Simplified scalar(0.0) -> scalar(0) and scalar(1.0) -> scalar(1)

This commit is contained in:
Henry Weller
2017-07-21 17:37:37 +01:00
parent 2c3826ebd9
commit 53a524a280
27 changed files with 65 additions and 65 deletions

View File

@ -2,7 +2,7 @@
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2016 OpenFOAM Foundation
\\ / A nd | Copyright (C) 2016-2017 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
@ -112,7 +112,7 @@ int main(int argc, char *argv[])
),
mesh.C()/magSqr(mesh.C())
);
radialDirection.replace(vector::Z, scalar(0.0));
radialDirection.replace(vector::Z, scalar(0));
radialDirection /= sqrt(magSqr(radialDirection));
radialDirection.write();
@ -135,7 +135,7 @@ int main(int argc, char *argv[])
),
transform2Tangencial & mesh.C()
);
angularDirection.replace(vector::Z, scalar(0.0));
angularDirection.replace(vector::Z, scalar(0));
angularDirection /= sqrt(magSqr(angularDirection));
angularDirection.write();