absolute sizes (false).
|
|
relativeSizes true;
|
|
|
|
// Per final patch (so not geometry!) the layer information
|
|
layers
|
|
{
|
|
"two.*"
|
|
{
|
|
nSurfaceLayers 3;
|
|
}
|
|
igloo
|
|
{
|
|
nSurfaceLayers 1;
|
|
}
|
|
}
|
|
|
|
// Expansion factor for layer mesh
|
|
expansionRatio 1.0;
|
|
|
|
// Wanted thickness of final added cell layer. If multiple layers
|
|
// is the thickness of the layer furthest away from the wall.
|
|
// Relative to undistorted size of cell outside layer.
|
|
// See relativeSizes parameter.
|
|
finalLayerThickness 0.5;
|
|
|
|
// Minimum thickness of cell layer. If for any reason layer
|
|
// cannot be above minThickness do not add layer.
|
|
// Relative to undistorted size of cell outside layer.
|
|
// See relativeSizes parameter.
|
|
minThickness 0.25;
|
|
|
|
// If points get not extruded do nGrow layers of connected faces that are
|
|
// also not grown. This helps convergence of the layer addition process
|
|
// close to features.
|
|
// Note: changed(corrected) w.r.t 17x! (didn't do anything in 17x)
|
|
nGrow 0;
|
|
|
|
|
|
// Advanced settings
|
|
|
|
// When not to extrude surface. 0 is flat surface, 90 is when two faces
|
|
// are perpendicular
|
|
featureAngle 100;
|
|
|
|
// At non-patched sides allow mesh to slip if extrusion direction makes
|
|
// angle larger than slipFeatureAngle. Default is 0.5*featureAngle.
|
|
slipFeatureAngle 30;
|
|
|
|
// Maximum number of snapping relaxation iterations. Should stop
|
|
// before upon reaching a correct mesh.
|
|
nRelaxIter 5;
|
|
|
|
// Number of smoothing iterations of surface normals
|
|
nSmoothSurfaceNormals 1;
|
|
|
|
// Number of smoothing iterations of interior mesh movement direction
|
|
nSmoothNormals 3;
|
|
|
|
// Smooth layer thickness over surface patches
|
|
nSmoothThickness 10;
|
|
|
|
// Stop layer growth on highly warped cells
|
|
maxFaceThicknessRatio 0.5;
|
|
|
|
// Reduce layer growth where ratio thickness to medial
|
|
// distance is large
|
|
maxThicknessToMedialRatio 0.3;
|
|
|
|
// Angle used to pick up medial axis points
|
|
// Note: changed(corrected) w.r.t 16x! 90 degrees corresponds to 130 in 16x.
|
|
minMedianAxisAngle 90;
|
|
|
|
// Create buffer region for new layer terminations
|
|
nBufferCellsNoExtrude 0;
|
|
|
|
// Overall max number of layer addition iterations. The mesher will exit
|
|
// if it reaches this number of iterations; possibly with an illegal
|
|
// mesh.
|
|
nLayerIter 50;
|
|
}
|
|
|
|
|
|
|
|
// Generic mesh quality settings. At any undoable phase these determine
|
|
// where to undo.
|
|
meshQualityControls
|
|
{
|
|
#include "meshQualityDict"
|
|
}
|
|
|
|
|
|
// Advanced
|
|
|
|
// Merge tolerance. Is fraction of overall bounding box of initial mesh.
|
|
// Note: the write tolerance needs to be higher than this.
|
|
mergeTolerance 1e-6;
|
|
|
|
|
|
// ************************************************************************* //
|