Add the OpenFOAM source tree
This commit is contained in:
338
applications/utilities/surface/surfaceToPatch/surfaceToPatch.C
Normal file
338
applications/utilities/surface/surfaceToPatch/surfaceToPatch.C
Normal file
@ -0,0 +1,338 @@
|
||||
/*---------------------------------------------------------------------------*\
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
This file is part of OpenFOAM.
|
||||
|
||||
OpenFOAM is free software: you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Application
|
||||
surfaceToPatch
|
||||
|
||||
Description
|
||||
Reads surface and applies surface regioning to a mesh. Uses boundaryMesh
|
||||
to do the hard work.
|
||||
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#include "argList.H"
|
||||
#include "Time.H"
|
||||
#include "boundaryMesh.H"
|
||||
#include "polyMesh.H"
|
||||
#include "faceSet.H"
|
||||
#include "polyTopoChange.H"
|
||||
#include "polyModifyFace.H"
|
||||
#include "globalMeshData.H"
|
||||
|
||||
using namespace Foam;
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
// Adds empty patch if not yet there. Returns patchID.
|
||||
label addPatch(polyMesh& mesh, const word& patchName)
|
||||
{
|
||||
label patchI = mesh.boundaryMesh().findPatchID(patchName);
|
||||
|
||||
if (patchI == -1)
|
||||
{
|
||||
const polyBoundaryMesh& patches = mesh.boundaryMesh();
|
||||
|
||||
List<polyPatch*> newPatches(patches.size() + 1);
|
||||
|
||||
patchI = 0;
|
||||
|
||||
// Copy all old patches
|
||||
forAll(patches, i)
|
||||
{
|
||||
const polyPatch& pp = patches[i];
|
||||
|
||||
newPatches[patchI] =
|
||||
pp.clone
|
||||
(
|
||||
patches,
|
||||
patchI,
|
||||
pp.size(),
|
||||
pp.start()
|
||||
).ptr();
|
||||
|
||||
patchI++;
|
||||
}
|
||||
|
||||
// Add zero-sized patch
|
||||
newPatches[patchI] =
|
||||
new polyPatch
|
||||
(
|
||||
patchName,
|
||||
0,
|
||||
mesh.nFaces(),
|
||||
patchI,
|
||||
patches,
|
||||
polyPatch::typeName
|
||||
);
|
||||
|
||||
mesh.removeBoundary();
|
||||
mesh.addPatches(newPatches);
|
||||
|
||||
Pout<< "Created patch " << patchName << " at " << patchI << endl;
|
||||
}
|
||||
else
|
||||
{
|
||||
Pout<< "Reusing patch " << patchName << " at " << patchI << endl;
|
||||
}
|
||||
|
||||
return patchI;
|
||||
}
|
||||
|
||||
|
||||
// Repatch single face. Return true if patch changed.
|
||||
bool repatchFace
|
||||
(
|
||||
const polyMesh& mesh,
|
||||
const boundaryMesh& bMesh,
|
||||
const labelList& nearest,
|
||||
const labelList& surfToMeshPatch,
|
||||
const label faceI,
|
||||
polyTopoChange& meshMod
|
||||
)
|
||||
{
|
||||
bool changed = false;
|
||||
|
||||
label bFaceI = faceI - mesh.nInternalFaces();
|
||||
|
||||
if (nearest[bFaceI] != -1)
|
||||
{
|
||||
// Use boundary mesh one.
|
||||
label bMeshPatchID = bMesh.whichPatch(nearest[bFaceI]);
|
||||
|
||||
label patchID = surfToMeshPatch[bMeshPatchID];
|
||||
|
||||
if (patchID != mesh.boundaryMesh().whichPatch(faceI))
|
||||
{
|
||||
label own = mesh.faceOwner()[faceI];
|
||||
|
||||
label zoneID = mesh.faceZones().whichZone(faceI);
|
||||
|
||||
bool zoneFlip = false;
|
||||
|
||||
if (zoneID >= 0)
|
||||
{
|
||||
const faceZone& fZone = mesh.faceZones()[zoneID];
|
||||
|
||||
zoneFlip = fZone.flipMap()[fZone.whichFace(faceI)];
|
||||
}
|
||||
|
||||
meshMod.setAction
|
||||
(
|
||||
polyModifyFace
|
||||
(
|
||||
mesh.faces()[faceI],// modified face
|
||||
faceI, // label of face being modified
|
||||
own, // owner
|
||||
-1, // neighbour
|
||||
false, // face flip
|
||||
patchID, // patch for face
|
||||
false, // remove from zone
|
||||
zoneID, // zone for face
|
||||
zoneFlip // face flip in zone
|
||||
)
|
||||
);
|
||||
|
||||
changed = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
changed = false;
|
||||
}
|
||||
return changed;
|
||||
}
|
||||
|
||||
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
argList::addNote
|
||||
(
|
||||
"reads surface and applies surface regioning to a mesh"
|
||||
);
|
||||
|
||||
argList::noParallel();
|
||||
argList::validArgs.append("surfaceFile");
|
||||
argList::addOption
|
||||
(
|
||||
"faceSet",
|
||||
"name",
|
||||
"only repatch the faces in specified faceSet"
|
||||
);
|
||||
argList::addOption
|
||||
(
|
||||
"tol",
|
||||
"scalar",
|
||||
"search tolerance as fraction of mesh size (default 1e-3)"
|
||||
);
|
||||
|
||||
#include "setRootCase.H"
|
||||
#include "createTime.H"
|
||||
#include "createPolyMesh.H"
|
||||
|
||||
const fileName surfName = args[1];
|
||||
|
||||
Info<< "Reading surface from " << surfName << " ..." << endl;
|
||||
|
||||
word setName;
|
||||
const bool readSet = args.optionReadIfPresent("faceSet", setName);
|
||||
|
||||
if (readSet)
|
||||
{
|
||||
Info<< "Repatching only the faces in faceSet " << setName
|
||||
<< " according to nearest surface triangle ..." << endl;
|
||||
}
|
||||
else
|
||||
{
|
||||
Info<< "Patching all boundary faces according to nearest surface"
|
||||
<< " triangle ..." << endl;
|
||||
}
|
||||
|
||||
const scalar searchTol = args.optionLookupOrDefault("tol", 1e-3);
|
||||
|
||||
// Get search box. Anything not within this box will not be considered.
|
||||
const boundBox& meshBb = mesh.bounds();
|
||||
const vector searchSpan = searchTol * meshBb.span();
|
||||
|
||||
Info<< "All boundary faces further away than " << searchTol
|
||||
<< " of mesh bounding box " << meshBb
|
||||
<< " will keep their patch label ..." << endl;
|
||||
|
||||
|
||||
Info<< "Before patching:" << nl
|
||||
<< " patch\tsize" << endl;
|
||||
|
||||
forAll(mesh.boundaryMesh(), patchI)
|
||||
{
|
||||
Info<< " " << mesh.boundaryMesh()[patchI].name() << '\t'
|
||||
<< mesh.boundaryMesh()[patchI].size() << nl;
|
||||
}
|
||||
Info<< endl;
|
||||
|
||||
|
||||
boundaryMesh bMesh;
|
||||
|
||||
// Load in the surface.
|
||||
bMesh.readTriSurface(surfName);
|
||||
|
||||
// Add all the boundaryMesh patches to the mesh.
|
||||
const PtrList<boundaryPatch>& bPatches = bMesh.patches();
|
||||
|
||||
// Map from surface patch ( = boundaryMesh patch) to polyMesh patch
|
||||
labelList patchMap(bPatches.size());
|
||||
|
||||
forAll(bPatches, i)
|
||||
{
|
||||
patchMap[i] = addPatch(mesh, bPatches[i].name());
|
||||
}
|
||||
|
||||
// Obtain nearest face in bMesh for each boundary face in mesh that
|
||||
// is within search span.
|
||||
// Note: should only determine for faceSet if working with that.
|
||||
labelList nearest(bMesh.getNearest(mesh, searchSpan));
|
||||
|
||||
{
|
||||
// Dump unmatched faces to faceSet for debugging.
|
||||
faceSet unmatchedFaces(mesh, "unmatchedFaces", nearest.size()/100);
|
||||
|
||||
forAll(nearest, bFaceI)
|
||||
{
|
||||
if (nearest[bFaceI] == -1)
|
||||
{
|
||||
unmatchedFaces.insert(mesh.nInternalFaces() + bFaceI);
|
||||
}
|
||||
}
|
||||
|
||||
Pout<< "Writing all " << unmatchedFaces.size()
|
||||
<< " unmatched faces to faceSet "
|
||||
<< unmatchedFaces.name()
|
||||
<< endl;
|
||||
|
||||
unmatchedFaces.write();
|
||||
}
|
||||
|
||||
|
||||
polyTopoChange meshMod(mesh);
|
||||
|
||||
label nChanged = 0;
|
||||
|
||||
if (readSet)
|
||||
{
|
||||
faceSet faceLabels(mesh, setName);
|
||||
Info<< "Read " << faceLabels.size() << " faces to repatch ..." << endl;
|
||||
|
||||
forAllConstIter(faceSet, faceLabels, iter)
|
||||
{
|
||||
label faceI = iter.key();
|
||||
|
||||
if (repatchFace(mesh, bMesh, nearest, patchMap, faceI, meshMod))
|
||||
{
|
||||
nChanged++;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
forAll(nearest, bFaceI)
|
||||
{
|
||||
label faceI = mesh.nInternalFaces() + bFaceI;
|
||||
|
||||
if (repatchFace(mesh, bMesh, nearest, patchMap, faceI, meshMod))
|
||||
{
|
||||
nChanged++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Pout<< "Changed " << nChanged << " boundary faces." << nl << endl;
|
||||
|
||||
if (nChanged > 0)
|
||||
{
|
||||
meshMod.changeMesh(mesh, false);
|
||||
|
||||
Info<< "After patching:" << nl
|
||||
<< " patch\tsize" << endl;
|
||||
|
||||
forAll(mesh.boundaryMesh(), patchI)
|
||||
{
|
||||
Info<< " " << mesh.boundaryMesh()[patchI].name() << '\t'
|
||||
<< mesh.boundaryMesh()[patchI].size() << endl;
|
||||
}
|
||||
Info<< endl;
|
||||
|
||||
|
||||
runTime++;
|
||||
|
||||
// Write resulting mesh
|
||||
Info<< "Writing modified mesh to time " << runTime.value() << endl;
|
||||
mesh.write();
|
||||
}
|
||||
|
||||
|
||||
Info<< "End\n" << endl;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
// ************************************************************************* //
|
||||
Reference in New Issue
Block a user