Mesh motion and topology change are now combinable run-time selectable options within fvMesh, replacing the restrictive dynamicFvMesh which supported only motion OR topology change. All solvers which instantiated a dynamicFvMesh now instantiate an fvMesh which reads the optional constant/dynamicFvMeshDict to construct an fvMeshMover and/or an fvMeshTopoChanger. These two are specified within the optional mover and topoChanger sub-dictionaries of dynamicFvMeshDict. When the fvMesh is updated the fvMeshTopoChanger is first executed which can change the mesh topology in anyway, adding or removing points as required, for example for automatic mesh refinement/unrefinement, and all registered fields are mapped onto the updated mesh. The fvMeshMover is then executed which moved the points only and calculates the cell volume change and corresponding mesh-fluxes for conservative moving mesh transport. If multiple topological changes or movements are required these would be combined into special fvMeshMovers and fvMeshTopoChangers which handle the processing of a list of changes, e.g. solidBodyMotionFunctions:multiMotion. The tutorials/multiphase/interFoam/laminar/sloshingTank3D3DoF case has been updated to demonstrate this new functionality by combining solid-body motion with mesh refinement/unrefinement: /*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: dev \\/ M anipulation | \*---------------------------------------------------------------------------*/ FoamFile { format ascii; class dictionary; location "constant"; object dynamicMeshDict; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // mover { type motionSolver; libs ("libfvMeshMovers.so" "libfvMotionSolvers.so"); motionSolver solidBody; solidBodyMotionFunction SDA; CofG (0 0 0); lamda 50; rollAmax 0.2; rollAmin 0.1; heaveA 4; swayA 2.4; Q 2; Tp 14; Tpn 12; dTi 0.06; dTp -0.001; } topoChanger { type refiner; libs ("libfvMeshTopoChangers.so"); // How often to refine refineInterval 1; // Field to be refinement on field alpha.water; // Refine field in between lower..upper lowerRefineLevel 0.001; upperRefineLevel 0.999; // Have slower than 2:1 refinement nBufferLayers 1; // Refine cells only up to maxRefinement levels maxRefinement 1; // Stop refinement if maxCells reached maxCells 200000; // Flux field and corresponding velocity field. Fluxes on changed // faces get recalculated by interpolating the velocity. Use 'none' // on surfaceScalarFields that do not need to be reinterpolated. correctFluxes ( (phi none) (nHatf none) (rhoPhi none) (alphaPhi.water none) (meshPhi none) (meshPhi_0 none) (ghf none) ); // Write the refinement level as a volScalarField dumpLevel true; } // ************************************************************************* // Note that currently this is the only working combination of mesh-motion with topology change within the new framework and further development is required to update the set of topology changers so that topology changes with mapping are separated from the mesh-motion so that they can be combined with any of the other movements or topology changes in any manner. All of the solvers and tutorials have been updated to use the new form of dynamicMeshDict but backward-compatibility was not practical due to the complete reorganisation of the mesh change structure.
865 lines
22 KiB
C++
865 lines
22 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration | Website: https://openfoam.org
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\\ / A nd | Copyright (C) 2011-2021 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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\*---------------------------------------------------------------------------*/
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#include "vtkPVFoam.H"
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#include "vtkPVFoamReader.h"
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// OpenFOAM includes
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#include "fvMesh.H"
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#include "Time.H"
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#include "patchZones.H"
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#include "collatedFileOperation.H"
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#include "etcFiles.H"
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// VTK includes
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#include "vtkDataArraySelection.h"
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#include "vtkMultiBlockDataSet.h"
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#include "vtkRenderer.h"
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#include "vtkTextActor.h"
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#include "vtkTextProperty.h"
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// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
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namespace Foam
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{
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defineTypeNameAndDebug(vtkPVFoam, 0);
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}
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// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
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#include "vtkPVFoamAddToSelection.H"
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void Foam::vtkPVFoam::resetCounters()
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{
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// Reset array range information (ids and sizes)
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arrayRangeVolume_.reset();
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arrayRangePatches_.reset();
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arrayRangeLagrangian_.reset();
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arrayRangeCellZones_.reset();
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arrayRangeFaceZones_.reset();
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arrayRangePointZones_.reset();
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arrayRangeCellSets_.reset();
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arrayRangeFaceSets_.reset();
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arrayRangePointSets_.reset();
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}
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void Foam::vtkPVFoam::reduceMemory()
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{
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forAll(regionPolyDecomp_, i)
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{
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regionPolyDecomp_[i].clear();
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}
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forAll(zonePolyDecomp_, i)
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{
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zonePolyDecomp_[i].clear();
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}
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forAll(csetPolyDecomp_, i)
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{
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csetPolyDecomp_[i].clear();
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}
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if (!reader_->GetCacheMesh())
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{
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delete meshPtr_;
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meshPtr_ = nullptr;
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}
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}
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int Foam::vtkPVFoam::setTime(int nRequest, const double requestTimes[])
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{
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Time& runTime = dbPtr_();
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// Get times list. Flush first to force refresh.
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fileHandler().flush();
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instantList Times = runTime.times();
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int nearestIndex = timeIndex_;
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for (int requestI = 0; requestI < nRequest; ++requestI)
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{
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int index = Time::findClosestTimeIndex(Times, requestTimes[requestI]);
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if (index >= 0 && index != timeIndex_)
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{
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nearestIndex = index;
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break;
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}
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}
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if (nearestIndex < 0)
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{
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nearestIndex = 0;
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}
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if (debug)
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{
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InfoInFunction<< endl << " (";
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for (int requestI = 0; requestI < nRequest; ++requestI)
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{
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if (requestI)
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{
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Info<< ", ";
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}
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Info<< requestTimes[requestI];
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}
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Info<< ") - previousIndex = " << timeIndex_
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<< ", nearestIndex = " << nearestIndex << endl;
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}
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// See what has changed
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if (timeIndex_ != nearestIndex)
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{
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timeIndex_ = nearestIndex;
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runTime.setTime(Times[nearestIndex], nearestIndex);
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// The fields change each time
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fieldsChanged_ = true;
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if (meshPtr_)
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{
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if (meshPtr_->readUpdate() != polyMesh::UNCHANGED)
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{
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meshChanged_ = true;
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}
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}
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else
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{
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meshChanged_ = true;
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}
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}
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if (debug)
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{
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Info<< " selectedTime="
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<< Times[nearestIndex].name() << " index=" << timeIndex_
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<< "/" << Times.size()
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<< " meshChanged=" << Switch(meshChanged_)
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<< " fieldsChanged=" << Switch(fieldsChanged_) << endl;
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}
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return nearestIndex;
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}
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void Foam::vtkPVFoam::updateMeshPartsStatus()
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{
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if (debug)
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{
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InfoInFunction << endl;
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}
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vtkDataArraySelection* selection = reader_->GetPartSelection();
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label nElem = selection->GetNumberOfArrays();
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if (partStatus_.size() != nElem)
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{
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partStatus_.setSize(nElem);
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partStatus_ = false;
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meshChanged_ = true;
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}
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// This needs fixing if we wish to re-use the datasets
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partDataset_.setSize(nElem);
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partDataset_ = -1;
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// Read the selected mesh parts (zones, patches ...) and add to list
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forAll(partStatus_, partId)
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{
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const int setting = selection->GetArraySetting(partId);
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if (partStatus_[partId] != setting)
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{
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partStatus_[partId] = setting;
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meshChanged_ = true;
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}
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if (debug)
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{
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Info<< " part[" << partId << "] = "
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<< partStatus_[partId]
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<< " : " << selection->GetArrayName(partId) << endl;
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}
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}
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}
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// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
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Foam::vtkPVFoam::vtkPVFoam
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(
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const char* const vtkFileName,
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vtkPVFoamReader* reader
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)
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:
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reader_(reader),
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dbPtr_(nullptr),
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meshPtr_(nullptr),
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meshRegion_(polyMesh::defaultRegion),
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meshDir_(polyMesh::meshSubDir),
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timeIndex_(-1),
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meshChanged_(true),
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fieldsChanged_(true),
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arrayRangeVolume_("unzoned"),
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arrayRangePatches_("patches"),
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arrayRangeLagrangian_("lagrangian"),
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arrayRangeCellZones_("cellZone"),
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arrayRangeFaceZones_("faceZone"),
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arrayRangePointZones_("pointZone"),
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arrayRangeCellSets_("cellSet"),
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arrayRangeFaceSets_("faceSet"),
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arrayRangePointSets_("pointSet")
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{
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if (debug)
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{
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InfoInFunction << vtkFileName << endl;
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printMemory();
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}
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fileName FileName(vtkFileName);
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// Avoid argList and get rootPath/caseName directly from the file
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fileName fullCasePath(FileName.path());
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if (!isDir(fullCasePath))
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{
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return;
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}
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if (fullCasePath == ".")
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{
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fullCasePath = cwd();
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}
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if (fullCasePath.name().find("processors", 0) == 0)
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{
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// FileName e.g. "cavity/processors256/processor1.OpenFOAM
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// Remove the processors section so it goes into processorDDD
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// checking below.
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fullCasePath = fullCasePath.path()/fileName(FileName.name()).lessExt();
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}
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if (fullCasePath.name().find("processor", 0) == 0)
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{
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// Give filehandler opportunity to analyse number of processors
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(void)fileHandler().filePath(fullCasePath);
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const fileName globalCase = fullCasePath.path();
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setEnv("FOAM_CASE", globalCase, true);
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setEnv("FOAM_CASENAME", globalCase.name(), true);
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}
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else
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{
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setEnv("FOAM_CASE", fullCasePath, true);
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setEnv("FOAM_CASENAME", fullCasePath.name(), true);
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}
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// Look for 'case{region}.OpenFOAM'
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// could be stringent and insist the prefix match the directory name...
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// Note: cannot use fileName::name() due to the embedded '{}'
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string caseName(FileName.lessExt());
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string::size_type beg = caseName.find_last_of("/{");
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string::size_type end = caseName.find('}', beg);
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|
if
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(
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beg != string::npos && caseName[beg] == '{'
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&& end != string::npos && end == caseName.size()-1
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)
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{
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meshRegion_ = caseName.substr(beg+1, end-beg-1);
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// Some safety
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if (meshRegion_.empty())
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{
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meshRegion_ = polyMesh::defaultRegion;
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}
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if (meshRegion_ != polyMesh::defaultRegion)
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{
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meshDir_ = meshRegion_/polyMesh::meshSubDir;
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}
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}
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if (debug)
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{
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Info<< " fullCasePath=" << fullCasePath << nl
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<< " FOAM_CASE=" << getEnv("FOAM_CASE") << nl
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<< " FOAM_CASENAME=" << getEnv("FOAM_CASENAME") << nl
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<< " region=" << meshRegion_ << endl;
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}
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// Pre-load any libraries
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dlLibraryTable dlTable;
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string libsString(getEnv("FOAM_LIBS"));
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if (!libsString.empty())
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{
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IStringStream is(libsString);
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fileNameList libNames(is);
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forAll(libNames, i)
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{
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dlTable.open(libNames[i]);
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}
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}
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// Create time object
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dbPtr_.reset
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(
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new Time
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(
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Time::controlDictName,
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fileName(fullCasePath.path()),
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fileName(fullCasePath.name())
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)
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);
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dbPtr_().functionObjects().off();
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fileNameList configDictFiles = findEtcFiles("paraFoam", false);
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forAllReverse(configDictFiles, cdfi)
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{
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configDict_.merge(dictionary(IFstream(configDictFiles[cdfi])()));
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}
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updateInfo();
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}
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// * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
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Foam::vtkPVFoam::~vtkPVFoam()
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{
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if (debug)
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{
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InfoInFunction << endl;
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}
|
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delete meshPtr_;
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}
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|
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// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
|
|
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void Foam::vtkPVFoam::updateInfo()
|
|
{
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|
if (debug)
|
|
{
|
|
InfoInFunction << endl
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<< " [meshPtr="
|
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<< (meshPtr_ ? "set" : "nullptr")
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<< "] timeIndex=" << timeIndex_ << endl;
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}
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resetCounters();
|
|
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|
vtkDataArraySelection* partSelection = reader_->GetPartSelection();
|
|
|
|
// There are two ways to ensure we have the correct list of parts:
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|
// 1. remove everything and then set particular entries 'on'
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// 2. build a 'char **' list and call SetArraysWithDefault()
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//
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|
// Nr. 2 has the potential advantage of not touching the modification
|
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// time of the vtkDataArraySelection, but the qt/paraview proxy
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|
// layer doesn't care about that anyhow.
|
|
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|
// Enable 'internalMesh' on the first call
|
|
// or preserve the enabled selections
|
|
stringList enabledEntries;
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|
bool first = !partSelection->GetNumberOfArrays() && !meshPtr_;
|
|
if (first)
|
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{
|
|
enabledEntries.setSize(1);
|
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enabledEntries[0] = "internalMesh";
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|
}
|
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else
|
|
{
|
|
enabledEntries = getSelectedArrayEntries(partSelection);
|
|
}
|
|
|
|
// Clear current mesh parts list
|
|
partSelection->RemoveAllArrays();
|
|
|
|
// Update mesh parts list - add Lagrangian at the bottom
|
|
updateInfoInternalMesh(partSelection);
|
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updateInfoPatches(partSelection, enabledEntries, first);
|
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updateInfoSets(partSelection);
|
|
updateInfoZones(partSelection);
|
|
updateInfoLagrangian(partSelection);
|
|
|
|
// Restore the enabled selections
|
|
setSelectedArrayEntries(partSelection, enabledEntries);
|
|
|
|
if (meshChanged_)
|
|
{
|
|
fieldsChanged_ = true;
|
|
}
|
|
|
|
// Update fields
|
|
updateInfoFields();
|
|
updateInfoLagrangianFields();
|
|
|
|
if (debug)
|
|
{
|
|
// For debug info
|
|
getSelectedArrayEntries(partSelection);
|
|
}
|
|
}
|
|
|
|
|
|
void Foam::vtkPVFoam::updateFoamMesh()
|
|
{
|
|
if (debug)
|
|
{
|
|
InfoInFunction<< endl;
|
|
printMemory();
|
|
}
|
|
|
|
if (!reader_->GetCacheMesh())
|
|
{
|
|
delete meshPtr_;
|
|
meshPtr_ = nullptr;
|
|
}
|
|
|
|
// Check to see if the OpenFOAM mesh has been created
|
|
if (!meshPtr_)
|
|
{
|
|
if (debug)
|
|
{
|
|
InfoInFunction << endl
|
|
<< " Creating OpenFOAM mesh for region " << meshRegion_
|
|
<< " at time=" << dbPtr_().timeName()
|
|
<< endl;
|
|
|
|
}
|
|
|
|
meshPtr_ = new fvMesh
|
|
(
|
|
IOobject
|
|
(
|
|
meshRegion_,
|
|
dbPtr_().timeName(),
|
|
dbPtr_(),
|
|
IOobject::MUST_READ
|
|
),
|
|
false
|
|
);
|
|
|
|
meshChanged_ = true;
|
|
}
|
|
else
|
|
{
|
|
if (debug)
|
|
{
|
|
Info<< " Using existing OpenFOAM mesh" << endl;
|
|
}
|
|
}
|
|
|
|
if (debug)
|
|
{
|
|
printMemory();
|
|
}
|
|
}
|
|
|
|
|
|
void Foam::vtkPVFoam::Update
|
|
(
|
|
vtkMultiBlockDataSet* output,
|
|
vtkMultiBlockDataSet* lagrangianOutput
|
|
)
|
|
{
|
|
if (debug)
|
|
{
|
|
InfoInFunction << "Output with "
|
|
<< output->GetNumberOfBlocks() << " and "
|
|
<< lagrangianOutput->GetNumberOfBlocks() << " blocks" << endl;
|
|
|
|
output->Print(cout);
|
|
lagrangianOutput->Print(cout);
|
|
printMemory();
|
|
}
|
|
reader_->UpdateProgress(0.1);
|
|
|
|
// Set up mesh parts selection(s)
|
|
updateMeshPartsStatus();
|
|
|
|
reader_->UpdateProgress(0.15);
|
|
|
|
// Update the OpenFOAM mesh
|
|
updateFoamMesh();
|
|
reader_->UpdateProgress(0.4);
|
|
|
|
// Convert meshes - start port0 at block=0
|
|
int blockNo = 0;
|
|
|
|
convertMeshVolume(output, blockNo);
|
|
convertMeshPatches(output, blockNo);
|
|
reader_->UpdateProgress(0.6);
|
|
|
|
if (reader_->GetIncludeZones())
|
|
{
|
|
convertMeshCellZones(output, blockNo);
|
|
convertMeshFaceZones(output, blockNo);
|
|
convertMeshPointZones(output, blockNo);
|
|
reader_->UpdateProgress(0.65);
|
|
}
|
|
|
|
if (reader_->GetIncludeSets())
|
|
{
|
|
convertMeshCellSets(output, blockNo);
|
|
convertMeshFaceSets(output, blockNo);
|
|
convertMeshPointSets(output, blockNo);
|
|
reader_->UpdateProgress(0.7);
|
|
}
|
|
|
|
convertMeshLagrangian(lagrangianOutput, blockNo);
|
|
|
|
reader_->UpdateProgress(0.8);
|
|
|
|
// Update fields
|
|
convertFields(output);
|
|
convertLagrangianFields(lagrangianOutput);
|
|
|
|
if (debug)
|
|
{
|
|
Info<< " done reader part" << endl;
|
|
}
|
|
|
|
reader_->UpdateProgress(0.95);
|
|
|
|
meshChanged_ = fieldsChanged_ = false;
|
|
}
|
|
|
|
|
|
void Foam::vtkPVFoam::CleanUp()
|
|
{
|
|
// Reclaim some memory
|
|
reduceMemory();
|
|
reader_->UpdateProgress(1.0);
|
|
}
|
|
|
|
|
|
double* Foam::vtkPVFoam::findTimes(int& nTimeSteps)
|
|
{
|
|
int nTimes = 0;
|
|
double* tsteps = nullptr;
|
|
|
|
if (dbPtr_.valid())
|
|
{
|
|
Time& runTime = dbPtr_();
|
|
// Get times list. Flush first to force refresh.
|
|
fileHandler().flush();
|
|
instantList timeLst = runTime.times();
|
|
|
|
// Find the first time for which this mesh appears to exist
|
|
label timeI = 0;
|
|
for (; timeI < timeLst.size(); ++timeI)
|
|
{
|
|
const word& timeName = timeLst[timeI].name();
|
|
|
|
if
|
|
(
|
|
typeIOobject<pointIOField>
|
|
(
|
|
"points",
|
|
timeName,
|
|
meshDir_,
|
|
runTime
|
|
).headerOk()
|
|
)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
nTimes = timeLst.size() - timeI;
|
|
|
|
// Skip "constant" time whenever possible
|
|
if (timeI == 0 && nTimes > 1)
|
|
{
|
|
if (timeLst[timeI].name() == runTime.constant())
|
|
{
|
|
++timeI;
|
|
--nTimes;
|
|
}
|
|
}
|
|
|
|
|
|
// Skip "0/" time if requested and possible
|
|
if (nTimes > 1 && reader_->GetSkipZeroTime())
|
|
{
|
|
if (mag(timeLst[timeI].value()) < small)
|
|
{
|
|
++timeI;
|
|
--nTimes;
|
|
}
|
|
}
|
|
|
|
if (nTimes)
|
|
{
|
|
tsteps = new double[nTimes];
|
|
for (label stepI = 0; stepI < nTimes; ++stepI, ++timeI)
|
|
{
|
|
tsteps[stepI] = timeLst[timeI].value();
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (debug)
|
|
{
|
|
cout<< "no valid dbPtr:\n";
|
|
}
|
|
}
|
|
|
|
// Vector length returned via the parameter
|
|
nTimeSteps = nTimes;
|
|
|
|
return tsteps;
|
|
}
|
|
|
|
|
|
void Foam::vtkPVFoam::renderPatchNames
|
|
(
|
|
vtkRenderer* renderer,
|
|
const bool show
|
|
)
|
|
{
|
|
if (!meshPtr_)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Always remove old actors first
|
|
|
|
forAll(patchTextActorsPtrs_, patchi)
|
|
{
|
|
renderer->RemoveViewProp(patchTextActorsPtrs_[patchi]);
|
|
patchTextActorsPtrs_[patchi]->Delete();
|
|
}
|
|
patchTextActorsPtrs_.clear();
|
|
|
|
if (show)
|
|
{
|
|
// Get the display patches, strip off any suffix
|
|
wordHashSet selectedPatches = getSelected
|
|
(
|
|
reader_->GetPartSelection(),
|
|
arrayRangePatches_
|
|
);
|
|
|
|
if (selectedPatches.empty())
|
|
{
|
|
return;
|
|
}
|
|
|
|
const polyBoundaryMesh& pbMesh = meshPtr_->boundaryMesh();
|
|
|
|
// Find the total number of zones
|
|
// Each zone will take the patch name
|
|
// Number of zones per patch ... zero zones should be skipped
|
|
labelList nZones(pbMesh.size(), 0);
|
|
|
|
// Per global zone number the average face centre position
|
|
List<DynamicList<point>> zoneCentre(pbMesh.size());
|
|
|
|
|
|
// Loop through all patches to determine zones, and centre of each zone
|
|
forAll(pbMesh, patchi)
|
|
{
|
|
const polyPatch& pp = pbMesh[patchi];
|
|
|
|
// Only include the patch if it is selected
|
|
if (!selectedPatches.found(pp.name()))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
const labelListList& edgeFaces = pp.edgeFaces();
|
|
const vectorField& n = pp.faceNormals();
|
|
|
|
boolList featEdge(pp.nEdges(), false);
|
|
|
|
forAll(edgeFaces, edgeI)
|
|
{
|
|
const labelList& eFaces = edgeFaces[edgeI];
|
|
|
|
if (eFaces.size() == 1)
|
|
{
|
|
// Note: could also do ones with > 2 faces but this gives
|
|
// too many zones for baffles
|
|
featEdge[edgeI] = true;
|
|
}
|
|
else if (mag(n[eFaces[0]] & n[eFaces[1]]) < 0.5)
|
|
{
|
|
featEdge[edgeI] = true;
|
|
}
|
|
}
|
|
|
|
// Do topological analysis of patch, find disconnected regions
|
|
patchZones pZones(pp, featEdge);
|
|
|
|
nZones[patchi] = pZones.nZones();
|
|
|
|
labelList zoneNFaces(pZones.nZones(), 0);
|
|
|
|
// Create storage for additional zone centres
|
|
forAll(zoneNFaces, zoneI)
|
|
{
|
|
zoneCentre[patchi].append(Zero);
|
|
}
|
|
|
|
// Do averaging per individual zone
|
|
forAll(pp, facei)
|
|
{
|
|
label zoneI = pZones[facei];
|
|
zoneCentre[patchi][zoneI] += pp[facei].centre(pp.points());
|
|
zoneNFaces[zoneI]++;
|
|
}
|
|
|
|
forAll(zoneCentre[patchi], zoneI)
|
|
{
|
|
zoneCentre[patchi][zoneI] /= zoneNFaces[zoneI];
|
|
}
|
|
}
|
|
|
|
// Count number of zones we're actually going to display.
|
|
// This is truncated to a max per patch
|
|
|
|
const label MAXPATCHZONES = 20;
|
|
|
|
label displayZoneI = 0;
|
|
|
|
forAll(pbMesh, patchi)
|
|
{
|
|
displayZoneI += min(MAXPATCHZONES, nZones[patchi]);
|
|
}
|
|
|
|
if (debug)
|
|
{
|
|
Info<< " displayed zone centres = " << displayZoneI << nl
|
|
<< " zones per patch = " << nZones << endl;
|
|
}
|
|
|
|
// Set the size of the patch labels to max number of zones
|
|
patchTextActorsPtrs_.setSize(displayZoneI);
|
|
|
|
if (debug)
|
|
{
|
|
Info<< " constructing patch labels" << endl;
|
|
}
|
|
|
|
// Actor index
|
|
displayZoneI = 0;
|
|
|
|
forAll(pbMesh, patchi)
|
|
{
|
|
const polyPatch& pp = pbMesh[patchi];
|
|
|
|
label globalZoneI = 0;
|
|
|
|
// Only selected patches will have a non-zero number of zones
|
|
label nDisplayZones = min(MAXPATCHZONES, nZones[patchi]);
|
|
label increment = 1;
|
|
if (nZones[patchi] >= MAXPATCHZONES)
|
|
{
|
|
increment = nZones[patchi]/MAXPATCHZONES;
|
|
}
|
|
|
|
for (label i = 0; i < nDisplayZones; i++)
|
|
{
|
|
if (debug)
|
|
{
|
|
Info<< " patch name = " << pp.name() << nl
|
|
<< " anchor = " << zoneCentre[patchi][globalZoneI]
|
|
<< nl
|
|
<< " globalZoneI = " << globalZoneI << endl;
|
|
}
|
|
|
|
vtkTextActor* txt = vtkTextActor::New();
|
|
|
|
txt->SetInput(pp.name().c_str());
|
|
|
|
// Set text properties
|
|
vtkTextProperty* tprop = txt->GetTextProperty();
|
|
tprop->SetFontFamilyToArial();
|
|
tprop->BoldOff();
|
|
tprop->ShadowOff();
|
|
tprop->SetLineSpacing(1.0);
|
|
tprop->SetFontSize(12);
|
|
tprop->SetColor(1.0, 0.0, 0.0);
|
|
tprop->SetJustificationToCentered();
|
|
|
|
// Set text to use 3-D world co-ordinates
|
|
txt->GetPositionCoordinate()->SetCoordinateSystemToWorld();
|
|
|
|
txt->GetPositionCoordinate()->SetValue
|
|
(
|
|
zoneCentre[patchi][globalZoneI].x(),
|
|
zoneCentre[patchi][globalZoneI].y(),
|
|
zoneCentre[patchi][globalZoneI].z()
|
|
);
|
|
|
|
// Add text to each renderer
|
|
renderer->AddViewProp(txt);
|
|
|
|
// Maintain a list of text labels added so that they can be
|
|
// removed later
|
|
patchTextActorsPtrs_[displayZoneI] = txt;
|
|
|
|
globalZoneI += increment;
|
|
displayZoneI++;
|
|
}
|
|
}
|
|
|
|
// Resize the patch names list to the actual number of patch names added
|
|
patchTextActorsPtrs_.setSize(displayZoneI);
|
|
}
|
|
}
|
|
|
|
|
|
void Foam::vtkPVFoam::PrintSelf(ostream& os, vtkIndent indent) const
|
|
{
|
|
os << indent << "Number of nodes: "
|
|
<< (meshPtr_ ? meshPtr_->nPoints() : 0) << "\n";
|
|
|
|
os << indent << "Number of cells: "
|
|
<< (meshPtr_ ? meshPtr_->nCells() : 0) << "\n";
|
|
|
|
os << indent << "Number of available time steps: "
|
|
<< (dbPtr_.valid() ? dbPtr_().times().size() : 0) << "\n";
|
|
|
|
os << indent << "mesh region: " << meshRegion_ << "\n";
|
|
}
|
|
|
|
|
|
// ************************************************************************* //
|