Files
OpenFOAM-12/src/postProcessing/functionObjects/utilities/writeRegisteredObject/writeRegisteredObject.H
Henry Weller 982ebe6f59 functionObjects::partialWrite: Redundant and removed
the equivalent functionality is provided by the writeRegisteredObject
   functionObject in a MUCH simpler, easier and extensible manner.

functionObject: Removed the now redundant 'timeSet' function.
2016-05-18 12:23:29 +01:00

164 lines
4.4 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::functionObjects::writeRegisteredObject
Group
grpUtilitiesFunctionObjects
Description
This function object allows specification of different writing frequency
of objects registered to the database. It has similar functionality
as the main time database through the writeControl setting:
\li \c timeStep
\li \c writeTime
\li \c adjustableRunTime
\li \c runTime
\li \c clockTime
\li \c cpuTime
Example of function object specification:
\verbatim
writeRegisteredObject1
{
type writeRegisteredObject;
libs ("libutilityFunctionObjects.so");
exclusiveWriting true;
...
objectNames (obj1 obj2);
}
\endverbatim
\heading Function object usage
\table
Property | Description | Required | Default value
type | type name: writeRegisteredObject | yes |
objectNames | objects to write | yes |
exclusiveWriting | Takes over object writing | no | yes
\endtable
\c exclusiveWriting disables automatic writing (i.e through database) of the
objects to avoid duplicate writing.
SeeAlso
Foam::functionObject
Foam::functionObjects::timeControl
SourceFiles
writeRegisteredObject.C
\*---------------------------------------------------------------------------*/
#ifndef functionObjects_writeRegisteredObject_H
#define functionObjects_writeRegisteredObject_H
#include "functionObject.H"
#include "wordReList.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// Forward declaration of classes
class objectRegistry;
namespace functionObjects
{
/*---------------------------------------------------------------------------*\
Class writeRegisteredObject Declaration
\*---------------------------------------------------------------------------*/
class writeRegisteredObject
:
public functionObject
{
// Private data
//- Refererence to Db
const objectRegistry& obr_;
//- Takes over the writing from Db
bool exclusiveWriting_;
//- Names of objects to control
wordReList objectNames_;
// Private Member Functions
//- Disallow default bitwise copy construct
writeRegisteredObject(const writeRegisteredObject&);
//- Disallow default bitwise assignment
void operator=(const writeRegisteredObject&);
public:
//- Runtime type information
TypeName("writeRegisteredObject");
// Constructors
//- Construct from Time and dictionary
writeRegisteredObject
(
const word& name,
const Time& runTime,
const dictionary& dict
);
//- Destructor
virtual ~writeRegisteredObject();
// Member Functions
//- Read the writeRegisteredObject data
virtual bool read(const dictionary&);
//- Do nothing
virtual bool execute(const bool postProcess = false);
//- Write the registered objects
virtual bool write(const bool postProcess = false);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace functionObjects
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //