executed with foamRun for single region simulations of foamMultiRun for
multi-region simulations. Replaces multiphaseEulerFoam and all the
corresponding tutorials have been updated and moved to
tutorials/modules/multiphaseEuler.
Class
Foam::solvers::multiphaseEuler
Description
Solver module for a system of any number of compressible fluid phases with a
common pressure, but otherwise separate properties. The type of phase model
is run time selectable and can optionally represent multiple species and
in-phase reactions. The phase system is also run time selectable and can
optionally represent different types of momentum, heat and mass transfer.
Uses the flexible PIMPLE (PISO-SIMPLE) solution for time-resolved and
pseudo-transient and steady simulations.
Optional fvModels and fvConstraints are provided to enhance the simulation
in many ways including adding various sources, Lagrangian
particles, surface film etc. and constraining or limiting the solution.
SourceFiles
multiphaseEuler.C
See also
Foam::solvers::compressibleVoF
Foam::solvers::fluidSolver
Foam::solvers::incompressibleFluid
142 lines
3.7 KiB
C++
142 lines
3.7 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration | Website: https://openfoam.org
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\\ / A nd | Copyright (C) 2020-2021 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::functionObjects::phaseMap
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Description
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This functionObject writes the phase-fraction map field alpha.map with
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incremental value ranges for each phase
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e.g., with values 0 for water, 1 for air, 2 for oil etc.
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Example of function object specification:
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\verbatim
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phaseMap
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{
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type phaseMap;
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libs ("libmultiphaseEulerFoamFunctionObjects.so");
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writeControl writeTime;
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}
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\endverbatim
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Usage
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\table
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Property | Description | Required | Default value
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type | type name: phaseMap | yes |
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\endtable
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See also
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Foam::functionObjects::fvMeshFunctionObject
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Foam::functionObject
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SourceFiles
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phaseMap.C
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\*---------------------------------------------------------------------------*/
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#ifndef functionObjects_phaseMap_H
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#define functionObjects_phaseMap_H
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#include "fvMeshFunctionObject.H"
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#include "phaseSystem.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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namespace functionObjects
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{
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/*---------------------------------------------------------------------------*\
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Class phaseMap Declaration
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\*---------------------------------------------------------------------------*/
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class phaseMap
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:
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public fvMeshFunctionObject
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{
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protected:
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// Protected data
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//- Constant access to phases
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const phaseSystem::phaseModelList& phases_;
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public:
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//- Runtime type information
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TypeName("phaseMap");
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// Constructors
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//- Construct from Time and dictionary
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phaseMap
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(
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const word& name,
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const Time& runTime,
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const dictionary&
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);
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//- Disallow default bitwise copy construction
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phaseMap(const phaseMap&) = delete;
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//- Destructor
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virtual ~phaseMap();
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// Member Functions
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//- Return the list of fields required
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virtual wordList fields() const
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{
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return wordList::null();
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}
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//- Calculate the force fields
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virtual bool execute();
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//- Write the force fields
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virtual bool write();
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// Member Operators
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//- Disallow default bitwise assignment
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void operator=(const phaseMap&) = delete;
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace functionObjects
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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