used to check the existence of and open an object file, read and check the header without constructing the object. 'typeIOobject' operates in an equivalent and consistent manner to 'regIOobject' but the type information is provided by the template argument rather than via virtual functions for which the derived object would need to be constructed, which is the case for 'regIOobject'. 'typeIOobject' replaces the previous separate functions 'typeHeaderOk' and 'typeFilePath' with a single consistent interface.
290 lines
8.0 KiB
C++
290 lines
8.0 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration | Website: https://openfoam.org
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\\ / A nd | Copyright (C) 2011-2021 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Application
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surfaceRedistributePar
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Description
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(Re)distribution of triSurface. Either takes an undecomposed surface
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or an already decomposed surface and redistributes it so that each
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processor has all triangles that overlap its mesh.
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Note
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- best decomposition option is hierarchGeomDecomp since
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guarantees square decompositions.
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- triangles might be present on multiple processors.
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- merging uses geometric tolerance so take care with writing precision.
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\*---------------------------------------------------------------------------*/
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#include "argList.H"
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#include "Time.H"
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#include "polyMesh.H"
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#include "distributedTriSurfaceMesh.H"
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#include "mapDistribute.H"
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#include "localIOdictionary.H"
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using namespace Foam;
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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// Print on master all the per-processor surface stats.
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void writeProcStats
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(
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const triSurface& s,
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const List<List<treeBoundBox>>& meshBb
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)
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{
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// Determine surface bounding boxes, faces, points
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List<treeBoundBox> surfBb(Pstream::nProcs());
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{
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surfBb[Pstream::myProcNo()] = treeBoundBox(s.points());
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Pstream::gatherList(surfBb);
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Pstream::scatterList(surfBb);
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}
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labelList nPoints(Pstream::nProcs());
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nPoints[Pstream::myProcNo()] = s.points().size();
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Pstream::gatherList(nPoints);
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Pstream::scatterList(nPoints);
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labelList nFaces(Pstream::nProcs());
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nFaces[Pstream::myProcNo()] = s.size();
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Pstream::gatherList(nFaces);
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Pstream::scatterList(nFaces);
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forAll(surfBb, proci)
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{
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const List<treeBoundBox>& bbs = meshBb[proci];
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Info<< "processor" << proci << nl
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<< "\tMesh bounds : " << bbs[0] << nl;
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for (label i = 1; i < bbs.size(); i++)
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{
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Info<< "\t " << bbs[i]<< nl;
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}
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Info<< "\tSurface bounding box : " << surfBb[proci] << nl
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<< "\tTriangles : " << nFaces[proci] << nl
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<< "\tVertices : " << nPoints[proci]
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<< endl;
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}
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Info<< endl;
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}
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int main(int argc, char *argv[])
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{
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argList::addNote
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(
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"redistribute a triSurface"
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);
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argList::validArgs.append("surface file");
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argList::validArgs.append("distribution type");
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argList::addBoolOption
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(
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"keepNonMapped",
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"preserve surface outside of mesh bounds"
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);
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#include "setRootCase.H"
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#include "createTime.H"
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runTime.functionObjects().off();
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const fileName surfFileName = args[1];
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const word distType = args[2];
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Info<< "Reading surface from " << surfFileName << nl << nl
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<< "Using distribution method "
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<< distributedTriSurfaceMesh::distributionTypeNames_[distType]
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<< " " << distType << nl << endl;
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const bool keepNonMapped = args.options().found("keepNonMapped");
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if (keepNonMapped)
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{
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Info<< "Preserving surface outside of mesh bounds." << nl << endl;
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}
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else
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{
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Info<< "Removing surface outside of mesh bounds." << nl << endl;
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}
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if (!Pstream::parRun())
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{
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FatalErrorInFunction
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<< "Please run this program on the decomposed case."
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<< " It will read surface " << surfFileName
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<< " and decompose it such that it overlaps the mesh bounding box."
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<< exit(FatalError);
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}
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#include "createPolyMesh.H"
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// Determine mesh bounding boxes:
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List<List<treeBoundBox>> meshBb(Pstream::nProcs());
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{
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meshBb[Pstream::myProcNo()] = List<treeBoundBox>
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(
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1,
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treeBoundBox(boundBox(mesh.points(), false)).extend(1e-3)
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);
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Pstream::gatherList(meshBb);
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Pstream::scatterList(meshBb);
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}
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typeIOobject<searchableSurface> io
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(
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surfFileName,
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runTime.constant(),
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searchableSurface::geometryDir(runTime),
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runTime,
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IOobject::MUST_READ,
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IOobject::AUTO_WRITE
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);
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// Look for file (using searchableSurface rules)
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const fileName actualPath(io.filePath());
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fileName localPath(actualPath);
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localPath.replace(runTime.rootPath() + '/', "");
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if (actualPath == io.objectPath(false))
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{
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Info<< "Loading local (decomposed) surface " << localPath << nl <<endl;
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}
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else
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{
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Info<< "Loading undecomposed surface " << localPath << nl << endl;
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}
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// Create dummy dictionary for bounding boxes if does not exist.
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if (!isFile(actualPath / "Dict"))
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{
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dictionary dict;
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dict.add("bounds", meshBb[Pstream::myProcNo()]);
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dict.add("distributionType", distType);
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dict.add("mergeDistance", small);
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localIOdictionary ioDict
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(
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IOobject
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(
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io.name() + "Dict",
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io.instance(),
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io.local(),
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io.db(),
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IOobject::NO_READ,
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IOobject::NO_WRITE,
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false
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),
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dict
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);
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Info<< "Writing dummy bounds dictionary to " << ioDict.name()
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<< nl << endl;
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// Force writing in ascii
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ioDict.regIOobject::writeObject
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(
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IOstream::ASCII,
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IOstream::currentVersion,
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ioDict.time().writeCompression(),
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true
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);
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}
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// Load surface
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distributedTriSurfaceMesh surfMesh(io);
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Info<< "Loaded surface" << nl << endl;
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// Generate a test field
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{
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const triSurface& s = static_cast<const triSurface&>(surfMesh);
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autoPtr<triSurfaceVectorField> fcPtr
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(
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new triSurfaceVectorField
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(
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IOobject
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(
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"faceCentres", // name
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surfMesh.searchableSurface::time().timeName(), // instance
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surfMesh,
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IOobject::NO_READ,
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IOobject::AUTO_WRITE
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),
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surfMesh,
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dimLength,
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s.faceCentres()
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)
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);
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// Steal pointer and store object on surfMesh
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fcPtr.ptr()->store();
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}
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// Write per-processor stats
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Info<< "Before redistribution:" << endl;
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writeProcStats(surfMesh, meshBb);
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// Do redistribution
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Info<< "Redistributing surface" << nl << endl;
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autoPtr<mapDistribute> faceMap;
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autoPtr<mapDistribute> pointMap;
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surfMesh.distribute
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(
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meshBb[Pstream::myProcNo()],
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keepNonMapped,
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faceMap,
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pointMap
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);
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faceMap.clear();
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pointMap.clear();
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Info<< endl;
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// Write per-processor stats
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Info<< "After redistribution:" << endl;
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writeProcStats(surfMesh, meshBb);
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Info<< "Writing surface." << nl << endl;
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surfMesh.objectRegistry::write();
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Info<< "End\n" << endl;
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return 0;
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}
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// ************************************************************************* //
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