Files
OpenFOAM-12/applications/utilities/mesh/advanced/removeFaces/removeFaces.C
Henry Weller 7592a81c6e polyMeshMap: New mesh to mesh map for the new mapping update function mapMesh(const polyMeshMap&)
This new mapping structure is designed to support run-time mesh-to-mesh mapping
to allow arbitrary changes to the mesh structure, for example during extreme
motion requiring significant topology change including region disconnection etc.
2022-04-04 11:15:41 +01:00

172 lines
4.6 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2011-2022 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Application
removeFaces
Description
Utility to remove faces (combines cells on both sides).
Takes faceSet of candidates for removal and writes faceSet with faces that
will actually be removed. (because e.g. would cause two faces between the
same cells). See removeFaces in dynamicMesh library for constraints.
\*---------------------------------------------------------------------------*/
#include "argList.H"
#include "Time.H"
#include "polyTopoChange.H"
#include "faceSet.H"
#include "removeFaces.H"
#include "ReadFields.H"
#include "volFields.H"
#include "surfaceFields.H"
#include "pointFields.H"
using namespace Foam;
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
int main(int argc, char *argv[])
{
#include "addOverwriteOption.H"
argList::validArgs.append("faceSet");
argList::addBoolOption
(
"noFields",
"do not update fields"
);
#include "setRootCase.H"
#include "createTime.H"
runTime.functionObjects().off();
const bool overwrite = args.optionFound("overwrite");
const bool fields = !args.optionFound("noFields");
#include "createMeshNoChangers.H"
const word oldInstance = mesh.pointsInstance();
const word setName = args[1];
// Read faces
faceSet candidateSet(mesh, setName);
Pout<< "Read " << candidateSet.size() << " faces to remove" << nl
<< endl;
labelList candidates(candidateSet.toc());
// Face removal engine. No checking for not merging boundary faces.
removeFaces faceRemover(mesh, 2);
// Get compatible set of faces and connected sets of cells.
labelList cellRegion;
labelList cellRegionMaster;
labelList facesToRemove;
faceRemover.compatibleRemoves
(
candidates,
cellRegion,
cellRegionMaster,
facesToRemove
);
{
faceSet compatibleRemoves(mesh, "compatibleRemoves", facesToRemove);
Pout<< "Original faces to be removed:" << candidateSet.size() << nl
<< "New faces to be removed:" << compatibleRemoves.size() << nl
<< endl;
Pout<< "Writing new faces to be removed to faceSet "
<< compatibleRemoves.instance()
/compatibleRemoves.local()
/compatibleRemoves.name()
<< endl;
compatibleRemoves.write();
}
// Read objects in time directory
IOobjectList objects(mesh, runTime.timeName());
if (fields) Info<< "Reading geometric fields" << nl << endl;
#include "readVolFields.H"
#include "readSurfaceFields.H"
#include "readPointFields.H"
Info<< endl;
// Topo changes container
polyTopoChange meshMod(mesh);
// Insert mesh refinement into polyTopoChange.
faceRemover.setRefinement
(
facesToRemove,
cellRegion,
cellRegionMaster,
meshMod
);
autoPtr<polyTopoChangeMap> map = meshMod.changeMesh(mesh, false);
mesh.topoChange(map);
// Move mesh (since morphing does not do this)
if (map().hasMotionPoints())
{
mesh.movePoints(map().preMotionPoints());
}
// Update numbering of cells/vertices.
faceRemover.topoChange(map);
if (!overwrite)
{
runTime++;
}
else
{
mesh.setInstance(oldInstance);
}
// Take over refinement levels and write to new time directory.
Pout<< "Writing mesh to time " << runTime.timeName() << endl;
mesh.write();
Pout<< "End\n" << endl;
return 0;
}
// ************************************************************************* //