Files
OpenFOAM-12/applications/utilities/surface/surfaceTransformPoints/surfaceTransformPoints.C
Henry Weller 45dca30c51 surfaceTransformPoints: Generalised to apply a sequence of transformations
The transformation sequence is specified like a substitution string used by

Description
    Transform (translate, rotate, scale) a surface.

    The rollPitchYaw option takes three angles (degrees):
    - roll (rotation about x) followed by
    - pitch (rotation about y) followed by
    - yaw (rotation about z)

    The yawPitchRoll does yaw followed by pitch followed by roll.

Usage
    \b surfaceTransformPoints "\<transformations\>" \<input\> \<output\>

    Example usage:
        surfaceTransformPoints \
            "translate=(-0.586 0 -0.156), \
            rollPitchYaw=(0 -3.485 0), \
            translate=(0.586 0 0.156)" \
            constant/geometry/w3_orig.stl constant/geometry/w3.stl
2021-03-28 13:36:50 +01:00

162 lines
5.1 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2011-2021 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Application
surfaceTransformPoints
Description
Transform (translate, rotate, scale) a surface.
The rollPitchYaw option takes three angles (degrees):
- roll (rotation about x) followed by
- pitch (rotation about y) followed by
- yaw (rotation about z)
The yawPitchRoll does yaw followed by pitch followed by roll.
Usage
\b surfaceTransformPoints "\<transformations\>" \<input\> \<output\>
Example usage:
surfaceTransformPoints \
"translate=(-0.586 0 -0.156), \
rollPitchYaw=(0 -3.485 0), \
translate=(0.586 0 0.156)" \
constant/geometry/w3_orig.stl constant/geometry/w3.stl
See also
transformPoints
\*---------------------------------------------------------------------------*/
#include "argList.H"
#include "quaternion.H"
#include "unitConversion.H"
#include "MeshedSurfaces.H"
using namespace Foam;
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
int main(int argc, char *argv[])
{
#include "removeCaseOptions.H"
argList::addNote
(
"Transform (translate, rotate, scale) a surface."
);
argList::noParallel();
argList::validArgs.append("transformations");
argList::validArgs.append("surface file");
argList::validArgs.append("output surface file");
argList args(argc, argv);
const string transformationString(args[1]);
const fileName surfFileName(args[2]);
const fileName outFileName(args[3]);
Info<< "Reading surf from " << surfFileName << " ..." << nl
<< "Writing surf to " << outFileName << " ..." << endl;
wordReList simpleTransformations;
List<Tuple2<word, string>> transformations;
dictArgList(transformationString, simpleTransformations, transformations);
meshedSurface surf1(surfFileName);
pointField points(surf1.points());
forAll(transformations, i)
{
if (transformations[i].first() == "translate")
{
const vector v(IStringStream(transformations[i].second())());
Info<< "Translating points by " << v << endl;
points += v;
}
else if (transformations[i].first() == "rotate")
{
Pair<vector> n1n2(IStringStream(transformations[i].second())());
n1n2[0] /= mag(n1n2[0]);
n1n2[1] /= mag(n1n2[1]);
const tensor T = rotationTensor(n1n2[0], n1n2[1]);
Info<< "Rotating points by " << T << endl;
points = transform(T, points);
}
else if (transformations[i].first() == "rollPitchYaw")
{
const vector v(IStringStream(transformations[i].second())());
Info<< "Rotating points by "
<< " roll = " << v.x()
<< ", pitch = " << v.y()
<< ", yaw = " << v.z() << nl;
const quaternion R(quaternion::rotationSequence::XYZ, degToRad(v));
points = transform(R, points);
}
else if (transformations[i].first() == "yawPitchRoll")
{
const vector v(IStringStream(transformations[i].second())());
Info<< "Rotating points by "
<< " yaw " << v.x()
<< ", pitch " << v.y()
<< ", roll " << v.z() << nl;
const quaternion R
(
quaternion::rotationSequence::ZYX,
degToRad(vector(v.z(), v.y(), v.x()))
);
points = transform(R, points);
}
else if (transformations[i].first() == "scale")
{
const vector v(IStringStream(transformations[i].second())());
Info<< "Scaling points by " << v << endl;
points.replace(vector::X, v.x()*points.component(vector::X));
points.replace(vector::Y, v.y()*points.component(vector::Y));
points.replace(vector::Z, v.z()*points.component(vector::Z));
}
}
surf1.movePoints(points);
surf1.write(outFileName);
Info<< "End\n" << endl;
return 0;
}
// ************************************************************************* //