Files
OpenFOAM-12/applications/utilities/mesh/manipulation/mergeMeshes/mergePolyMesh.C
Henry Weller a833a81560 polyTopoChange: Removed restrictive faceZone functionality
Now faceZones are handled directly by the applications and the new
faceZone::topoChange function so that any face can now be in any number of
zones, significantly increasing the flexibility and usefulness of faceZones.

This completes the generalisation of cellZone, faceZone and pointZone to support
multiple zones for each cell, face or point respectively.  Next step will be to
make zones polymorphic and run-time selectable so that they can alter during the
run and adapt to moving meshes for example.
2024-03-25 14:32:59 +00:00

527 lines
14 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2011-2024 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
#include "mergePolyMesh.H"
#include "Time.H"
#include "polyTopoChangeMap.H"
// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
namespace Foam
{
defineTypeNameAndDebug(mergePolyMesh, 0);
}
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
Foam::label Foam::mergePolyMesh::patchIndex(const polyPatch& p)
{
// Find the patch name on the list. If the patch is already there
// and patch types match, return index
const word& pType = p.type();
const word& pName = p.name();
bool nameFound = false;
forAll(patchNames_, patchi)
{
if (patchNames_[patchi] == pName)
{
if (word(patchDicts_[patchi]["type"]) == pType)
{
// Found name and types match
return patchi;
}
else
{
// Found the name, but type is different
nameFound = true;
}
}
}
// Patch not found. Append to the list
{
OStringStream os;
p.write(os);
patchDicts_.append(dictionary(IStringStream(os.str())()));
}
if (nameFound)
{
// Duplicate name is not allowed. Create a composite name from the
// patch name and case name
const word& caseName = p.boundaryMesh().mesh().time().caseName();
patchNames_.append(pName + "_" + caseName);
Info<< "label patchIndex(const polyPatch& p) : "
<< "Patch " << p.index() << " named "
<< pName << " in mesh " << caseName
<< " already exists, but patch types "
<< " do not match.\nCreating a composite name as "
<< patchNames_.last() << endl;
}
else
{
patchNames_.append(pName);
}
return patchNames_.size() - 1;
}
Foam::label Foam::mergePolyMesh::zoneIndex
(
DynamicList<word>& names,
const word& curName
)
{
forAll(names, zonei)
{
if (names[zonei] == curName)
{
return zonei;
}
}
// Not found. Add new name to the list
names.append(curName);
return names.size() - 1;
}
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
Foam::mergePolyMesh::mergePolyMesh(polyMesh& mesh)
:
mesh_(mesh),
meshMod_(mesh_),
patchNames_(2*mesh_.boundaryMesh().size()),
patchDicts_(2*mesh_.boundaryMesh().size()),
pointZoneNames_(),
faceZoneNames_(),
cellZoneNames_()
{
// Insert the original patches into the list
wordList curPatchNames = mesh_.boundaryMesh().names();
forAll(mesh_.boundaryMesh(), patchi)
{
patchNames_.append(mesh_.boundaryMesh()[patchi].name());
OStringStream os;
mesh_.boundaryMesh()[patchi].write(os);
patchDicts_.append(dictionary(IStringStream(os.str())()));
}
// Insert point, face and cell zones into the list
// Point zones
wordList curPointZoneNames = mesh_.pointZones().names();
if (curPointZoneNames.size())
{
pointZoneNames_.setCapacity(2*curPointZoneNames.size());
}
forAll(curPointZoneNames, zonei)
{
pointZoneNames_.append(curPointZoneNames[zonei]);
}
pointZonesAddedPoints_.setSize(pointZoneNames_.size());
// Face zones
wordList curFaceZoneNames = mesh_.faceZones().names();
if (curFaceZoneNames.size())
{
faceZoneNames_.setCapacity(2*curFaceZoneNames.size());
}
forAll(curFaceZoneNames, zonei)
{
faceZoneNames_.append(curFaceZoneNames[zonei]);
}
faceZonesAddedFaces_.setSize(faceZoneNames_.size());
// Cell zones
wordList curCellZoneNames = mesh_.cellZones().names();
if (curCellZoneNames.size())
{
cellZoneNames_.setCapacity(2*curCellZoneNames.size());
}
forAll(curCellZoneNames, zonei)
{
cellZoneNames_.append(curCellZoneNames[zonei]);
}
cellZonesAddedCells_.setSize(cellZoneNames_.size());
}
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
void Foam::mergePolyMesh::addMesh(const polyMesh& m)
{
// Add all the points, faces and cells of the new mesh
// Add points
const pointField& p = m.points();
labelList renumberPoints(p.size());
const meshPointZones& pz = m.pointZones();
labelList pointZoneIndices(pz.size());
forAll(pz, zonei)
{
pointZoneIndices[zonei] = zoneIndex(pointZoneNames_, pz[zonei].name());
pointZonesAddedPoints_.setSize(pointZoneNames_.size());
}
forAll(p, pointi)
{
renumberPoints[pointi] = meshMod_.addPoint
(
p[pointi], // Point to add
-1, // Master point (straight addition)
pointi < m.nPoints() // Is in cell?
);
const labelList zones(pz.whichZones(pointi));
forAll(zones, zonei)
{
pointZonesAddedPoints_[pointZoneIndices[zonei]]
.insert(renumberPoints[pointi]);
}
}
// Add cells
const cellList& c = m.cells();
labelList renumberCells(c.size());
const meshCellZones& cz = m.cellZones();
labelList cellZoneIndices(cz.size());
forAll(cz, zonei)
{
cellZoneIndices[zonei] = zoneIndex(cellZoneNames_, cz[zonei].name());
cellZonesAddedCells_.setSize(cellZoneNames_.size());
}
forAll(c, celli)
{
renumberCells[celli] = meshMod_.addCell(-1);
const labelList zones(cz.whichZones(celli));
forAll(zones, zonei)
{
cellZonesAddedCells_[cellZoneIndices[zonei]]
.insert(renumberCells[celli]);
}
}
// Add faces
const polyBoundaryMesh& bm = m.boundaryMesh();
// Gather the patch indices
labelList patchIndices(bm.size());
forAll(patchIndices, patchi)
{
patchIndices[patchi] = patchIndex(bm[patchi]);
}
// Temporary: update number of allowable patches. This should be
// determined at the top - before adding anything.
meshMod_.setNumPatches(patchNames_.size());
const meshFaceZones& fz = m.faceZones();
labelList faceZoneIndices(fz.size());
forAll(fz, zonei)
{
faceZoneIndices[zonei] = zoneIndex(faceZoneNames_, fz[zonei].name());
}
const faceList& f = m.faces();
labelList renumberFaces(f.size());
const labelList& own = m.faceOwner();
const labelList& nei = m.faceNeighbour();
label newOwn, newNei, newPatch;
forAll(f, facei)
{
const face& curFace = f[facei];
face newFace(curFace.size());
forAll(curFace, pointi)
{
newFace[pointi] = renumberPoints[curFace[pointi]];
}
if (debug)
{
// Check that the face is valid
if (min(newFace) < 0)
{
FatalErrorInFunction
<< "Error in point mapping for face " << facei
<< ". Old face: " << curFace << " New face: " << newFace
<< abort(FatalError);
}
}
if (facei < m.nInternalFaces() || facei >= m.nFaces())
{
newPatch = -1;
}
else
{
newPatch = patchIndices[bm.whichPatch(facei)];
}
newOwn = own[facei];
if (newOwn > -1) newOwn = renumberCells[newOwn];
if (newPatch > -1)
{
newNei = -1;
}
else
{
newNei = nei[facei];
newNei = renumberCells[newNei];
}
renumberFaces[facei] = meshMod_.addFace
(
newFace,
newOwn,
newNei,
-1,
false,
newPatch
);
const labelList zones(fz.whichZones(facei));
forAll(zones, zonei)
{
const faceZone& fzi = fz[zones[zonei]];
const bool flip = fzi.flipMap()[fzi.whichFace(facei)];
faceZonesAddedFaces_[faceZoneIndices[zonei]]
.insert(renumberFaces[facei], flip);
}
}
}
void Foam::mergePolyMesh::merge()
{
if (debug)
{
Info<< "patch names: " << patchNames_ << nl
<< "patch dicts: " << patchDicts_ << nl
<< "point zone names: " << pointZoneNames_ << nl
<< "face zone names: " << faceZoneNames_ << nl
<< "cell zone names: " << cellZoneNames_ << endl;
}
// Add the patches if necessary
if (patchNames_.size() != mesh_.boundaryMesh().size())
{
if (debug)
{
Info<< "Copying old patches" << endl;
}
List<polyPatch*> newPatches(patchNames_.size());
const polyBoundaryMesh& oldPatches = mesh_.boundaryMesh();
// Note. Re-using counter in two for loops
label patchi = 0;
for (patchi = 0; patchi < oldPatches.size(); patchi++)
{
newPatches[patchi] = oldPatches[patchi].clone(oldPatches).ptr();
}
if (debug)
{
Info<< "Adding new patches. " << endl;
}
label endOfLastPatch =
patchi == 0
? 0
: oldPatches[patchi - 1].start() + oldPatches[patchi - 1].size();
for (; patchi < patchNames_.size(); patchi++)
{
// Add a patch
dictionary dict(patchDicts_[patchi]);
dict.set("nFaces", 0);
dict.set("startFace", endOfLastPatch);
newPatches[patchi] =
(
polyPatch::New
(
patchNames_[patchi],
dict,
patchi,
oldPatches
).ptr()
);
}
mesh_.removeBoundary();
mesh_.addPatches(newPatches);
}
// Add the zones if necessary
if (pointZoneNames_.size() > mesh_.pointZones().size())
{
if (debug)
{
Info<< "Adding new pointZones. " << endl;
}
label nZones = mesh_.pointZones().size();
mesh_.pointZones().setSize(pointZoneNames_.size());
for (label zonei = nZones; zonei < pointZoneNames_.size(); zonei++)
{
mesh_.pointZones().set
(
zonei,
new pointZone
(
pointZoneNames_[zonei],
labelList(),
mesh_.pointZones()
)
);
}
}
if (cellZoneNames_.size() > mesh_.cellZones().size())
{
if (debug)
{
Info<< "Adding new cellZones. " << endl;
}
label nZones = mesh_.cellZones().size();
mesh_.cellZones().setSize(cellZoneNames_.size());
for (label zonei = nZones; zonei < cellZoneNames_.size(); zonei++)
{
mesh_.cellZones().set
(
zonei,
new cellZone
(
cellZoneNames_[zonei],
labelList(),
mesh_.cellZones()
)
);
}
}
if (faceZoneNames_.size() > mesh_.faceZones().size())
{
if (debug)
{
Info<< "Adding new faceZones. " << endl;
}
label nZones = mesh_.faceZones().size();
mesh_.faceZones().setSize(faceZoneNames_.size());
for (label zonei = nZones; zonei < faceZoneNames_.size(); zonei++)
{
mesh_.faceZones().set
(
zonei,
new faceZone
(
faceZoneNames_[zonei],
labelList(),
boolList(),
mesh_.faceZones()
)
);
}
}
// Change mesh
autoPtr<polyTopoChangeMap> map(meshMod_.changeMesh(mesh_));
// Add the new points to the pointZones in the merged mesh
forAll(pointZonesAddedPoints_, zonei)
{
mesh_.pointZones()[zonei].insert(pointZonesAddedPoints_[zonei]);
}
// Add the new faces to the faceZones in the merged mesh
forAll(faceZonesAddedFaces_, zonei)
{
mesh_.faceZones()[zonei].insert(faceZonesAddedFaces_[zonei]);
}
// Add the new cells to the cellZones in the merged mesh
forAll(cellZonesAddedCells_, zonei)
{
mesh_.cellZones()[zonei].insert(cellZonesAddedCells_[zonei]);
}
mesh_.topoChange(map);
// Clear topo change for the next operation
meshMod_.clear();
}
// ************************************************************************* //