DecomposePar and reconstructPar now interleave the processing of multiple regions. This means that with the -allRegions option, the earlier times are completed in their entirety before later times are considered. It also lets regions to access each other during decomposition and reconstruction, which will be important for non-conformal region interfaces. To aid interpretation of the log, region prefixing is now used by both utilities in the same way as is done by foamMultiRun. DecomposePar has been overhauled so that it matches reconstructPar much more closely, both in terms of output and of iteration sequence. All meshes and addressing are loaded simultaneously and each field is considered in turn. Previously, all the fields were loaded, and each process and addressing set was considered in turn. This new strategy optimises memory usage for cases with lots of fields.
187 lines
4.9 KiB
C++
187 lines
4.9 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration | Website: https://openfoam.org
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\\ / A nd | Copyright (C) 2011-2023 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::pointFieldDecomposer
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Description
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Point field decomposer.
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SourceFiles
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pointFieldDecomposer.C
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pointFieldDecomposerTemplates.C
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\*---------------------------------------------------------------------------*/
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#ifndef pointFieldDecomposer_H
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#define pointFieldDecomposer_H
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#include "pointMesh.H"
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#include "pointFields.H"
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#include "pointPatchFieldMapperPatchRef.H"
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#include "IOobjectList.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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class fvMesh;
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/*---------------------------------------------------------------------------*\
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Class pointFieldDecomposer Declaration
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\*---------------------------------------------------------------------------*/
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class pointFieldDecomposer
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{
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public:
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// Public classes
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//- Point patch field decomposer class
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class patchFieldDecomposer
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:
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public pointPatchFieldMapperPatchRef
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{
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// Private Data
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labelList directAddressing_;
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//- Does map contain any unmapped values
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bool hasUnmapped_;
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public:
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// Constructors
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//- Construct given addressing
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patchFieldDecomposer
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(
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const pointPatch& completeMeshPatch,
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const pointPatch& procMeshPatch,
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const labelList& directAddr
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);
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// Member Functions
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label size() const
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{
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return directAddressing_.size();
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}
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bool direct() const
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{
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return true;
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}
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bool hasUnmapped() const
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{
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return hasUnmapped_;
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}
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const labelUList& directAddressing() const
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{
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return directAddressing_;
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}
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};
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private:
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// Private Data
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//- Reference to complete mesh
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const pointMesh& completeMesh_;
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//- Reference to processor meshes
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const PtrList<fvMesh>& procMeshes_;
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//- Reference to point addressing
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const labelListList& pointProcAddressing_;
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//- List of patch field decomposers
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PtrList<PtrList<patchFieldDecomposer>> patchFieldDecomposers_;
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// Private Member Functions
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//- Decompose a field
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template<class Type>
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PtrList<PointField<Type>>
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decomposeField(const IOobject& fieldIoObject) const;
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public:
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// Constructors
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//- Construct from components
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pointFieldDecomposer
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(
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const pointMesh& completeMesh,
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const PtrList<fvMesh>& procMeshes,
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const labelListList& pointAddressing
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);
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//- Disallow default bitwise copy construction
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pointFieldDecomposer(const pointFieldDecomposer&) = delete;
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//- Destructor
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~pointFieldDecomposer();
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// Member Functions
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//- Return whether anything in the object list gets decomposed
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static bool decomposes(const IOobjectList& objects);
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//- Read, decompose and write all fields
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template<class Type>
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void decomposeFields(const IOobjectList& objects);
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// Member Operators
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//- Disallow default bitwise assignment
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void operator=(const pointFieldDecomposer&) = delete;
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#ifdef NoRepository
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#include "pointFieldDecomposerTemplates.C"
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#endif
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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