Files
OpenFOAM-12/applications/utilities/preProcessing/foamSetupCHT/foamSetupCHT.C
2020-11-09 21:30:16 +00:00

188 lines
6.0 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2018-2020 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Application
foamSetupCHT
Description
This utility sets up a multi-region case using template files for
material properties, field and system files.
The utility reads constant/materialProperties to create a
regionProperties file and to create region directories containing
required files within the 0, system and constant directories. The
materialProperties file contains mesh region names with an
associated physical region type and a material:
bottomAir
{
type fluid;
material air;
}
The case must contain a directory called templates, with e.g. the
following directories and files:
+ 0
+ fluid: p, p_rgh, U, T, k, omega, epsilon, nut, alphat
+ solid: p, T
+ system
+ fluid: fvSchemes, fvSolution, decomposeParDict
+ solid: fvSchemes, fvSolution, decomposeParDict
+ constant
+ fluid: g
+ solid
+ materials
+ air: radiationProperties, thermophysicalProperties, momentumTransport
+ aluminium: radiationProperties, thermophysicalProperties
+ ...
\*---------------------------------------------------------------------------*/
#include "argList.H"
#include "Time.H"
#include "IOdictionary.H"
using namespace Foam;
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
int main(int argc, char *argv[])
{
#include "setRootCase.H"
#include "createTime.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
Info<< "Reading material properties\n" << endl;
IOdictionary materialProperties
(
IOobject
(
"materialProperties",
runTime.constant(),
runTime,
IOobject::MUST_READ,
IOobject::NO_WRITE
)
);
IOdictionary regionProperties
(
IOobject
(
"regionProperties",
runTime.constant(),
runTime
),
dictionary::null
);
const fileName currentDir(runTime.path());
const fileName materialsDir(currentDir/"templates"/"materials");
const fileName systemDir(currentDir/"templates"/"system");
const fileName constantDir(currentDir/"templates"/"constant");
const fileName timeDir(currentDir/"templates"/"0");
HashTable<wordList> regionInfo;
forAllConstIter(dictionary, materialProperties, regionIter)
{
// Read region subdict name, then its type and material entries
const word& regionName = regionIter().keyword();
const dictionary& regionDict = regionIter().dict();
const word regionType(regionDict.lookup("type"));
const word regionMaterial(regionDict.lookup("material"));
Info<< "\nRegion " << regionName << ":\n"
<< "\tCreating 0/" << regionName
<< " directory" << endl;
// Create fluid and solid lists for regionProperties, e.g.
// fluid ( bottomAir ... )
HashTable<wordList>::iterator iter = regionInfo.find(regionType);
if (iter == regionInfo.end())
{
// Add fluid or solid list if does not exist
regionInfo.insert(regionType, wordList(1, regionName));
}
else
{
wordList& regionNames = iter();
if (findIndex(regionNames, regionName) == -1)
{
// Append region name to fluid/solid list
regionNames.append(regionName);
}
}
// 0/<region>: from fluid/solid template
const fileName sourceDir(timeDir/regionType);
if (isDir(sourceDir))
{
cpFiles(sourceDir, currentDir/"0"/regionName);
}
else
{
FatalIOErrorIn(args.executable().c_str(), materialProperties)
<< "Cannot find region type file "
<< sourceDir << exit(FatalIOError);
}
const fileName matDir(materialsDir/regionMaterial);
if (isDir(matDir))
{
Info<< "\tCreating constant/" << regionName
<< " directory with " << regionMaterial
<< " material" << endl;
cpFiles(constantDir/regionType, currentDir/"constant"/regionName);
cpFiles(matDir, currentDir/"constant"/regionName);
// system/<region>: from fluid or solid template
Info<< "\tCreating system/" << regionName
<< " directory" << endl;
cpFiles(systemDir/regionType, currentDir/"system"/regionName);
}
else
{
FatalIOErrorIn(args.executable().c_str(), materialProperties)
<< "Cannot find region material folder "
<< regionMaterial << exit(FatalIOError);
}
}
regionProperties.add("regions", regionInfo);
Info<< "\nWriting region properties\n" << endl;
regionProperties.regIOobject::write();
Info<< "End\n" << endl;
return 0;
}
// ************************************************************************* //