253 lines
6.6 KiB
C++
253 lines
6.6 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2011-2015 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::wallBoundedStreamLineParticle
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Description
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Particle class that samples fields as it passes through. Used in streamline
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calculation.
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SourceFiles
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wallBoundedStreamLineParticle.C
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\*---------------------------------------------------------------------------*/
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#ifndef wallBoundedStreamLineParticle_H
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#define wallBoundedStreamLineParticle_H
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#include "wallBoundedParticle.H"
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#include "autoPtr.H"
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#include "interpolation.H"
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#include "vectorList.H"
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#include "InfoProxy.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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class wallBoundedStreamLineParticleCloud;
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/*---------------------------------------------------------------------------*\
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Class wallBoundedStreamLineParticle Declaration
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\*---------------------------------------------------------------------------*/
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class wallBoundedStreamLineParticle
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:
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public wallBoundedParticle
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{
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public:
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//- Class used to pass tracking data to the trackToEdge function
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class trackingData
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:
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public wallBoundedParticle::TrackingData
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<
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Cloud<wallBoundedStreamLineParticle>
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>
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{
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public:
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const PtrList<interpolation<scalar> >& vsInterp_;
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const PtrList<interpolation<vector> >& vvInterp_;
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const label UIndex_;
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const bool trackForward_;
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const scalar trackLength_;
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DynamicList<vectorList>& allPositions_;
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List<DynamicList<scalarList> >& allScalars_;
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List<DynamicList<vectorList> >& allVectors_;
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// Constructors
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trackingData
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(
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Cloud<wallBoundedStreamLineParticle>& cloud,
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const PtrList<interpolation<scalar> >& vsInterp,
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const PtrList<interpolation<vector> >& vvInterp,
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const label UIndex,
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const bool trackForward,
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const scalar trackLength,
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const PackedBoolList& isWallPatch,
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DynamicList<List<point> >& allPositions,
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List<DynamicList<scalarList> >& allScalars,
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List<DynamicList<vectorList> >& allVectors
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)
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:
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wallBoundedParticle::TrackingData
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<
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Cloud<wallBoundedStreamLineParticle>
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>
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(
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cloud,
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isWallPatch
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),
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vsInterp_(vsInterp),
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vvInterp_(vvInterp),
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UIndex_(UIndex),
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trackForward_(trackForward),
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trackLength_(trackLength),
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allPositions_(allPositions),
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allScalars_(allScalars),
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allVectors_(allVectors)
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{}
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};
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private:
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// Private data
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//- Lifetime of particle. Particle dies when reaches 0.
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label lifeTime_;
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//- Sampled positions
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DynamicList<point> sampledPositions_;
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//- Sampled scalars
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List<DynamicList<scalar> > sampledScalars_;
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//- Sampled vectors
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List<DynamicList<vector> > sampledVectors_;
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// Private Member Functions
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vector interpolateFields
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(
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const trackingData& td,
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const point& position,
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const label cellI,
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const label faceI
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);
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vector sample(trackingData& td);
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public:
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// Constructors
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//- Construct from components
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wallBoundedStreamLineParticle
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(
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const polyMesh& c,
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const vector& position,
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const label cellI,
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const label tetFaceI,
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const label tetPtI,
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const label meshEdgeStart,
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const label diagEdge,
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const label lifeTime
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);
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//- Construct from Istream
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wallBoundedStreamLineParticle
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(
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const polyMesh& c,
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Istream& is,
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bool readFields = true
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);
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//- Construct copy
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wallBoundedStreamLineParticle(const wallBoundedStreamLineParticle& p);
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//- Construct and return a clone
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autoPtr<particle> clone() const
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{
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return autoPtr<particle>(new wallBoundedStreamLineParticle(*this));
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}
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//- Factory class to read-construct particles used for
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// parallel transfer
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class iNew
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{
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const polyMesh& mesh_;
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public:
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iNew(const polyMesh& mesh)
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:
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mesh_(mesh)
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{}
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autoPtr<wallBoundedStreamLineParticle> operator()
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(
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Istream& is
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) const
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{
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return autoPtr<wallBoundedStreamLineParticle>
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(
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new wallBoundedStreamLineParticle(mesh_, is, true)
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);
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}
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};
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// Member Functions
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// Tracking
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//- Track all particles to their end point
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bool move(trackingData&, const scalar trackTime);
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// I-O
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//- Read
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static void readFields(Cloud<wallBoundedStreamLineParticle>&);
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//- Write
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static void writeFields
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(
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const Cloud<wallBoundedStreamLineParticle>&
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);
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// Ostream Operator
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friend Ostream& operator<<
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(
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Ostream&,
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const wallBoundedStreamLineParticle&
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);
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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