tutorials: updated triSurface entries to logical format

supported by commit 80e22788e4
This commit is contained in:
Chris Greenshields
2017-07-13 12:47:34 -05:00
parent 205ab925e5
commit 8c5f4b36f8
19 changed files with 112 additions and 106 deletions

View File

@ -20,58 +20,58 @@ addLayers false;
geometry
{
AMI.obj
AMI
{
type triSurfaceMesh;
name AMI;
file "AMI.obj";
}
innerInlet.obj
innerInlet
{
type triSurfaceMesh;
name innerInlet;
file "innerInlet.obj";
}
outerInlet.obj
outerInlet
{
type triSurfaceMesh;
name outerInlet;
file "outerInlet.obj";
}
innerOutlet.obj
innerOutlet
{
type triSurfaceMesh;
name innerOutlet;
file "innerOutlet.obj";
}
outerOutlet.obj
outerOutlet
{
type triSurfaceMesh;
name outerOutlet;
file "outerOutlet.obj";
}
rotorBlades.obj
rotorBlades
{
type triSurfaceMesh;
name rotorBlades;
file "rotorBlades.obj";
}
shaft.obj
shaft
{
type triSurfaceMesh;
name shaft;
file "shaft.obj";
}
statorBlades.obj
statorBlades
{
type triSurfaceMesh;
name statorBlades;
file "statorBlades.obj";
}
wall.obj
walls
{
type triSurfaceMesh;
name walls;
file "wall.obj";
}
};

View File

@ -29,34 +29,34 @@ addLayers false;
// - to 'snap' the mesh boundary to the surface
geometry
{
bottomAir.stl
bottomAir
{
type triSurfaceMesh;
name bottomAir;
file "bottomAir.stl";
}
topAir.stl
topAir
{
type triSurfaceMesh;
name topAir;
file "topAir.stl";
}
leftSolid.stl
leftSolid
{
type triSurfaceMesh;
name leftSolid;
file "leftSolid.stl";
}
rightSolid.stl
rightSolid
{
type triSurfaceMesh;
name rightSolid;
file "rightSolid.stl";
}
heater.stl
heater
{
type triSurfaceMesh;
name heater;
file "heater.stl";
}
};

View File

@ -28,10 +28,10 @@ addLayers false;
// - to 'snap' the mesh boundary to the surface
geometry
{
innerCylinder.obj
innerCylinder
{
type triSurfaceMesh;
name innerCylinder;
file "innerCylinder.obj";
regions
{
ascii
@ -40,10 +40,10 @@ geometry
}
}
}
innerCylinderSmall.obj
innerCylinderSmall
{
type triSurfaceMesh;
name innerCylinderSmall;
file "innerCylinderSmall.obj";
regions
{
ascii
@ -52,10 +52,10 @@ geometry
}
}
}
outerCylinder.obj
outerCylinder
{
type triSurfaceMesh;
name outerCylinder;
file "outerCylinder.obj";
regions
{
ascii
@ -64,10 +64,10 @@ geometry
}
}
}
propellerTip.obj.gz
propellerTip
{
type triSurfaceMesh;
name propellerTip;
file "propellerTip.obj";
regions
{
ascii
@ -76,10 +76,10 @@ geometry
}
}
}
propellerStem1.obj
propellerStem1
{
type triSurfaceMesh;
name propellerStem1;
file "propellerStem1.obj";
regions
{
ascii
@ -88,10 +88,10 @@ geometry
}
}
}
propellerStem2.obj
propellerStem2
{
type triSurfaceMesh;
name propellerStem2;
file "propellerStem2.obj";
regions
{
ascii
@ -100,10 +100,10 @@ geometry
}
}
}
propellerStem3.obj
propellerStem3
{
type triSurfaceMesh;
name propellerStem3;
file "propellerStem3.obj";
regions
{
ascii

View File

@ -28,10 +28,10 @@ addLayers true;
// - to 'snap' the mesh boundary to the surface
geometry
{
wing_5degrees.obj
wing
{
type triSurfaceMesh;
name wing;
file "wing_5degrees.obj";
}
refinementBox

View File

@ -28,10 +28,10 @@ addLayers false;
// - to 'snap' the mesh boundary to the surface
geometry
{
motorBike.obj
motorBike
{
type triSurfaceMesh;
name motorBike;
file "motorBike.obj";
}
// Analytical shape; cylinder, sphere

View File

@ -28,10 +28,10 @@ addLayers true;
// - to 'snap' the mesh boundary to the surface
geometry
{
motorBike.obj
motorBike
{
type triSurfaceMesh;
name motorBike;
file "motorBike.obj";
}
refinementBox

View File

@ -22,10 +22,10 @@ addLayers off;
geometry
{
fixed.obj
fixed
{
type triSurfaceMesh;
name fixed;
file "fixed.obj";
regions
{
patch0 { name slipWall; }
@ -33,10 +33,10 @@ geometry
patch2 { name inlet; }
}
}
rotatingZone.obj
rotatingZone
{
type triSurfaceMesh;
name rotatingZone;
file "rotatingZone.obj";
}
};

View File

@ -43,10 +43,10 @@ geometry
max (581771 4785671 1079);
}
terrain.stl
terrain
{
type triSurfaceMesh;
name terrain;
file "terrain.stl";
}
};

View File

@ -22,10 +22,10 @@ addLayers off;
geometry
{
buildings.obj
buildings
{
type triSurfaceMesh;
name buildings;
file "buildings.obj";
}
refinementBox

View File

@ -29,10 +29,10 @@ addLayers false;
// - to 'snap' the mesh boundary to the surface
geometry
{
cyclone.stl
walls
{
type triSurfaceMesh;
name walls;
file "cyclone.stl";
}
};

View File

@ -28,10 +28,10 @@ addLayers true;
// - to 'snap' the mesh boundary to the surface
geometry
{
// motorBike.obj
// motorBike
// {
// type triSurfaceMesh;
// name motorBike;
// file "motorBike.obj";
// }
//
// refinementBox

View File

@ -29,10 +29,10 @@ addLayers false;
// - to 'snap' the mesh boundary to the surface
geometry
{
flange.stl
flange
{
type triSurfaceMesh;
name flange;
file "flange.stl";
}
//- Refine a bit extra around the small centre hole

View File

@ -29,10 +29,10 @@ addLayers true;
// - to 'snap' the mesh boundary to the surface
geometry
{
DTC-scaled.stl
hull
{
type triSurfaceMesh;
name hull;
file "DTC-scaled.stl";
patchInfo
{

View File

@ -29,10 +29,10 @@ addLayers true;
// - to 'snap' the mesh boundary to the surface
geometry
{
DTC-scaled.stl
hull
{
type triSurfaceMesh;
name hull;
file "DTC-scaled.stl";
patchInfo
{

View File

@ -21,10 +21,11 @@ addLayers false;
geometry
{
vessel.stl
vessel
{
name vessel;
type triSurfaceMesh;
file "vessel.stl";
regions
{
vessel
@ -34,10 +35,11 @@ geometry
}
}
gasInlet.stl
gasInlet
{
name gasInlet;
type triSurfaceMesh;
file "gasInlet.stl";
regions
{
gasInlet
@ -47,10 +49,11 @@ geometry
}
}
outlet.stl
outlet
{
name outlet;
type triSurfaceMesh;
file "outlet.stl";
regions
{
outlet
@ -60,10 +63,11 @@ geometry
}
}
shaftRotating.stl
shaftRotating
{
name shaftRotating;
type triSurfaceMesh;
file "shaftRotating.stl";
regions
{
shaftRotating
@ -73,10 +77,11 @@ geometry
}
}
shaft.stl
shaft
{
name shaft;
type triSurfaceMesh;
file "shaft.stl";
regions
{
shaft
@ -86,10 +91,11 @@ geometry
}
}
sparger.stl
sparger
{
name sparger;
type triSurfaceMesh;
file "sparger.stl";
regions
{
sparger
@ -99,10 +105,11 @@ geometry
}
}
stirrer.stl
stirrer
{
name stirrer;
type triSurfaceMesh;
file "stirrer.stl";
regions
{
stirrer
@ -112,10 +119,11 @@ geometry
}
}
baffles.stl
baffles
{
name baffles;
type triSurfaceMesh;
file "baffles.stl";
regions
{
baffles
@ -125,10 +133,10 @@ geometry
}
}
rotating.stl
rotating
{
name rotating;
type triSurfaceMesh;
file "rotating.stl";
}
};

View File

@ -22,10 +22,10 @@ addLayers off;
geometry
{
sloshingCylinder.obj
sloshingCylinder
{
type closedTriSurfaceMesh;
name sloshingCylinder;
file "sloshingCylinder.obj";
}
};

View File

@ -29,10 +29,10 @@ addLayers true;
// - to 'snap' the mesh boundary to the surface
geometry
{
DTC-scaled.stl
hull
{
type triSurfaceMesh;
name hull;
file "DTC-scaled.stl";
patchInfo
{

View File

@ -28,10 +28,10 @@ addLayers false;
// - to 'snap' the mesh boundary to the surface
geometry
{
innerCylinder.obj
innerCylinder
{
type triSurfaceMesh;
name innerCylinder;
file "innerCylinder.obj";
regions
{
ascii
@ -40,10 +40,10 @@ geometry
}
}
}
innerCylinderSmall.obj
innerCylinderSmall
{
type triSurfaceMesh;
name innerCylinderSmall;
file "innerCylinderSmall.obj";
regions
{
ascii
@ -52,10 +52,10 @@ geometry
}
}
}
outerCylinder.obj
outerCylinder
{
type triSurfaceMesh;
name outerCylinder;
file "outerCylinder.obj";
regions
{
ascii
@ -64,10 +64,10 @@ geometry
}
}
}
propellerTip.obj.gz
propellerTip
{
type triSurfaceMesh;
name propellerTip;
file "propellerTip.obj";
regions
{
ascii
@ -76,10 +76,10 @@ geometry
}
}
}
propellerStem1.obj
propellerStem1
{
type triSurfaceMesh;
name propellerStem1;
file "propellerStem1.obj";
regions
{
ascii
@ -88,10 +88,10 @@ geometry
}
}
}
propellerStem2.obj
propellerStem2
{
type triSurfaceMesh;
name propellerStem2;
file "propellerStem2.obj";
regions
{
ascii
@ -100,10 +100,10 @@ geometry
}
}
}
propellerStem3.obj
propellerStem3
{
type triSurfaceMesh;
name propellerStem3;
file "propellerStem3.obj";
regions
{
ascii
@ -114,8 +114,6 @@ geometry
}
};
// Settings for the castellatedMesh generation.
castellatedMeshControls
{

View File

@ -29,10 +29,10 @@ addLayers true;
// - to 'snap' the mesh boundary to the surface
geometry
{
bullet.stl
bullet
{
type triSurfaceMesh;
name bullet;
file "bullet.stl";
regions
{