Add the OpenFOAM source tree
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/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::functionObjectList
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Description
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List of function objects with start(), execute() and end() functions
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that is called for each object.
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See Also
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Foam::functionObject and Foam::OutputFilterFunctionObject
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SourceFiles
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functionObjectList.C
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\*---------------------------------------------------------------------------*/
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#ifndef functionObjectList_H
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#define functionObjectList_H
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#include "PtrList.H"
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#include "functionObject.H"
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#include "SHA1Digest.H"
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#include "HashTable.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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class mapPolyMesh;
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/*---------------------------------------------------------------------------*\
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Class functionObjectList Declaration
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\*---------------------------------------------------------------------------*/
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class functionObjectList
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:
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private PtrList<functionObject>
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{
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// Private data
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//- A list of SHA1 digests for the function object dictionaries
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List<SHA1Digest> digests_;
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//- Quick lookup of the index into functions/digests
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HashTable<label> indices_;
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const Time& time_;
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//- The parent dictionary containing a "functions" entry
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// This entry can either be a list or a dictionary of
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// functionObject specifications.
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const dictionary& parentDict_;
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//- Switch for the execution of the functionObjects
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bool execution_;
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//- Tracks if read() was called while execution is on
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bool updated_;
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// Private Member Functions
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//- Remove and return the function object pointer by name,
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// and returns the old index via the parameter.
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// Returns a NULL pointer (and index -1) if it didn't exist.
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functionObject* remove(const word&, label& oldIndex);
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//- Disallow default bitwise copy construct
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functionObjectList(const functionObjectList&);
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//- Disallow default bitwise assignment
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void operator=(const functionObjectList&);
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public:
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// Constructors
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//- Construct from Time and the execution setting
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// The functionObject specifications are read from the controlDict
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functionObjectList
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(
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const Time&,
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const bool execution=true
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);
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//- Construct from Time, a dictionary with "functions" entry
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// and the execution setting.
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// \param[in] parentDict - the parent dictionary containing
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// a "functions" entry, which can either be a list or a dictionary
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// of functionObject specifications.
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functionObjectList
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(
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const Time&,
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const dictionary& parentDict,
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const bool execution=true
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);
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//- Destructor
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virtual ~functionObjectList();
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// Member Functions
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//- Return the number of elements in the List.
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using PtrList<functionObject>::size;
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//- Return true if the List is empty (ie, size() is zero).
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using PtrList<functionObject>::empty;
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//- Access to the functionObjects
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using PtrList<functionObject>::operator[];
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//- Clear the list of function objects
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virtual void clear();
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//- Find the ID of a given function object by name
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virtual label findObjectID(const word& name) const;
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//- Switch the function objects on
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virtual void on();
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//- Switch the function objects off
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virtual void off();
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//- Return the execution status (on/off) of the function objects
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virtual bool status() const;
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//- Called at the start of the time-loop
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virtual bool start();
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//- Called at each ++ or += of the time-loop. forceWrite overrides
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// the usual outputControl behaviour and forces writing always
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// (used in postprocessing mode)
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virtual bool execute(const bool forceWrite = false);
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//- Called when Time::run() determines that the time-loop exits
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virtual bool end();
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//- Called when time was set at the end of the Time::operator++
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virtual bool timeSet();
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//- Called at the end of Time::adjustDeltaT() if adjustTime is true
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virtual bool adjustTimeStep();
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//- Read and set the function objects if their data have changed
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virtual bool read();
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//- Update for changes of mesh
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virtual void updateMesh(const mapPolyMesh& mpm);
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//- Update for changes of mesh
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virtual void movePoints(const polyMesh& mesh);
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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