Simplifications have been made where possible, as permitted by the new
$<type>var syntax. Duplication has been reduced in similar blockMesh
files (e.g., sloshingTank cases). Settings that cannot practically be
changed have been hard-coded (e.g., angle in the mixerVessel2D
blockMeshDict). The rotor2D blockMeshDict has been centralised and
extended to work with an arbitrary number of rotor blades.