Files
OpenFOAM-12/applications/utilities/mesh/manipulation/mergeOrSplitBaffles/mergeOrSplitBaffles.C
Henry Weller c8a1c95b06 IOobject: Added localPath and localObjectPath member functions
For many information and diagnostic messages the absolute path of the object is
not required and the local path relative to the current case is sufficient; the
new localObjectPath() member function of IOobject provides a convenient way of
printing this.
2020-01-24 11:52:45 +00:00

380 lines
11 KiB
C

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2011-2020 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Application
mergeOrSplitBaffles
Description
Detects faces that share points (baffles). Either merge them or
duplicate the points.
Notes:
- can only handle pairwise boundary faces. So three faces using
the same points is not handled (is illegal mesh anyway)
- there is no option to only split/merge some baffles.
- surfaces consisting of duplicate faces can be topologically split
if the points on the interior of the surface cannot walk to all the
cells that use them in one go.
- Parallel operation (where duplicate face is perpendicular to a coupled
boundary) is supported but not really tested.
(Note that coupled faces themselves are not seen as duplicate faces)
\*---------------------------------------------------------------------------*/
#include "argList.H"
#include "Time.H"
#include "syncTools.H"
#include "faceSet.H"
#include "pointSet.H"
#include "meshTools.H"
#include "polyTopoChange.H"
#include "polyRemoveFace.H"
#include "polyModifyFace.H"
#include "indirectPrimitivePatch.H"
#include "processorPolyPatch.H"
#include "localPointRegion.H"
#include "duplicatePoints.H"
#include "ReadFields.H"
#include "volFields.H"
#include "surfaceFields.H"
#include "pointFields.H"
using namespace Foam;
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
void insertDuplicateMerge
(
const polyMesh& mesh,
const labelList& duplicates,
polyTopoChange& meshMod
)
{
const faceList& faces = mesh.faces();
const labelList& faceOwner = mesh.faceOwner();
const faceZoneMesh& faceZones = mesh.faceZones();
forAll(duplicates, bFacei)
{
label otherFacei = duplicates[bFacei];
if (otherFacei != -1 && otherFacei > bFacei)
{
// Two duplicate faces. Merge.
label face0 = mesh.nInternalFaces() + bFacei;
label face1 = mesh.nInternalFaces() + otherFacei;
label own0 = faceOwner[face0];
label own1 = faceOwner[face1];
if (own0 < own1)
{
// Use face0 as the new internal face.
label zoneID = faceZones.whichZone(face0);
bool zoneFlip = false;
if (zoneID >= 0)
{
const faceZone& fZone = faceZones[zoneID];
zoneFlip = fZone.flipMap()[fZone.whichFace(face0)];
}
meshMod.setAction(polyRemoveFace(face1));
meshMod.setAction
(
polyModifyFace
(
faces[face0], // modified face
face0, // label of face being modified
own0, // owner
own1, // neighbour
false, // face flip
-1, // patch for face
false, // remove from zone
zoneID, // zone for face
zoneFlip // face flip in zone
)
);
}
else
{
// Use face1 as the new internal face.
label zoneID = faceZones.whichZone(face1);
bool zoneFlip = false;
if (zoneID >= 0)
{
const faceZone& fZone = faceZones[zoneID];
zoneFlip = fZone.flipMap()[fZone.whichFace(face1)];
}
meshMod.setAction(polyRemoveFace(face0));
meshMod.setAction
(
polyModifyFace
(
faces[face1], // modified face
face1, // label of face being modified
own1, // owner
own0, // neighbour
false, // face flip
-1, // patch for face
false, // remove from zone
zoneID, // zone for face
zoneFlip // face flip in zone
)
);
}
}
}
}
labelList findBaffles(const polyMesh& mesh, const labelList& boundaryFaces)
{
// Get all duplicate face labels (in boundaryFaces indices!).
labelList duplicates = localPointRegion::findDuplicateFaces
(
mesh,
boundaryFaces
);
// Check that none are on processor patches
const polyBoundaryMesh& patches = mesh.boundaryMesh();
forAll(duplicates, bFacei)
{
if (duplicates[bFacei] != -1)
{
label facei = mesh.nInternalFaces() + bFacei;
label patchi = patches.whichPatch(facei);
if (isA<processorPolyPatch>(patches[patchi]))
{
FatalErrorInFunction
<< "Duplicate face " << facei
<< " is on a processorPolyPatch."
<< "This is not allowed." << nl
<< "Face:" << facei
<< " is on patch:" << patches[patchi].name()
<< abort(FatalError);
}
}
}
// Write to faceSet for ease of postprocessing.
{
faceSet duplicateSet
(
mesh,
"duplicateFaces",
(mesh.nFaces() - mesh.nInternalFaces())/256
);
forAll(duplicates, bFacei)
{
label otherFacei = duplicates[bFacei];
if (otherFacei != -1 && otherFacei > bFacei)
{
duplicateSet.insert(mesh.nInternalFaces() + bFacei);
duplicateSet.insert(mesh.nInternalFaces() + otherFacei);
}
}
Pout<< "Writing " << duplicateSet.size()
<< " duplicate faces to faceSet " << duplicateSet.localObjectPath()
<< nl << endl;
duplicateSet.write();
}
return duplicates;
}
int main(int argc, char *argv[])
{
argList::addNote
(
"Detect faces that share points (baffles).\n"
"Merge them or duplicate the points."
);
#include "addOverwriteOption.H"
#include "addRegionOption.H"
argList::addBoolOption
(
"detectOnly",
"find baffles only, but do not merge or split them"
);
argList::addBoolOption
(
"split",
"topologically split duplicate surfaces"
);
argList::addBoolOption
(
"fields",
"update fields"
);
#include "setRootCase.H"
#include "createTime.H"
runTime.functionObjects().off();
#include "createNamedMesh.H"
const word oldInstance = mesh.pointsInstance();
const bool split = args.optionFound("split");
const bool overwrite = args.optionFound("overwrite");
const bool detectOnly = args.optionFound("detectOnly");
const bool fields = args.optionFound("fields");
// Collect all boundary faces
labelList boundaryFaces(mesh.nFaces() - mesh.nInternalFaces());
forAll(boundaryFaces, i)
{
boundaryFaces[i] = i+mesh.nInternalFaces();
}
if (detectOnly)
{
findBaffles(mesh, boundaryFaces);
return 0;
}
// Read objects in time directory
IOobjectList objects(mesh, runTime.timeName());
if (fields) Info<< "Reading geometric fields" << nl << endl;
#include "readVolFields.H"
#include "readSurfaceFields.H"
#include "readPointFields.H"
Info<< endl;
// Mesh change engine
polyTopoChange meshMod(mesh);
if (split)
{
Pout<< "Topologically splitting duplicate surfaces"
<< ", i.e. duplicating points internal to duplicate surfaces."
<< nl << endl;
// Analyse which points need to be duplicated
localPointRegion regionSide(mesh);
// Point duplication engine
duplicatePoints pointDuplicator(mesh);
// Insert topo changes
pointDuplicator.setRefinement(regionSide, meshMod);
}
else
{
Pout<< "Merging duplicate faces."
<< nl << endl;
// Get all duplicate face labels (in boundaryFaces indices!).
labelList duplicates(findBaffles(mesh, boundaryFaces));
// Merge into internal faces.
insertDuplicateMerge(mesh, duplicates, meshMod);
}
if (!overwrite)
{
runTime++;
}
// Change the mesh. No inflation.
autoPtr<mapPolyMesh> map = meshMod.changeMesh(mesh, false);
// Update fields
mesh.updateMesh(map);
// Move mesh (since morphing does not do this)
if (map().hasMotionPoints())
{
mesh.movePoints(map().preMotionPoints());
}
if (overwrite)
{
mesh.setInstance(oldInstance);
}
Pout<< "Writing mesh to time " << runTime.timeName() << endl;
mesh.write();
// Dump duplicated points (if any)
if (split)
{
const labelList& pointMap = map().pointMap();
labelList nDupPerPoint(map().nOldPoints(), 0);
pointSet dupPoints(mesh, "duplicatedPoints", 100);
forAll(pointMap, pointi)
{
label oldPointi = pointMap[pointi];
nDupPerPoint[oldPointi]++;
if (nDupPerPoint[oldPointi] > 1)
{
dupPoints.insert(map().reversePointMap()[oldPointi]);
dupPoints.insert(pointi);
}
}
Pout<< "Writing " << dupPoints.size()
<< " duplicated points to pointSet "
<< dupPoints.localObjectPath() << nl << endl;
dupPoints.write();
}
Info<< "End\n" << endl;
return 0;
}
// ************************************************************************* //