primitiveShapes: Generalised tetrahedron and triangle cutting. Cuts are
now possible with level-sets as well as planes. Removed tetPoints class as this wasn't really used anywhere except for the old tet-cutting routines. Restored tetPointRef.H to be consistent with other primitive shapes. Re-wrote tet-overlap mapping in terms of the new cutting.
This commit is contained in:
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2011-2017 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -35,7 +35,7 @@ Description
|
||||
#include "polyMesh.H"
|
||||
#include "ListOps.H"
|
||||
#include "face.H"
|
||||
#include "tetrahedron.H"
|
||||
#include "tetPointRef.H"
|
||||
#include "triFaceList.H"
|
||||
#include "OFstream.H"
|
||||
#include "meshTools.H"
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2012-2015 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2012-2017 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -29,9 +29,10 @@ Description
|
||||
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#include "tetrahedron.H"
|
||||
#include "tetPointRef.H"
|
||||
#include "OFstream.H"
|
||||
#include "meshTools.H"
|
||||
#include "cut.H"
|
||||
|
||||
using namespace Foam;
|
||||
|
||||
@ -41,7 +42,7 @@ void writeOBJ
|
||||
(
|
||||
Ostream& os,
|
||||
label& vertI,
|
||||
const tetPoints& tet
|
||||
const FixedList<point, 4>& tet
|
||||
)
|
||||
{
|
||||
forAll(tet, fp)
|
||||
@ -58,105 +59,126 @@ void writeOBJ
|
||||
}
|
||||
|
||||
|
||||
tetPointRef makeTetPointRef(const FixedList<point, 4>& p)
|
||||
{
|
||||
return tetPointRef(p[0], p[1], p[2], p[3]);
|
||||
}
|
||||
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
tetPoints A
|
||||
(
|
||||
// Tets to test
|
||||
FixedList<point, 4> tetA
|
||||
({
|
||||
point(0, 0, 0),
|
||||
point(1, 0, 0),
|
||||
point(1, 1, 0),
|
||||
point(1, 1, 1)
|
||||
);
|
||||
const tetPointRef tetA = A.tet();
|
||||
|
||||
tetPoints B
|
||||
(
|
||||
});
|
||||
FixedList<point, 4> tetB
|
||||
({
|
||||
point(0.1, 0.1, 0.1),
|
||||
point(1.1, 0.1, 0.1),
|
||||
point(1.1, 1.1, 0.1),
|
||||
point(1.1, 1.1, 1.1)
|
||||
);
|
||||
const tetPointRef tetB = B.tet();
|
||||
});
|
||||
|
||||
|
||||
tetPointRef::tetIntersectionList insideTets;
|
||||
label nInside = 0;
|
||||
tetPointRef::tetIntersectionList outsideTets;
|
||||
label nOutside = 0;
|
||||
// Do intersection
|
||||
typedef DynamicList<FixedList<point, 4>> tetList;
|
||||
tetList tetsIn1, tetsIn2, tetsOut;
|
||||
cut::appendOp<tetList> tetOpIn1(tetsIn1);
|
||||
cut::appendOp<tetList> tetOpIn2(tetsIn2);
|
||||
cut::appendOp<tetList> tetOpOut(tetsOut);
|
||||
|
||||
tetA.tetOverlap
|
||||
(
|
||||
tetB,
|
||||
insideTets,
|
||||
nInside,
|
||||
outsideTets,
|
||||
nOutside
|
||||
);
|
||||
const plane p0(tetB[1], tetB[3], tetB[2]);
|
||||
tetsIn1.clear();
|
||||
tetCut(tetA, p0, tetOpIn1, tetOpOut);
|
||||
|
||||
const plane p1(tetB[0], tetB[2], tetB[3]);
|
||||
tetsIn2.clear();
|
||||
forAll(tetsIn1, i)
|
||||
{
|
||||
tetCut(tetsIn1[i], p1, tetOpIn2, tetOpOut);
|
||||
}
|
||||
|
||||
const plane p2(tetB[0], tetB[3], tetB[1]);
|
||||
tetsIn1.clear();
|
||||
forAll(tetsIn2, i)
|
||||
{
|
||||
tetCut(tetsIn2[i], p2, tetOpIn1, tetOpOut);
|
||||
}
|
||||
|
||||
const plane p3(tetB[0], tetB[1], tetB[2]);
|
||||
tetsIn2.clear();
|
||||
forAll(tetsIn1, i)
|
||||
{
|
||||
tetCut(tetsIn1[i], p3, tetOpIn2, tetOpOut);
|
||||
}
|
||||
|
||||
const tetList& tetsIn = tetsIn2;
|
||||
|
||||
|
||||
// Dump to file
|
||||
// ~~~~~~~~~~~~
|
||||
|
||||
{
|
||||
OFstream str("tetA.obj");
|
||||
OFstream str("A.obj");
|
||||
Info<< "Writing A to " << str.name() << endl;
|
||||
label vertI = 0;
|
||||
writeOBJ(str, vertI, A);
|
||||
writeOBJ(str, vertI, tetA);
|
||||
}
|
||||
{
|
||||
OFstream str("tetB.obj");
|
||||
OFstream str("B.obj");
|
||||
Info<< "Writing B to " << str.name() << endl;
|
||||
label vertI = 0;
|
||||
writeOBJ(str, vertI, B);
|
||||
writeOBJ(str, vertI, tetB);
|
||||
}
|
||||
{
|
||||
OFstream str("inside.obj");
|
||||
Info<< "Writing parts of A inside B to " << str.name() << endl;
|
||||
OFstream str("AInB.obj");
|
||||
Info<< "Writing parts of B inside A to " << str.name() << endl;
|
||||
label vertI = 0;
|
||||
for (label i = 0; i < nInside; ++i)
|
||||
forAll(tetsIn, i)
|
||||
{
|
||||
writeOBJ(str, vertI, insideTets[i]);
|
||||
writeOBJ(str, vertI, tetsIn[i]);
|
||||
}
|
||||
}
|
||||
{
|
||||
OFstream str("outside.obj");
|
||||
Info<< "Writing parts of A outside B to " << str.name() << endl;
|
||||
OFstream str("AOutB.obj");
|
||||
Info<< "Writing parts of B inside A to " << str.name() << endl;
|
||||
label vertI = 0;
|
||||
for (label i = 0; i < nOutside; ++i)
|
||||
forAll(tetsOut, i)
|
||||
{
|
||||
writeOBJ(str, vertI, outsideTets[i]);
|
||||
writeOBJ(str, vertI, tetsOut[i]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Check
|
||||
// ~~~~~
|
||||
// Check the volumes
|
||||
Info<< "Vol A: " << makeTetPointRef(tetA).mag() << endl;
|
||||
|
||||
Info<< "Vol A:" << tetA.mag() << endl;
|
||||
|
||||
scalar volInside = 0;
|
||||
for (label i = 0; i < nInside; ++i)
|
||||
scalar volIn = 0;
|
||||
forAll(tetsIn, i)
|
||||
{
|
||||
volInside += insideTets[i].tet().mag();
|
||||
volIn += makeTetPointRef(tetsIn[i]).mag();
|
||||
}
|
||||
Info<< "Vol A inside B:" << volInside << endl;
|
||||
Info<< "Vol A inside B: " << volIn << endl;
|
||||
|
||||
scalar volOutside = 0;
|
||||
for (label i = 0; i < nOutside; ++i)
|
||||
scalar volOut = 0;
|
||||
forAll(tetsOut, i)
|
||||
{
|
||||
volOutside += outsideTets[i].tet().mag();
|
||||
volOut += makeTetPointRef(tetsOut[i]).mag();
|
||||
}
|
||||
Info<< "Vol A outside B:" << volOutside << endl;
|
||||
Info<< "Vol A outside B: " << volOut << endl;
|
||||
|
||||
Info<< "Sum inside and outside:" << volInside+volOutside << endl;
|
||||
Info<< "Sum inside and outside: " << volIn + volOut << endl;
|
||||
|
||||
if (mag(volInside+volOutside-tetA.mag()) > SMALL)
|
||||
if (mag(volIn + volOut - makeTetPointRef(tetA).mag()) > SMALL)
|
||||
{
|
||||
FatalErrorInFunction
|
||||
<< "Tet volumes do not sum up to input tet."
|
||||
<< exit(FatalError);
|
||||
}
|
||||
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2012-2016 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2012-2017 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -28,7 +28,7 @@ License
|
||||
#include "pointIOField.H"
|
||||
#include "scalarIOField.H"
|
||||
#include "triadIOField.H"
|
||||
#include "tetrahedron.H"
|
||||
#include "tetPointRef.H"
|
||||
#include "plane.H"
|
||||
#include "transform.H"
|
||||
#include "meshTools.H"
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2012-2016 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2012-2017 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -25,7 +25,7 @@ License
|
||||
|
||||
#include "fileControl.H"
|
||||
#include "addToRunTimeSelectionTable.H"
|
||||
#include "tetrahedron.H"
|
||||
#include "tetPointRef.H"
|
||||
#include "scalarList.H"
|
||||
#include "vectorTools.H"
|
||||
#include "pointIOField.H"
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2012-2016 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2012-2017 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -28,7 +28,7 @@ License
|
||||
#include "cellSizeFunction.H"
|
||||
#include "triSurfaceMesh.H"
|
||||
#include "searchableBox.H"
|
||||
#include "tetrahedron.H"
|
||||
#include "tetPointRef.H"
|
||||
#include "vectorTools.H"
|
||||
#include "quaternion.H"
|
||||
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2012-2016 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2012-2017 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -24,7 +24,7 @@ License
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#include "plane.H"
|
||||
#include "tetrahedron.H"
|
||||
#include "tetPointRef.H"
|
||||
#include "pointConversion.H"
|
||||
#include "CGALTriangulation3DKernel.H"
|
||||
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2011-2017 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -43,7 +43,7 @@ SourceFiles
|
||||
#include "triFace.H"
|
||||
#include "edge.H"
|
||||
#include "pointField.H"
|
||||
#include "tetrahedron.H"
|
||||
#include "tetPointRef.H"
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2011-2017 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -42,7 +42,7 @@ SourceFiles
|
||||
#include "polyMesh.H"
|
||||
#include "coupledPolyPatch.H"
|
||||
#include "syncTools.H"
|
||||
#include "tetrahedron.H"
|
||||
#include "tetPointRef.H"
|
||||
#include "tetIndices.H"
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2011-2017 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -56,7 +56,7 @@ SourceFiles
|
||||
#define tetIndices_H
|
||||
|
||||
#include "label.H"
|
||||
#include "tetrahedron.H"
|
||||
#include "tetPointRef.H"
|
||||
#include "triPointRef.H"
|
||||
#include "polyMesh.H"
|
||||
#include "triFace.H"
|
||||
|
||||
539
src/OpenFOAM/meshes/primitiveShapes/cut/cut.H
Normal file
539
src/OpenFOAM/meshes/primitiveShapes/cut/cut.H
Normal file
@ -0,0 +1,539 @@
|
||||
/*---------------------------------------------------------------------------*\
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2017 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
This file is part of OpenFOAM.
|
||||
|
||||
OpenFOAM is free software: you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Description:
|
||||
Functions which cut triangles and tetrahedra. Generic operations are
|
||||
applied to each half of a cut.
|
||||
|
||||
SourceFiles:
|
||||
cutI.H
|
||||
cutTemplates.C
|
||||
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef cut_H
|
||||
#define cut_H
|
||||
|
||||
#include "FixedList.H"
|
||||
#include "nil.H"
|
||||
#include "plane.H"
|
||||
#include "tetPointRef.H"
|
||||
#include "triPointRef.H"
|
||||
#include "zero.H"
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
namespace Foam
|
||||
{
|
||||
namespace cut
|
||||
{
|
||||
|
||||
/*---------------------------------------------------------------------------*\
|
||||
Class uniformOp Declaration
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
template<class Type>
|
||||
class uniformOp
|
||||
{
|
||||
private:
|
||||
|
||||
//- Data
|
||||
Type data_;
|
||||
|
||||
|
||||
public:
|
||||
|
||||
// Constructors
|
||||
|
||||
//- Construct null
|
||||
uniformOp()
|
||||
{}
|
||||
|
||||
//- Construct from data
|
||||
uniformOp(Type data)
|
||||
:
|
||||
data_(data)
|
||||
{}
|
||||
|
||||
|
||||
// Member functions
|
||||
|
||||
//- Access the data
|
||||
Type data() const
|
||||
{
|
||||
return data_;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
/*---------------------------------------------------------------------------*\
|
||||
Class noOp Declaration
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
class noOp
|
||||
:
|
||||
public uniformOp<nil>
|
||||
{
|
||||
public:
|
||||
|
||||
// Typedefs
|
||||
|
||||
//- Result type
|
||||
typedef zero result;
|
||||
|
||||
|
||||
// Constructors
|
||||
|
||||
//- Construct null
|
||||
noOp()
|
||||
{}
|
||||
|
||||
//- Construct from base
|
||||
noOp(const uniformOp<nil>& op)
|
||||
:
|
||||
uniformOp<nil>(op)
|
||||
{}
|
||||
|
||||
|
||||
// Member operators
|
||||
|
||||
//- Operate on nothing
|
||||
result operator()() const
|
||||
{
|
||||
return result();
|
||||
}
|
||||
|
||||
//- Operate on a triangle or tetrahedron
|
||||
template<unsigned Size>
|
||||
result operator()(const FixedList<point, Size>& p) const
|
||||
{
|
||||
return result();
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
/*---------------------------------------------------------------------------*\
|
||||
Class areaOp Declaration
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
class areaOp
|
||||
:
|
||||
public uniformOp<nil>
|
||||
{
|
||||
public:
|
||||
|
||||
// Typedefs
|
||||
|
||||
//- Result type
|
||||
typedef vector result;
|
||||
|
||||
|
||||
// Constructors
|
||||
|
||||
//- Construct null
|
||||
areaOp()
|
||||
{}
|
||||
|
||||
//- Construct from base
|
||||
areaOp(const uniformOp<nil>& op)
|
||||
:
|
||||
uniformOp<nil>(op)
|
||||
{}
|
||||
|
||||
|
||||
// Member operators
|
||||
|
||||
//- Operate on nothing
|
||||
result operator()() const
|
||||
{
|
||||
return vector::zero;
|
||||
}
|
||||
|
||||
//- Operate on a triangle
|
||||
result operator()(const FixedList<point, 3>& p) const
|
||||
{
|
||||
return result(triPointRef(p[0], p[1], p[2]).normal());
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
/*---------------------------------------------------------------------------*\
|
||||
Class volumeOp Declaration
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
class volumeOp
|
||||
:
|
||||
public uniformOp<nil>
|
||||
{
|
||||
public:
|
||||
|
||||
// Typedefs
|
||||
|
||||
//- Result type
|
||||
typedef scalar result;
|
||||
|
||||
|
||||
// Constructors
|
||||
|
||||
//- Construct null
|
||||
volumeOp()
|
||||
{}
|
||||
|
||||
//- Construct from base
|
||||
volumeOp(const uniformOp<nil>& op)
|
||||
:
|
||||
uniformOp<nil>(op)
|
||||
{}
|
||||
|
||||
|
||||
// Member operators
|
||||
|
||||
//- Operate on nothing
|
||||
result operator()() const
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
//- Operate on a tetrahedron
|
||||
result operator()(const FixedList<point, 4>& p) const
|
||||
{
|
||||
return result(tetPointRef(p[0], p[1], p[2], p[3]).mag());
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
/*---------------------------------------------------------------------------*\
|
||||
Class areaIntegrateOp Declaration
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
template<class Type>
|
||||
class areaIntegrateOp
|
||||
:
|
||||
public FixedList<Type, 3>
|
||||
{
|
||||
public:
|
||||
|
||||
// Typedefs
|
||||
|
||||
//- Result type
|
||||
typedef typename outerProduct<Type, vector>::type result;
|
||||
|
||||
|
||||
// Constructors
|
||||
|
||||
//- Construct from base
|
||||
areaIntegrateOp(const FixedList<Type, 3>& x)
|
||||
:
|
||||
FixedList<Type, 3>(x)
|
||||
{}
|
||||
|
||||
|
||||
// Member operators
|
||||
|
||||
//- Operate on nothing
|
||||
result operator()() const
|
||||
{
|
||||
return pTraits<result>::zero;
|
||||
}
|
||||
|
||||
//- Operate on a triangle
|
||||
result operator()(const FixedList<point, 3>& p) const
|
||||
{
|
||||
const FixedList<Type, 3>& x = *this;
|
||||
return result(areaOp()(p)*(x[0] + x[1] + x[2])/3);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
/*---------------------------------------------------------------------------*\
|
||||
Class volumeIntegrateOp Declaration
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
template<class Type>
|
||||
class volumeIntegrateOp
|
||||
:
|
||||
public FixedList<Type, 4>
|
||||
{
|
||||
public:
|
||||
|
||||
// Typedefs
|
||||
|
||||
//- Result type
|
||||
typedef Type result;
|
||||
|
||||
|
||||
// Constructors
|
||||
|
||||
//- Construct from base
|
||||
volumeIntegrateOp(const FixedList<Type, 4>& x)
|
||||
:
|
||||
FixedList<Type, 4>(x)
|
||||
{}
|
||||
|
||||
|
||||
// Member operators
|
||||
|
||||
//- Operate on nothing
|
||||
result operator()() const
|
||||
{
|
||||
return pTraits<result>::zero;
|
||||
}
|
||||
|
||||
//- Operate on a tetrahedron
|
||||
result operator()(const FixedList<point, 4>& p) const
|
||||
{
|
||||
const FixedList<Type, 4>& x = *this;
|
||||
return result(volumeOp()(p)*(x[0] + x[1] + x[2] + x[3])/4);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
/*---------------------------------------------------------------------------*\
|
||||
Class listOp Declaration
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
template<unsigned Size>
|
||||
class listOp
|
||||
:
|
||||
public uniformOp<nil>
|
||||
{
|
||||
public:
|
||||
|
||||
// Classes
|
||||
|
||||
//- Result class
|
||||
class result
|
||||
:
|
||||
public DynamicList<FixedList<point, Size>>
|
||||
{
|
||||
public:
|
||||
|
||||
// Constructors
|
||||
|
||||
//- Construct from a single element
|
||||
result(const FixedList<point, Size>& x)
|
||||
:
|
||||
DynamicList<FixedList<point, Size>>(1, x)
|
||||
{}
|
||||
|
||||
|
||||
// Member operators
|
||||
|
||||
//- Add together two lists
|
||||
result operator+(const result& x) const
|
||||
{
|
||||
result r(*this);
|
||||
r.append(x);
|
||||
return r;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
// Constructors
|
||||
|
||||
//- Construct null
|
||||
listOp()
|
||||
{}
|
||||
|
||||
//- Construct from base
|
||||
listOp(const uniformOp<nil>& op)
|
||||
:
|
||||
uniformOp<nil>(op)
|
||||
{}
|
||||
|
||||
|
||||
// Member operators
|
||||
|
||||
//- Operate on nothing
|
||||
result operator()() const
|
||||
{
|
||||
return result();
|
||||
}
|
||||
|
||||
//- Operate on a triangle or tetrahedron
|
||||
result operator()(const FixedList<point, Size>& p) const
|
||||
{
|
||||
return result(p);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
typedef listOp<3> listTriOp;
|
||||
|
||||
|
||||
typedef listOp<4> listTetOp;
|
||||
|
||||
|
||||
/*---------------------------------------------------------------------------*\
|
||||
Class appendOp Declaration
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
template<class Container>
|
||||
class appendOp
|
||||
:
|
||||
public uniformOp<Container&>
|
||||
{
|
||||
public:
|
||||
|
||||
// Typedefs
|
||||
|
||||
//- Result type
|
||||
typedef zero result;
|
||||
|
||||
|
||||
// Constructors
|
||||
|
||||
//- Construct from a container reference
|
||||
appendOp(Container& x)
|
||||
:
|
||||
uniformOp<Container&>(x)
|
||||
{}
|
||||
|
||||
//- Construct from base
|
||||
appendOp(const uniformOp<Container&>& op)
|
||||
:
|
||||
uniformOp<Container&>(op)
|
||||
{}
|
||||
|
||||
|
||||
// Member operators
|
||||
|
||||
//- Operate on nothing
|
||||
result operator()() const
|
||||
{
|
||||
return result();
|
||||
}
|
||||
|
||||
//- Operate on a triangle or tetrahedron
|
||||
template<unsigned Size>
|
||||
result operator()(const FixedList<point, Size>& p) const
|
||||
{
|
||||
this->data().append(p);
|
||||
return result();
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
//- Trait to determine the result of the addition of two operations
|
||||
template<class AheadOp, class BehindOp>
|
||||
class opAddResult;
|
||||
|
||||
template<class Op>
|
||||
class opAddResult<Op, Op>
|
||||
{
|
||||
public:
|
||||
|
||||
typedef typename Op::result type;
|
||||
};
|
||||
|
||||
template<>
|
||||
class opAddResult<noOp, noOp>
|
||||
{
|
||||
public:
|
||||
|
||||
typedef typename noOp::result type;
|
||||
};
|
||||
|
||||
template<class Op>
|
||||
class opAddResult<noOp, Op>
|
||||
{
|
||||
public:
|
||||
|
||||
typedef typename Op::result type;
|
||||
};
|
||||
|
||||
template<class Op>
|
||||
class opAddResult<Op, noOp>
|
||||
{
|
||||
public:
|
||||
|
||||
typedef typename Op::result type;
|
||||
};
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
} // End namespace cut
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
//- Cut a triangle along the zero plane defined by the given levels. Templated
|
||||
// on aboveOp and belowOp; the operations applied to the regions on either side
|
||||
// of the cut.
|
||||
template<class AboveOp, class BelowOp>
|
||||
typename cut::opAddResult<AboveOp, BelowOp>::type triCut
|
||||
(
|
||||
const FixedList<point, 3>& tri,
|
||||
const FixedList<scalar, 3>& level,
|
||||
const AboveOp& aboveOp,
|
||||
const BelowOp& belowOp
|
||||
);
|
||||
|
||||
//- As above, but with a plane specifying the location of the cut
|
||||
template<class AboveOp, class BelowOp>
|
||||
typename cut::opAddResult<AboveOp, BelowOp>::type triCut
|
||||
(
|
||||
const FixedList<point, 3>& tri,
|
||||
const plane& s,
|
||||
const AboveOp& aboveOp,
|
||||
const BelowOp& belowOp
|
||||
);
|
||||
|
||||
//- As triCut, but for a tetrahedron.
|
||||
template<class AboveOp, class BelowOp>
|
||||
typename cut::opAddResult<AboveOp, BelowOp>::type tetCut
|
||||
(
|
||||
const FixedList<point, 4>& tet,
|
||||
const FixedList<scalar, 4>& level,
|
||||
const AboveOp& aboveOp,
|
||||
const BelowOp& belowOp
|
||||
);
|
||||
|
||||
//- As above, but with a plane specifying the location of the cut
|
||||
template<class AboveOp, class BelowOp>
|
||||
typename cut::opAddResult<AboveOp, BelowOp>::type tetCut
|
||||
(
|
||||
const FixedList<point, 4>& tet,
|
||||
const plane& s,
|
||||
const AboveOp& aboveOp,
|
||||
const BelowOp& belowOp
|
||||
);
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
} // End namespace Foam
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
#include "cutI.H"
|
||||
|
||||
#ifdef NoRepository
|
||||
#include "cutTemplates.C"
|
||||
#endif
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
#endif
|
||||
|
||||
// ************************************************************************* //
|
||||
400
src/OpenFOAM/meshes/primitiveShapes/cut/cutI.H
Normal file
400
src/OpenFOAM/meshes/primitiveShapes/cut/cutI.H
Normal file
@ -0,0 +1,400 @@
|
||||
/*---------------------------------------------------------------------------*\
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2017 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
This file is part of OpenFOAM.
|
||||
|
||||
OpenFOAM is free software: you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#include "cut.H"
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
namespace Foam
|
||||
{
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
//- Modify a uniform operation for reordering a tri (does nothing)
|
||||
template<class Type>
|
||||
inline const cut::uniformOp<Type>& triReorder
|
||||
(
|
||||
const cut::uniformOp<Type>& x,
|
||||
const FixedList<label, 3>&
|
||||
)
|
||||
{
|
||||
return x;
|
||||
}
|
||||
|
||||
|
||||
//- Modify a uniform operation for cutting a tri from a tri (does nothing)
|
||||
template<class Type>
|
||||
inline const cut::uniformOp<Type>& triCutTri
|
||||
(
|
||||
const cut::uniformOp<Type>& x,
|
||||
const Pair<scalar>&
|
||||
)
|
||||
{
|
||||
return x;
|
||||
}
|
||||
|
||||
|
||||
//- Modify a uniform operation for cutting a quad from a tri (does nothing)
|
||||
template<class Type>
|
||||
inline const cut::uniformOp<Type>& triCutQuad
|
||||
(
|
||||
const cut::uniformOp<Type>& x,
|
||||
const Pair<scalar>&
|
||||
)
|
||||
{
|
||||
return x;
|
||||
}
|
||||
|
||||
|
||||
//- Modify a uniform operation for reordering a tet (does nothing)
|
||||
template<class Type>
|
||||
inline const cut::uniformOp<Type>& tetReorder
|
||||
(
|
||||
const cut::uniformOp<Type>& x,
|
||||
const FixedList<label, 4>&
|
||||
)
|
||||
{
|
||||
return x;
|
||||
}
|
||||
|
||||
|
||||
//- Modify a uniform operation for cutting a tet from a tet (does nothing)
|
||||
template<class Type>
|
||||
inline const cut::uniformOp<Type>& tetCutTet
|
||||
(
|
||||
const cut::uniformOp<Type>& x,
|
||||
const FixedList<scalar, 3>&
|
||||
)
|
||||
{
|
||||
return x;
|
||||
}
|
||||
|
||||
|
||||
//- Modify a uniform operation for cutting prism0 from a tet (does nothing)
|
||||
template<class Type>
|
||||
inline const cut::uniformOp<Type>& tetCutPrism0
|
||||
(
|
||||
const cut::uniformOp<Type>& x,
|
||||
const FixedList<scalar, 3>&
|
||||
)
|
||||
{
|
||||
return x;
|
||||
}
|
||||
|
||||
|
||||
//- Modify a uniform operation for cutting prism01 from a tet (does nothing)
|
||||
template<class Type>
|
||||
inline const cut::uniformOp<Type>& tetCutPrism01
|
||||
(
|
||||
const cut::uniformOp<Type>& x,
|
||||
const FixedList<scalar, 4>&
|
||||
)
|
||||
{
|
||||
return x;
|
||||
}
|
||||
|
||||
|
||||
//- Modify a uniform operation for cutting prism23 from a tet (does nothing)
|
||||
template<class Type>
|
||||
inline const cut::uniformOp<Type>& tetCutPrism23
|
||||
(
|
||||
const cut::uniformOp<Type>& x,
|
||||
const FixedList<scalar, 4>&
|
||||
)
|
||||
{
|
||||
return x;
|
||||
}
|
||||
|
||||
|
||||
//- Modify a fixed list for reordering a tri (does nothing)
|
||||
template<class Type, unsigned Size>
|
||||
inline FixedList<Type, 3> triReorder
|
||||
(
|
||||
const FixedList<Type, Size>& x,
|
||||
const FixedList<label, 3>& indices
|
||||
)
|
||||
{
|
||||
FixedList<Type, 3> result;
|
||||
for (unsigned i = 0; i < 3; ++ i)
|
||||
{
|
||||
result[i] = x[indices[i]];
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
//- Modify a list for cutting a tri from a tri
|
||||
template<class Type>
|
||||
inline FixedList<Type, 3> triCutTri
|
||||
(
|
||||
const FixedList<Type, 3>& x,
|
||||
const Pair<scalar>& f
|
||||
)
|
||||
{
|
||||
FixedList<Type, 3> result;
|
||||
result[0] = x[0];
|
||||
for (label i = 0; i < 2; ++ i)
|
||||
{
|
||||
result[i+1] = x[0] + f[i]*(x[i+1] - x[0]);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
//- Modify a list for cutting a quad from a tri
|
||||
template<class Type>
|
||||
inline FixedList<Type, 4> triCutQuad
|
||||
(
|
||||
const FixedList<Type, 3>& x,
|
||||
const Pair<scalar>& f
|
||||
)
|
||||
{
|
||||
FixedList<Type, 4> result;
|
||||
for (label i = 0; i < 2; ++ i)
|
||||
{
|
||||
result[i] = x[i+1];
|
||||
result[3-i] = x[0] + f[i]*(x[i+1] - x[0]);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
//- Modify a fixed list for reordering a tet (does nothing)
|
||||
template<class Type, unsigned Size>
|
||||
inline FixedList<Type, 4> tetReorder
|
||||
(
|
||||
const FixedList<Type, Size>& x,
|
||||
const FixedList<label, 4>& indices
|
||||
)
|
||||
{
|
||||
FixedList<Type, 4> result;
|
||||
for (unsigned i = 0; i < 4; ++ i)
|
||||
{
|
||||
result[i] = x[indices[i]];
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
//- Modify a list for cutting a tet from a tet
|
||||
template<class Type>
|
||||
inline FixedList<Type, 4> tetCutTet
|
||||
(
|
||||
const FixedList<Type, 4>& x,
|
||||
const FixedList<scalar, 3>& f
|
||||
)
|
||||
{
|
||||
FixedList<Type, 4> result;
|
||||
result[0] = x[0];
|
||||
for (label i = 0; i < 3; ++ i)
|
||||
{
|
||||
result[i+1] = x[0] + f[i]*(x[i+1] - x[0]);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
//- Modify a list for cutting prism0 from a tet
|
||||
template<class Type>
|
||||
inline FixedList<Type, 6> tetCutPrism0
|
||||
(
|
||||
const FixedList<Type, 4>& x,
|
||||
const FixedList<scalar, 3>& f
|
||||
)
|
||||
{
|
||||
FixedList<Type, 6> result;
|
||||
for (label i = 0; i < 3; ++ i)
|
||||
{
|
||||
result[i] = x[0] + f[i]*(x[i+1] - x[0]);
|
||||
result[i+3] = x[i+1];
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
//- Modify a list for cutting prism01 from a tet
|
||||
template<class Type>
|
||||
inline FixedList<Type, 6> tetCutPrism01
|
||||
(
|
||||
const FixedList<Type, 4>& x,
|
||||
const FixedList<scalar, 4>& f
|
||||
)
|
||||
{
|
||||
FixedList<Type, 6> result;
|
||||
for (label i = 0; i < 2; ++ i)
|
||||
{
|
||||
result[3*i] = x[i];
|
||||
for (label j = 0; j < 2; ++ j)
|
||||
{
|
||||
result[3*i+j+1] = x[i] + f[2*i+j]*(x[j+2] - x[i]);
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
//- Modify a list for cutting prism23 from a tet
|
||||
template<class Type>
|
||||
inline FixedList<Type, 6> tetCutPrism23
|
||||
(
|
||||
const FixedList<Type, 4>& x,
|
||||
const FixedList<scalar, 4>& f
|
||||
)
|
||||
{
|
||||
FixedList<Type, 6> result = tetCutPrism01(x, f);
|
||||
result[0] = x[2];
|
||||
result[3] = x[3];
|
||||
Swap(result[2], result[4]);
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
//- Cut a tri from a tri and apply an operation to the result. The cut is made
|
||||
// along the two edges connected to vertex 0, and the cut locations are given
|
||||
// as factors along these edges. The result is the side connected to vertex 0.
|
||||
template<class Op>
|
||||
inline typename Op::result triCutTri
|
||||
(
|
||||
const Op& op,
|
||||
const FixedList<point, 3>& p,
|
||||
const Pair<scalar>& f
|
||||
)
|
||||
{
|
||||
return Op(triCutTri(op, f))(triCutTri(p, f));
|
||||
}
|
||||
|
||||
|
||||
//- Apply an operation to a quad. Splits the quad into two tris.
|
||||
template<class Op, class OpData>
|
||||
inline typename Op::result quadOp
|
||||
(
|
||||
const OpData& opData,
|
||||
const FixedList<point, 4>& p
|
||||
)
|
||||
{
|
||||
static const FixedList<FixedList<label, 3>, 2> i =
|
||||
{{0, 1, 2}, {0, 2, 3}};
|
||||
return
|
||||
Op(triReorder(opData, i[0]))(triReorder(p, i[0]))
|
||||
+ Op(triReorder(opData, i[1]))(triReorder(p, i[1]));
|
||||
}
|
||||
|
||||
|
||||
//- Cut a quad from a tri and apply an operation to the result. The cuts are
|
||||
// the same as for triCutTri. The result is the side connected to vertices 1
|
||||
// and 2.
|
||||
template<class Op>
|
||||
inline typename Op::result triCutQuad
|
||||
(
|
||||
const Op& op,
|
||||
const FixedList<point, 3>& p,
|
||||
const FixedList<scalar, 2>& f
|
||||
)
|
||||
{
|
||||
return quadOp<Op>(triCutQuad(op, f), triCutQuad(p, f));
|
||||
}
|
||||
|
||||
|
||||
//- Cut a tet from a tet and apply an operation to the result. The cut is made
|
||||
// along the three edges connected to vertex 0, and the cut locations are given
|
||||
// as factors along these edges. The result is the side connected to vertex 0.
|
||||
template<class Op>
|
||||
inline typename Op::result tetCutTet
|
||||
(
|
||||
const Op& op,
|
||||
const FixedList<point, 4>& p,
|
||||
const FixedList<scalar, 3>& f
|
||||
)
|
||||
{
|
||||
return Op(tetCutTet(op, f))(tetCutTet(p, f));
|
||||
}
|
||||
|
||||
|
||||
//- Apply an operation to a prism. Splits the prism into three tets.
|
||||
template<class Op, class OpData>
|
||||
inline typename Op::result prismOp
|
||||
(
|
||||
const OpData& opData,
|
||||
const FixedList<point, 6>& p
|
||||
)
|
||||
{
|
||||
static const FixedList<FixedList<label, 4>, 3> i =
|
||||
{{0, 1, 2, 4}, {0, 2, 5, 4}, {0, 4, 5, 3}};
|
||||
return
|
||||
Op(tetReorder(opData, i[0]))(tetReorder(p, i[0]))
|
||||
+ Op(tetReorder(opData, i[1]))(tetReorder(p, i[1]))
|
||||
+ Op(tetReorder(opData, i[2]))(tetReorder(p, i[2]));
|
||||
}
|
||||
|
||||
|
||||
//- Cut a prism from a tet and apply an operation to the result. The cuts are
|
||||
// the same as for tetCutTet. The result is the side connected to vertices 1,
|
||||
// 2 and 3.
|
||||
template<class Op>
|
||||
inline typename Op::result tetCutPrism0
|
||||
(
|
||||
const Op& op,
|
||||
const FixedList<point, 4>& p,
|
||||
const FixedList<scalar, 3>& f
|
||||
)
|
||||
{
|
||||
return prismOp<Op>(tetCutPrism0(op, f), tetCutPrism0(p, f));
|
||||
}
|
||||
|
||||
|
||||
//- Cut a prism from a tet and apply an operation to the result. The cut is made
|
||||
// along four edges, not edges 01 or 23, and the cut locations are given as
|
||||
// factors along these edges. The result is the side connected to edge 01.
|
||||
template<class Op>
|
||||
inline typename Op::result tetCutPrism01
|
||||
(
|
||||
const Op& op,
|
||||
const FixedList<point, 4>& p,
|
||||
const FixedList<scalar, 4>& f
|
||||
)
|
||||
{
|
||||
return prismOp<Op>(tetCutPrism01(op, f), tetCutPrism01(p, f));
|
||||
}
|
||||
|
||||
|
||||
//- Cut a prism from a tet and apply an operation to the result. The cuts are
|
||||
// the same as for tetCutPrism01. The result is the side connected to edge 23.
|
||||
template<class Op>
|
||||
inline typename Op::result tetCutPrism23
|
||||
(
|
||||
const Op& op,
|
||||
const FixedList<point, 4>& p,
|
||||
const FixedList<scalar, 4>& f
|
||||
)
|
||||
{
|
||||
return prismOp<Op>(tetCutPrism23(op, f), tetCutPrism23(p, f));
|
||||
}
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
} // End namespace Foam
|
||||
|
||||
// ************************************************************************* //
|
||||
263
src/OpenFOAM/meshes/primitiveShapes/cut/cutTemplates.C
Normal file
263
src/OpenFOAM/meshes/primitiveShapes/cut/cutTemplates.C
Normal file
@ -0,0 +1,263 @@
|
||||
/*---------------------------------------------------------------------------*\
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2017 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
This file is part of OpenFOAM.
|
||||
|
||||
OpenFOAM is free software: you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#include "cut.H"
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
template<class AboveOp, class BelowOp>
|
||||
typename Foam::cut::opAddResult<AboveOp, BelowOp>::type Foam::triCut
|
||||
(
|
||||
const FixedList<point, 3>& tri,
|
||||
const FixedList<scalar, 3>& level,
|
||||
const AboveOp& aboveOp,
|
||||
const BelowOp& belowOp
|
||||
)
|
||||
{
|
||||
// If everything is positive or negative, then process the triangle as a
|
||||
// whole, and do a quick return
|
||||
if (level[0] >= 0 && level[1] >= 0 && level[2] >= 0)
|
||||
{
|
||||
return aboveOp(tri) + belowOp();
|
||||
}
|
||||
if (level[0] <= 0 && level[1] <= 0 && level[2] <= 0)
|
||||
{
|
||||
return aboveOp() + belowOp(tri);
|
||||
}
|
||||
|
||||
// There will be just one edge without a sign change. Find it, and put it
|
||||
// opposite the first vertex. This may change the sign of the tri.
|
||||
FixedList<label, 3> indices({0, 1, 2});
|
||||
label i;
|
||||
for (i = 0; i < 3; ++ i)
|
||||
{
|
||||
if (level[(i + 1)%3]*level[(i + 2)%3] >= 0)
|
||||
{
|
||||
Swap(indices[0], indices[i]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (i == 3)
|
||||
{
|
||||
FatalErrorInFunction
|
||||
<< "The number of tri vertices above the level set should always "
|
||||
<< "be 1" << exit(FatalError);
|
||||
}
|
||||
|
||||
// Correct the sign
|
||||
if (indices[0] != 0)
|
||||
{
|
||||
Swap(indices[1], indices[2]);
|
||||
}
|
||||
|
||||
// Permute the data
|
||||
const FixedList<point, 3> p = triReorder(tri, indices);
|
||||
const FixedList<scalar, 3> l = triReorder(level, indices);
|
||||
AboveOp a = triReorder(aboveOp, indices);
|
||||
BelowOp b = triReorder(belowOp, indices);
|
||||
|
||||
// Slice off one corner to form a tri and a quad
|
||||
Pair<scalar> f;
|
||||
for (label i = 0; i < 2; ++ i)
|
||||
{
|
||||
f[i] = l[0]/(l[0] - l[i+1]);
|
||||
}
|
||||
if (l[0] > 0)
|
||||
{
|
||||
return triCutTri(a, p, f) + triCutQuad(b, p, f);
|
||||
}
|
||||
else
|
||||
{
|
||||
return triCutQuad(a, p, f) + triCutTri(b, p, f);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
template<class AboveOp, class BelowOp>
|
||||
typename Foam::cut::opAddResult<AboveOp, BelowOp>::type Foam::triCut
|
||||
(
|
||||
const FixedList<point, 3>& tri,
|
||||
const plane& p,
|
||||
const AboveOp& aboveOp,
|
||||
const BelowOp& belowOp
|
||||
)
|
||||
{
|
||||
// Set the level set to the signed distance from the plane
|
||||
FixedList<scalar, 3> level;
|
||||
for (label i = 0; i < 3; ++ i)
|
||||
{
|
||||
level[i] = (tri[i] - p.refPoint()) & p.normal();
|
||||
}
|
||||
|
||||
// Run the level set function
|
||||
return triCut(tri, level, aboveOp, belowOp);
|
||||
}
|
||||
|
||||
|
||||
template<class AboveOp, class BelowOp>
|
||||
typename Foam::cut::opAddResult<AboveOp, BelowOp>::type Foam::tetCut
|
||||
(
|
||||
const FixedList<point, 4>& tet,
|
||||
const FixedList<scalar, 4>& level,
|
||||
const AboveOp& aboveOp,
|
||||
const BelowOp& belowOp
|
||||
)
|
||||
{
|
||||
// Get the min and max over all four vertices and quick return if there is
|
||||
// no change of sign
|
||||
scalar levelMin = VGREAT, levelMax = - VGREAT;
|
||||
for (label i = 0; i < 4; ++ i)
|
||||
{
|
||||
levelMin = min(levelMin, level[i]);
|
||||
levelMax = max(levelMax, level[i]);
|
||||
}
|
||||
if (levelMin >= 0)
|
||||
{
|
||||
return aboveOp(tet) + belowOp();
|
||||
}
|
||||
if (levelMax <= 0)
|
||||
{
|
||||
return aboveOp() + belowOp(tet);
|
||||
}
|
||||
|
||||
// Partition the level so that positive values are at the start. This is
|
||||
// like a single iteration of quick-sort, except that the pivot is a hard-
|
||||
// coded zero, rather than an element of the array. This can change the sign
|
||||
// of the tet.
|
||||
FixedList<label, 4> indices({0, 1, 2, 3});
|
||||
bool signChange = false;
|
||||
label i = 0, j = 3;
|
||||
while (true)
|
||||
{
|
||||
while (i < j && level[indices[i]] > 0)
|
||||
{
|
||||
i ++;
|
||||
}
|
||||
while (j > i && level[indices[j]] <= 0)
|
||||
{
|
||||
j --;
|
||||
}
|
||||
if (i == j)
|
||||
{
|
||||
break;
|
||||
}
|
||||
Swap(indices[i], indices[j]);
|
||||
signChange = !signChange;
|
||||
}
|
||||
|
||||
// The number of vertices above the slice
|
||||
label n = i;
|
||||
|
||||
// If there are more positives than negatives then reverse the order so that
|
||||
// the negatives are at the start
|
||||
if (n > 2)
|
||||
{
|
||||
n = 4 - n;
|
||||
for (label i = 0; i < 2; ++ i)
|
||||
{
|
||||
Swap(indices[i], indices[3-i]);
|
||||
}
|
||||
}
|
||||
|
||||
// Correct the sign
|
||||
if (signChange)
|
||||
{
|
||||
Swap(indices[2], indices[3]);
|
||||
}
|
||||
|
||||
// Permute the data
|
||||
const FixedList<point, 4> p = tetReorder(tet, indices);
|
||||
const FixedList<scalar, 4> l = tetReorder(level, indices);
|
||||
AboveOp a = tetReorder(aboveOp, indices);
|
||||
BelowOp b = tetReorder(belowOp, indices);
|
||||
|
||||
// Calculate the integrals above and below the level set
|
||||
if (n == 1)
|
||||
{
|
||||
// Slice off one corner to form a tet and a prism
|
||||
FixedList<scalar, 3> f;
|
||||
for (label i = 0; i < 3; ++ i)
|
||||
{
|
||||
f[i] = l[0]/(l[0] - l[i+1]);
|
||||
}
|
||||
if (l[0] > 0)
|
||||
{
|
||||
return tetCutTet(a, p, f) + tetCutPrism0(b, p, f);
|
||||
}
|
||||
else
|
||||
{
|
||||
return tetCutPrism0(a, p, f) + tetCutTet(b, p, f);
|
||||
}
|
||||
}
|
||||
else if (n == 2)
|
||||
{
|
||||
// Slice off two corners to form two prisms
|
||||
FixedList<scalar, 4> f;
|
||||
for (label i = 0; i < 2; ++ i)
|
||||
{
|
||||
for (label j = 0; j < 2; ++ j)
|
||||
{
|
||||
f[2*i+j] = l[i]/(l[i] - l[j+2]);
|
||||
}
|
||||
}
|
||||
if (l[0] > 0)
|
||||
{
|
||||
return tetCutPrism01(a, p, f) + tetCutPrism23(b, p, f);
|
||||
}
|
||||
else
|
||||
{
|
||||
return tetCutPrism23(a, p, f) + tetCutPrism01(b, p, f);
|
||||
}
|
||||
}
|
||||
|
||||
FatalErrorInFunction
|
||||
<< "The number of tet vertices above the level set should always be "
|
||||
<< "either 1 or 2" << exit(FatalError);
|
||||
|
||||
return aboveOp() + belowOp();
|
||||
}
|
||||
|
||||
|
||||
template<class AboveOp, class BelowOp>
|
||||
typename Foam::cut::opAddResult<AboveOp, BelowOp>::type Foam::tetCut
|
||||
(
|
||||
const FixedList<point, 4>& tet,
|
||||
const plane& p,
|
||||
const AboveOp& aboveOp,
|
||||
const BelowOp& belowOp
|
||||
)
|
||||
{
|
||||
// Set the level set to the signed distance from the plane
|
||||
FixedList<scalar, 4> level;
|
||||
for (label i = 0; i < 4; ++ i)
|
||||
{
|
||||
level[i] = (tet[i] - p.refPoint()) & p.normal();
|
||||
}
|
||||
|
||||
// Run the level set function
|
||||
return tetCut(tet, level, aboveOp, belowOp);
|
||||
}
|
||||
|
||||
// ************************************************************************* //
|
||||
@ -0,0 +1,52 @@
|
||||
/*---------------------------------------------------------------------------*\
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011-2017 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
This file is part of OpenFOAM.
|
||||
|
||||
OpenFOAM is free software: you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Typedef
|
||||
Foam::tetPointRef
|
||||
|
||||
Description
|
||||
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef tetPointRef_H
|
||||
#define tetPointRef_H
|
||||
|
||||
#include "point.H"
|
||||
#include "tetrahedron.H"
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
namespace Foam
|
||||
{
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
typedef tetrahedron<point, const point&> tetPointRef;
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
} // End namespace Foam
|
||||
|
||||
#endif
|
||||
|
||||
// ************************************************************************* //
|
||||
@ -1,114 +0,0 @@
|
||||
/*---------------------------------------------------------------------------*\
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011-2012 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
This file is part of OpenFOAM.
|
||||
|
||||
OpenFOAM is free software: you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||||
for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Class
|
||||
Foam::tetPoints
|
||||
|
||||
Description
|
||||
Tet storage. Null constructable (unfortunately tetrahedron<point, point>
|
||||
is not)
|
||||
|
||||
SourceFiles
|
||||
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef tetPoints_H
|
||||
#define tetPoints_H
|
||||
|
||||
#include "tetrahedron.H"
|
||||
#include "FixedList.H"
|
||||
#include "treeBoundBox.H"
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
namespace Foam
|
||||
{
|
||||
|
||||
/*---------------------------------------------------------------------------*\
|
||||
Class tetPoints Declaration
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
class tetPoints
|
||||
:
|
||||
public FixedList<point, 4>
|
||||
{
|
||||
public:
|
||||
|
||||
// Constructors
|
||||
|
||||
//- Construct null
|
||||
inline tetPoints()
|
||||
{}
|
||||
|
||||
//- Construct from four points
|
||||
inline tetPoints
|
||||
(
|
||||
const point& a,
|
||||
const point& b,
|
||||
const point& c,
|
||||
const point& d
|
||||
)
|
||||
{
|
||||
operator[](0) = a;
|
||||
operator[](1) = b;
|
||||
operator[](2) = c;
|
||||
operator[](3) = d;
|
||||
}
|
||||
|
||||
// Member Functions
|
||||
|
||||
//- Return the tetrahedron
|
||||
inline tetPointRef tet() const
|
||||
{
|
||||
return tetPointRef
|
||||
(
|
||||
operator[](0),
|
||||
operator[](1),
|
||||
operator[](2),
|
||||
operator[](3)
|
||||
);
|
||||
}
|
||||
|
||||
//- Calculate the bounding box
|
||||
inline treeBoundBox bounds() const
|
||||
{
|
||||
treeBoundBox bb(operator[](0), operator[](0));
|
||||
for (label i = 1; i < size(); i++)
|
||||
{
|
||||
bb.min() = min(bb.min(), operator[](i));
|
||||
bb.max() = max(bb.max(), operator[](i));
|
||||
}
|
||||
return bb;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
} // End namespace Foam
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
#endif
|
||||
|
||||
// ************************************************************************* //
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2011-2017 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -29,96 +29,6 @@ License
|
||||
|
||||
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
|
||||
|
||||
template<class Point, class PointRef>
|
||||
void Foam::tetrahedron<Point, PointRef>::tetOverlap
|
||||
(
|
||||
const tetrahedron<Point, PointRef>& tetB,
|
||||
tetIntersectionList& insideTets,
|
||||
label& nInside,
|
||||
tetIntersectionList& outsideTets,
|
||||
label& nOutside
|
||||
) const
|
||||
{
|
||||
// Work storage
|
||||
tetIntersectionList cutInsideTets;
|
||||
label nCutInside = 0;
|
||||
|
||||
nInside = 0;
|
||||
storeOp inside(insideTets, nInside);
|
||||
storeOp cutInside(cutInsideTets, nCutInside);
|
||||
|
||||
nOutside = 0;
|
||||
storeOp outside(outsideTets, nOutside);
|
||||
|
||||
|
||||
// Cut tetA with all inwards pointing faces of tetB. Any tets remaining
|
||||
// in aboveTets are inside tetB.
|
||||
|
||||
{
|
||||
// face0
|
||||
plane pl0(tetB.b_, tetB.d_, tetB.c_);
|
||||
|
||||
// Cut and insert subtets into cutInsideTets (either by getting
|
||||
// an index from freeSlots or by appending to insideTets) or
|
||||
// insert into outsideTets
|
||||
sliceWithPlane(pl0, cutInside, outside);
|
||||
}
|
||||
|
||||
if (nCutInside == 0)
|
||||
{
|
||||
nInside = nCutInside;
|
||||
return;
|
||||
}
|
||||
|
||||
{
|
||||
// face1
|
||||
plane pl1(tetB.a_, tetB.c_, tetB.d_);
|
||||
|
||||
nInside = 0;
|
||||
|
||||
for (label i = 0; i < nCutInside; i++)
|
||||
{
|
||||
cutInsideTets[i].tet().sliceWithPlane(pl1, inside, outside);
|
||||
}
|
||||
|
||||
if (nInside == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
// face2
|
||||
plane pl2(tetB.a_, tetB.d_, tetB.b_);
|
||||
|
||||
nCutInside = 0;
|
||||
|
||||
for (label i = 0; i < nInside; i++)
|
||||
{
|
||||
insideTets[i].tet().sliceWithPlane(pl2, cutInside, outside);
|
||||
}
|
||||
|
||||
if (nCutInside == 0)
|
||||
{
|
||||
nInside = nCutInside;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
// face3
|
||||
plane pl3(tetB.a_, tetB.b_, tetB.c_);
|
||||
|
||||
nInside = 0;
|
||||
|
||||
for (label i = 0; i < nCutInside; i++)
|
||||
{
|
||||
cutInsideTets[i].tet().sliceWithPlane(pl3, inside, outside);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
template<class Point, class PointRef>
|
||||
Foam::pointHit Foam::tetrahedron<Point, PointRef>::containmentSphere
|
||||
(
|
||||
@ -426,4 +336,16 @@ void Foam::tetrahedron<Point, PointRef>::gradNiGradNj
|
||||
}
|
||||
|
||||
|
||||
template<class Point, class PointRef>
|
||||
Foam::boundBox Foam::tetrahedron<Point, PointRef>::bounds() const
|
||||
{
|
||||
return
|
||||
boundBox
|
||||
(
|
||||
min(a(), min(b(), min(c(), d()))),
|
||||
max(a(), max(b(), max(c(), d())))
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
// ************************************************************************* //
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2011-2017 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -47,6 +47,7 @@ SourceFiles
|
||||
#include "FixedList.H"
|
||||
#include "UList.H"
|
||||
#include "triPointRef.H"
|
||||
#include "boundBox.H"
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
@ -55,8 +56,6 @@ namespace Foam
|
||||
|
||||
class Istream;
|
||||
class Ostream;
|
||||
class tetPoints;
|
||||
class plane;
|
||||
|
||||
// Forward declaration of friend functions and operators
|
||||
|
||||
@ -76,8 +75,6 @@ inline Ostream& operator<<
|
||||
const tetrahedron<Point, PointRef>&
|
||||
);
|
||||
|
||||
typedef tetrahedron<point, const point&> tetPointRef;
|
||||
|
||||
/*---------------------------------------------------------------------------*\
|
||||
class tetrahedron Declaration
|
||||
\*---------------------------------------------------------------------------*/
|
||||
@ -85,78 +82,12 @@ typedef tetrahedron<point, const point&> tetPointRef;
|
||||
template<class Point, class PointRef>
|
||||
class tetrahedron
|
||||
{
|
||||
public:
|
||||
|
||||
// Public typedefs
|
||||
|
||||
//- Storage type for tets originating from intersecting tets.
|
||||
// (can possibly be smaller than 200)
|
||||
typedef FixedList<tetPoints, 200> tetIntersectionList;
|
||||
|
||||
|
||||
// Classes for use in sliceWithPlane. What to do with decomposition
|
||||
// of tet.
|
||||
|
||||
//- Dummy
|
||||
class dummyOp
|
||||
{
|
||||
public:
|
||||
inline void operator()(const tetPoints&);
|
||||
};
|
||||
|
||||
//- Sum resulting volumes
|
||||
class sumVolOp
|
||||
{
|
||||
public:
|
||||
scalar vol_;
|
||||
|
||||
inline sumVolOp();
|
||||
|
||||
inline void operator()(const tetPoints&);
|
||||
};
|
||||
|
||||
//- Store resulting tets
|
||||
class storeOp
|
||||
{
|
||||
tetIntersectionList& tets_;
|
||||
label& nTets_;
|
||||
|
||||
public:
|
||||
inline storeOp(tetIntersectionList&, label&);
|
||||
|
||||
inline void operator()(const tetPoints&);
|
||||
};
|
||||
|
||||
private:
|
||||
|
||||
// Private data
|
||||
|
||||
PointRef a_, b_, c_, d_;
|
||||
|
||||
inline static point planeIntersection
|
||||
(
|
||||
const FixedList<scalar, 4>&,
|
||||
const tetPoints&,
|
||||
const label,
|
||||
const label
|
||||
);
|
||||
|
||||
template<class TetOp>
|
||||
inline static void decomposePrism
|
||||
(
|
||||
const FixedList<point, 6>& points,
|
||||
TetOp& op
|
||||
);
|
||||
|
||||
template<class AboveTetOp, class BelowTetOp>
|
||||
inline static void tetSliceWithPlane
|
||||
(
|
||||
const plane& pl,
|
||||
const tetPoints& tet,
|
||||
AboveTetOp& aboveOp,
|
||||
BelowTetOp& belowOp
|
||||
);
|
||||
|
||||
|
||||
public:
|
||||
|
||||
@ -259,26 +190,6 @@ public:
|
||||
//- Return true if point is inside tetrahedron
|
||||
inline bool inside(const point& pt) const;
|
||||
|
||||
//- Decompose tet into tets above and below plane
|
||||
template<class AboveTetOp, class BelowTetOp>
|
||||
inline void sliceWithPlane
|
||||
(
|
||||
const plane& pl,
|
||||
AboveTetOp& aboveOp,
|
||||
BelowTetOp& belowOp
|
||||
) const;
|
||||
|
||||
//- Decompose tet into tets inside and outside other tet
|
||||
inline void tetOverlap
|
||||
(
|
||||
const tetrahedron<Point, PointRef>& tetB,
|
||||
tetIntersectionList& insideTets,
|
||||
label& nInside,
|
||||
tetIntersectionList& outsideTets,
|
||||
label& nOutside
|
||||
) const;
|
||||
|
||||
|
||||
//- Return (min)containment sphere, i.e. the smallest sphere with
|
||||
// all points inside. Returns pointHit with:
|
||||
// - hit : if sphere is equal to circumsphere
|
||||
@ -299,6 +210,9 @@ public:
|
||||
|
||||
void gradNiGradNj(tensorField& buffer) const;
|
||||
|
||||
//- Calculate the bounding box
|
||||
boundBox bounds() const;
|
||||
|
||||
|
||||
// IOstream operators
|
||||
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2011-2017 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -25,7 +25,6 @@ License
|
||||
|
||||
#include "triangle.H"
|
||||
#include "IOstreams.H"
|
||||
#include "tetPoints.H"
|
||||
#include "plane.H"
|
||||
|
||||
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
|
||||
@ -526,470 +525,6 @@ bool Foam::tetrahedron<Point, PointRef>::inside(const point& pt) const
|
||||
}
|
||||
|
||||
|
||||
template<class Point, class PointRef>
|
||||
inline void Foam::tetrahedron<Point, PointRef>::dummyOp::operator()
|
||||
(
|
||||
const tetPoints&
|
||||
)
|
||||
{}
|
||||
|
||||
|
||||
template<class Point, class PointRef>
|
||||
inline Foam::tetrahedron<Point, PointRef>::sumVolOp::sumVolOp()
|
||||
:
|
||||
vol_(0.0)
|
||||
{}
|
||||
|
||||
|
||||
template<class Point, class PointRef>
|
||||
inline void Foam::tetrahedron<Point, PointRef>::sumVolOp::operator()
|
||||
(
|
||||
const tetPoints& tet
|
||||
)
|
||||
{
|
||||
vol_ += tet.tet().mag();
|
||||
}
|
||||
|
||||
|
||||
template<class Point, class PointRef>
|
||||
inline Foam::tetrahedron<Point, PointRef>::storeOp::storeOp
|
||||
(
|
||||
tetIntersectionList& tets,
|
||||
label& nTets
|
||||
)
|
||||
:
|
||||
tets_(tets),
|
||||
nTets_(nTets)
|
||||
{}
|
||||
|
||||
|
||||
template<class Point, class PointRef>
|
||||
inline void Foam::tetrahedron<Point, PointRef>::storeOp::operator()
|
||||
(
|
||||
const tetPoints& tet
|
||||
)
|
||||
{
|
||||
tets_[nTets_++] = tet;
|
||||
}
|
||||
|
||||
|
||||
template<class Point, class PointRef>
|
||||
inline Foam::point Foam::tetrahedron<Point, PointRef>::planeIntersection
|
||||
(
|
||||
const FixedList<scalar, 4>& d,
|
||||
const tetPoints& t,
|
||||
const label negI,
|
||||
const label posI
|
||||
)
|
||||
{
|
||||
return
|
||||
(d[posI]*t[negI] - d[negI]*t[posI])
|
||||
/ (-d[negI]+d[posI]);
|
||||
}
|
||||
|
||||
|
||||
template<class Point, class PointRef>
|
||||
template<class TetOp>
|
||||
inline void Foam::tetrahedron<Point, PointRef>::decomposePrism
|
||||
(
|
||||
const FixedList<point, 6>& points,
|
||||
TetOp& op
|
||||
)
|
||||
{
|
||||
op(tetPoints(points[1], points[3], points[2], points[0]));
|
||||
op(tetPoints(points[1], points[2], points[3], points[4]));
|
||||
op(tetPoints(points[4], points[2], points[3], points[5]));
|
||||
}
|
||||
|
||||
|
||||
template<class Point, class PointRef>
|
||||
template<class AboveTetOp, class BelowTetOp>
|
||||
inline void Foam::tetrahedron<Point, PointRef>::
|
||||
tetSliceWithPlane
|
||||
(
|
||||
const plane& pl,
|
||||
const tetPoints& tet,
|
||||
AboveTetOp& aboveOp,
|
||||
BelowTetOp& belowOp
|
||||
)
|
||||
{
|
||||
// Distance to plane
|
||||
FixedList<scalar, 4> d;
|
||||
label nPos = 0;
|
||||
forAll(tet, i)
|
||||
{
|
||||
d[i] = ((tet[i]-pl.refPoint()) & pl.normal());
|
||||
if (d[i] > 0)
|
||||
{
|
||||
nPos++;
|
||||
}
|
||||
}
|
||||
|
||||
if (nPos == 4)
|
||||
{
|
||||
aboveOp(tet);
|
||||
}
|
||||
else if (nPos == 3)
|
||||
{
|
||||
// Sliced into below tet and above prism. Prism gets split into
|
||||
// two tets.
|
||||
|
||||
// Find the below tet
|
||||
label i0 = -1;
|
||||
forAll(d, i)
|
||||
{
|
||||
if (d[i] <= 0)
|
||||
{
|
||||
i0 = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
label i1 = d.fcIndex(i0);
|
||||
label i2 = d.fcIndex(i1);
|
||||
label i3 = d.fcIndex(i2);
|
||||
|
||||
point p01 = planeIntersection(d, tet, i0, i1);
|
||||
point p02 = planeIntersection(d, tet, i0, i2);
|
||||
point p03 = planeIntersection(d, tet, i0, i3);
|
||||
|
||||
// i0 = tetCell vertex 0: p01,p02,p03 outwards pointing triad
|
||||
// ,, 1 : ,, inwards pointing triad
|
||||
// ,, 2 : ,, outwards pointing triad
|
||||
// ,, 3 : ,, inwards pointing triad
|
||||
|
||||
//Pout<< "Split 3pos tet " << tet << " d:" << d << " into" << nl;
|
||||
|
||||
if (i0 == 0 || i0 == 2)
|
||||
{
|
||||
tetPoints t(tet[i0], p01, p02, p03);
|
||||
//Pout<< " belowtet:" << t << " around i0:" << i0 << endl;
|
||||
//checkTet(t, "nPos 3, belowTet i0==0 or 2");
|
||||
belowOp(t);
|
||||
|
||||
// Prism
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[i1];
|
||||
p[1] = tet[i3];
|
||||
p[2] = tet[i2];
|
||||
p[3] = p01;
|
||||
p[4] = p03;
|
||||
p[5] = p02;
|
||||
//Pout<< " aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
else
|
||||
{
|
||||
tetPoints t(p01, p02, p03, tet[i0]);
|
||||
//Pout<< " belowtet:" << t << " around i0:" << i0 << endl;
|
||||
//checkTet(t, "nPos 3, belowTet i0==1 or 3");
|
||||
belowOp(t);
|
||||
|
||||
// Prism
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[i3];
|
||||
p[1] = tet[i1];
|
||||
p[2] = tet[i2];
|
||||
p[3] = p03;
|
||||
p[4] = p01;
|
||||
p[5] = p02;
|
||||
//Pout<< " aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
}
|
||||
else if (nPos == 2)
|
||||
{
|
||||
// Tet cut into two prisms. Determine the positive one.
|
||||
label pos0 = -1;
|
||||
label pos1 = -1;
|
||||
forAll(d, i)
|
||||
{
|
||||
if (d[i] > 0)
|
||||
{
|
||||
if (pos0 == -1)
|
||||
{
|
||||
pos0 = i;
|
||||
}
|
||||
else
|
||||
{
|
||||
pos1 = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Pout<< "Split 2pos tet " << tet << " d:" << d
|
||||
// << " around pos0:" << pos0 << " pos1:" << pos1
|
||||
// << " neg0:" << neg0 << " neg1:" << neg1 << " into" << nl;
|
||||
|
||||
const edge posEdge(pos0, pos1);
|
||||
|
||||
if (posEdge == edge(0, 1))
|
||||
{
|
||||
point p02 = planeIntersection(d, tet, 0, 2);
|
||||
point p03 = planeIntersection(d, tet, 0, 3);
|
||||
point p12 = planeIntersection(d, tet, 1, 2);
|
||||
point p13 = planeIntersection(d, tet, 1, 3);
|
||||
// Split the resulting prism
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[0];
|
||||
p[1] = p02;
|
||||
p[2] = p03;
|
||||
p[3] = tet[1];
|
||||
p[4] = p12;
|
||||
p[5] = p13;
|
||||
//Pout<< " 01 aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[2];
|
||||
p[1] = p02;
|
||||
p[2] = p12;
|
||||
p[3] = tet[3];
|
||||
p[4] = p03;
|
||||
p[5] = p13;
|
||||
//Pout<< " 01 belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else if (posEdge == edge(1, 2))
|
||||
{
|
||||
point p01 = planeIntersection(d, tet, 0, 1);
|
||||
point p13 = planeIntersection(d, tet, 1, 3);
|
||||
point p02 = planeIntersection(d, tet, 0, 2);
|
||||
point p23 = planeIntersection(d, tet, 2, 3);
|
||||
// Split the resulting prism
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[1];
|
||||
p[1] = p01;
|
||||
p[2] = p13;
|
||||
p[3] = tet[2];
|
||||
p[4] = p02;
|
||||
p[5] = p23;
|
||||
//Pout<< " 12 aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[3];
|
||||
p[1] = p23;
|
||||
p[2] = p13;
|
||||
p[3] = tet[0];
|
||||
p[4] = p02;
|
||||
p[5] = p01;
|
||||
//Pout<< " 12 belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else if (posEdge == edge(2, 0))
|
||||
{
|
||||
point p01 = planeIntersection(d, tet, 0, 1);
|
||||
point p03 = planeIntersection(d, tet, 0, 3);
|
||||
point p12 = planeIntersection(d, tet, 1, 2);
|
||||
point p23 = planeIntersection(d, tet, 2, 3);
|
||||
// Split the resulting prism
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[2];
|
||||
p[1] = p12;
|
||||
p[2] = p23;
|
||||
p[3] = tet[0];
|
||||
p[4] = p01;
|
||||
p[5] = p03;
|
||||
//Pout<< " 20 aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[1];
|
||||
p[1] = p12;
|
||||
p[2] = p01;
|
||||
p[3] = tet[3];
|
||||
p[4] = p23;
|
||||
p[5] = p03;
|
||||
//Pout<< " 20 belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else if (posEdge == edge(0, 3))
|
||||
{
|
||||
point p01 = planeIntersection(d, tet, 0, 1);
|
||||
point p02 = planeIntersection(d, tet, 0, 2);
|
||||
point p13 = planeIntersection(d, tet, 1, 3);
|
||||
point p23 = planeIntersection(d, tet, 2, 3);
|
||||
// Split the resulting prism
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[3];
|
||||
p[1] = p23;
|
||||
p[2] = p13;
|
||||
p[3] = tet[0];
|
||||
p[4] = p02;
|
||||
p[5] = p01;
|
||||
//Pout<< " 03 aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[2];
|
||||
p[1] = p23;
|
||||
p[2] = p02;
|
||||
p[3] = tet[1];
|
||||
p[4] = p13;
|
||||
p[5] = p01;
|
||||
//Pout<< " 03 belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else if (posEdge == edge(1, 3))
|
||||
{
|
||||
point p01 = planeIntersection(d, tet, 0, 1);
|
||||
point p12 = planeIntersection(d, tet, 1, 2);
|
||||
point p03 = planeIntersection(d, tet, 0, 3);
|
||||
point p23 = planeIntersection(d, tet, 2, 3);
|
||||
// Split the resulting prism
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[1];
|
||||
p[1] = p12;
|
||||
p[2] = p01;
|
||||
p[3] = tet[3];
|
||||
p[4] = p23;
|
||||
p[5] = p03;
|
||||
//Pout<< " 13 aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[2];
|
||||
p[1] = p12;
|
||||
p[2] = p23;
|
||||
p[3] = tet[0];
|
||||
p[4] = p01;
|
||||
p[5] = p03;
|
||||
//Pout<< " 13 belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else if (posEdge == edge(2, 3))
|
||||
{
|
||||
point p02 = planeIntersection(d, tet, 0, 2);
|
||||
point p12 = planeIntersection(d, tet, 1, 2);
|
||||
point p03 = planeIntersection(d, tet, 0, 3);
|
||||
point p13 = planeIntersection(d, tet, 1, 3);
|
||||
// Split the resulting prism
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[2];
|
||||
p[1] = p02;
|
||||
p[2] = p12;
|
||||
p[3] = tet[3];
|
||||
p[4] = p03;
|
||||
p[5] = p13;
|
||||
//Pout<< " 23 aboveprism:" << p << endl;
|
||||
decomposePrism(p, aboveOp);
|
||||
}
|
||||
{
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[0];
|
||||
p[1] = p02;
|
||||
p[2] = p03;
|
||||
p[3] = tet[1];
|
||||
p[4] = p12;
|
||||
p[5] = p13;
|
||||
//Pout<< " 23 belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
FatalErrorInFunction
|
||||
<< "Missed edge:" << posEdge
|
||||
<< abort(FatalError);
|
||||
}
|
||||
}
|
||||
else if (nPos == 1)
|
||||
{
|
||||
// Find the positive tet
|
||||
label i0 = -1;
|
||||
forAll(d, i)
|
||||
{
|
||||
if (d[i] > 0)
|
||||
{
|
||||
i0 = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
label i1 = d.fcIndex(i0);
|
||||
label i2 = d.fcIndex(i1);
|
||||
label i3 = d.fcIndex(i2);
|
||||
|
||||
point p01 = planeIntersection(d, tet, i0, i1);
|
||||
point p02 = planeIntersection(d, tet, i0, i2);
|
||||
point p03 = planeIntersection(d, tet, i0, i3);
|
||||
|
||||
//Pout<< "Split 1pos tet " << tet << " d:" << d << " into" << nl;
|
||||
|
||||
if (i0 == 0 || i0 == 2)
|
||||
{
|
||||
tetPoints t(tet[i0], p01, p02, p03);
|
||||
//Pout<< " abovetet:" << t << " around i0:" << i0 << endl;
|
||||
//checkTet(t, "nPos 1, aboveTets i0==0 or 2");
|
||||
aboveOp(t);
|
||||
|
||||
// Prism
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[i1];
|
||||
p[1] = tet[i3];
|
||||
p[2] = tet[i2];
|
||||
p[3] = p01;
|
||||
p[4] = p03;
|
||||
p[5] = p02;
|
||||
//Pout<< " belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
else
|
||||
{
|
||||
tetPoints t(p01, p02, p03, tet[i0]);
|
||||
//Pout<< " abovetet:" << t << " around i0:" << i0 << endl;
|
||||
//checkTet(t, "nPos 1, aboveTets i0==1 or 3");
|
||||
aboveOp(t);
|
||||
|
||||
// Prism
|
||||
FixedList<point, 6> p;
|
||||
p[0] = tet[i3];
|
||||
p[1] = tet[i1];
|
||||
p[2] = tet[i2];
|
||||
p[3] = p03;
|
||||
p[4] = p01;
|
||||
p[5] = p02;
|
||||
//Pout<< " belowprism:" << p << endl;
|
||||
decomposePrism(p, belowOp);
|
||||
}
|
||||
}
|
||||
else // nPos == 0
|
||||
{
|
||||
belowOp(tet);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
template<class Point, class PointRef>
|
||||
template<class AboveTetOp, class BelowTetOp>
|
||||
inline void Foam::tetrahedron<Point, PointRef>::sliceWithPlane
|
||||
(
|
||||
const plane& pl,
|
||||
AboveTetOp& aboveOp,
|
||||
BelowTetOp& belowOp
|
||||
) const
|
||||
{
|
||||
tetSliceWithPlane(pl, tetPoints(a_, b_, c_, d_), aboveOp, belowOp);
|
||||
}
|
||||
|
||||
|
||||
// * * * * * * * * * * * * * * * Ostream Operator * * * * * * * * * * * * * //
|
||||
|
||||
template<class Point, class PointRef>
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2011-2017 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -32,6 +32,11 @@ namespace Foam
|
||||
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
inline zero operator+(const zero&, const zero&)
|
||||
{
|
||||
return Zero;
|
||||
}
|
||||
|
||||
template<class Type>
|
||||
inline const Type& operator+(const Type& t, const zero&)
|
||||
{
|
||||
@ -44,6 +49,11 @@ inline const Type& operator+(const zero&, const Type& t)
|
||||
return t;
|
||||
}
|
||||
|
||||
inline zero operator-(const zero&, const zero&)
|
||||
{
|
||||
return Zero;
|
||||
}
|
||||
|
||||
template<class Type>
|
||||
inline const Type& operator-(const Type& t, const zero&)
|
||||
{
|
||||
@ -56,6 +66,11 @@ inline Type operator-(const zero&, const Type& t)
|
||||
return -t;
|
||||
}
|
||||
|
||||
inline zero operator*(const zero&, const zero&)
|
||||
{
|
||||
return Zero;
|
||||
}
|
||||
|
||||
template<class Type>
|
||||
inline zero operator*(const Type& t, const zero&)
|
||||
{
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2011-2017 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -26,7 +26,7 @@ License
|
||||
#include "polyMeshGeometry.H"
|
||||
#include "polyMeshTetDecomposition.H"
|
||||
#include "pyramidPointFaceRef.H"
|
||||
#include "tetrahedron.H"
|
||||
#include "tetPointRef.H"
|
||||
#include "syncTools.H"
|
||||
#include "unitConversion.H"
|
||||
#include "primitiveMeshTools.H"
|
||||
|
||||
@ -40,7 +40,7 @@ Description
|
||||
#include "pointField.H"
|
||||
#include "faceList.H"
|
||||
#include "OFstream.H"
|
||||
#include "tetrahedron.H"
|
||||
#include "tetPointRef.H"
|
||||
#include "FixedList.H"
|
||||
#include "polyMeshTetDecomposition.H"
|
||||
#include "particleMacros.H"
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2012-2015 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2012-2017 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -24,13 +24,12 @@ License
|
||||
\*---------------------------------------------------------------------------*/
|
||||
|
||||
#include "tetOverlapVolume.H"
|
||||
#include "tetrahedron.H"
|
||||
#include "tetPoints.H"
|
||||
#include "polyMesh.H"
|
||||
#include "OFstream.H"
|
||||
#include "treeBoundBox.H"
|
||||
#include "indexedOctree.H"
|
||||
#include "treeDataCell.H"
|
||||
#include "cut.H"
|
||||
|
||||
// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
|
||||
|
||||
@ -50,68 +49,62 @@ Foam::tetOverlapVolume::tetOverlapVolume()
|
||||
|
||||
Foam::scalar Foam::tetOverlapVolume::tetTetOverlapVol
|
||||
(
|
||||
const tetPoints& tetA,
|
||||
const tetPoints& tetB
|
||||
const tetPointRef& tetA,
|
||||
const tetPointRef& tetB
|
||||
) const
|
||||
{
|
||||
static tetPointRef::tetIntersectionList insideTets;
|
||||
label nInside = 0;
|
||||
static tetPointRef::tetIntersectionList cutInsideTets;
|
||||
label nCutInside = 0;
|
||||
// A maximum of three cuts are made (the tets that result from the final cut
|
||||
// are not stored), and each cut can create at most three tets. The
|
||||
// temporary storage must therefore extend to 3^3 = 27 tets.
|
||||
typedef cutTetList<27> tetListType;
|
||||
static tetListType cutTetList1, cutTetList2;
|
||||
|
||||
tetPointRef::storeOp inside(insideTets, nInside);
|
||||
tetPointRef::storeOp cutInside(cutInsideTets, nCutInside);
|
||||
tetPointRef::sumVolOp volInside;
|
||||
tetPointRef::dummyOp outside;
|
||||
|
||||
if ((tetA.tet().mag() < SMALL*SMALL) || (tetB.tet().mag() < SMALL*SMALL))
|
||||
// face 0
|
||||
const plane pl0(tetB.b(), tetB.d(), tetB.c());
|
||||
const FixedList<point, 4> t({tetA.a(), tetA.b(), tetA.c(), tetA.d()});
|
||||
cutTetList1.clear();
|
||||
tetCut(t, pl0, cut::appendOp<tetListType>(cutTetList1), cut::noOp());
|
||||
if (cutTetList1.size() == 0)
|
||||
{
|
||||
return 0.0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// face0
|
||||
plane pl0(tetB[1], tetB[3], tetB[2]);
|
||||
tetA.tet().sliceWithPlane(pl0, cutInside, outside);
|
||||
if (nCutInside == 0)
|
||||
// face 1
|
||||
const plane pl1(tetB.a(), tetB.c(), tetB.d());
|
||||
cutTetList2.clear();
|
||||
for (label i = 0; i < cutTetList1.size(); i++)
|
||||
{
|
||||
return 0.0;
|
||||
const FixedList<point, 4>& t = cutTetList1[i];
|
||||
tetCut(t, pl1, cut::appendOp<tetListType>(cutTetList2), cut::noOp());
|
||||
}
|
||||
if (cutTetList2.size() == 0)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// face1
|
||||
plane pl1(tetB[0], tetB[2], tetB[3]);
|
||||
nInside = 0;
|
||||
for (label i = 0; i < nCutInside; i++)
|
||||
// face 2
|
||||
const plane pl2(tetB.a(), tetB.d(), tetB.b());
|
||||
cutTetList1.clear();
|
||||
for (label i = 0; i < cutTetList2.size(); i++)
|
||||
{
|
||||
const tetPointRef t = cutInsideTets[i].tet();
|
||||
t.sliceWithPlane(pl1, inside, outside);
|
||||
const FixedList<point, 4>& t = cutTetList2[i];
|
||||
tetCut(t, pl2, cut::appendOp<tetListType>(cutTetList1), cut::noOp());
|
||||
}
|
||||
if (nInside == 0)
|
||||
if (cutTetList1.size() == 0)
|
||||
{
|
||||
return 0.0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// face2
|
||||
plane pl2(tetB[0], tetB[3], tetB[1]);
|
||||
nCutInside = 0;
|
||||
for (label i = 0; i < nInside; i++)
|
||||
// face 3
|
||||
const plane pl3(tetB.a(), tetB.b(), tetB.c());
|
||||
scalar v = 0;
|
||||
for (label i = 0; i < cutTetList1.size(); i++)
|
||||
{
|
||||
const tetPointRef t = insideTets[i].tet();
|
||||
t.sliceWithPlane(pl2, cutInside, outside);
|
||||
}
|
||||
if (nCutInside == 0)
|
||||
{
|
||||
return 0.0;
|
||||
const FixedList<point, 4>& t = cutTetList1[i];
|
||||
v += tetCut(t, pl3, cut::volumeOp(), cut::noOp());
|
||||
}
|
||||
|
||||
// face3
|
||||
plane pl3(tetB[0], tetB[1], tetB[2]);
|
||||
for (label i = 0; i < nCutInside; i++)
|
||||
{
|
||||
const tetPointRef t = cutInsideTets[i].tet();
|
||||
t.sliceWithPlane(pl3, volInside, outside);
|
||||
}
|
||||
|
||||
return volInside.vol_;
|
||||
return v;
|
||||
}
|
||||
|
||||
|
||||
@ -189,7 +182,7 @@ bool Foam::tetOverlapVolume::cellCellOverlapMinDecomp
|
||||
pt1I = fA[facePtAI];
|
||||
}
|
||||
|
||||
const tetPoints tetA
|
||||
const tetPointRef tetA
|
||||
(
|
||||
ccA,
|
||||
tetBasePtA,
|
||||
@ -236,7 +229,7 @@ bool Foam::tetOverlapVolume::cellCellOverlapMinDecomp
|
||||
pt1I = fB[facePtBI];
|
||||
}
|
||||
|
||||
const tetPoints tetB
|
||||
const tetPointRef tetB
|
||||
(
|
||||
ccB,
|
||||
tetBasePtB,
|
||||
@ -317,7 +310,7 @@ Foam::scalar Foam::tetOverlapVolume::cellCellOverlapVolumeMinDecomp
|
||||
pt1I = fA[facePtAI];
|
||||
}
|
||||
|
||||
const tetPoints tetA
|
||||
const tetPointRef tetA
|
||||
(
|
||||
ccA,
|
||||
tetBasePtA,
|
||||
@ -364,7 +357,7 @@ Foam::scalar Foam::tetOverlapVolume::cellCellOverlapVolumeMinDecomp
|
||||
pt1I = fB[facePtBI];
|
||||
}
|
||||
|
||||
const tetPoints tetB
|
||||
const tetPointRef tetB
|
||||
(
|
||||
ccB,
|
||||
tetBasePtB,
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
========= |
|
||||
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
|
||||
\\ / O peration |
|
||||
\\ / A nd | Copyright (C) 2012-2013 OpenFOAM Foundation
|
||||
\\ / A nd | Copyright (C) 2012-2017 OpenFOAM Foundation
|
||||
\\/ M anipulation |
|
||||
-------------------------------------------------------------------------------
|
||||
License
|
||||
@ -38,13 +38,13 @@ SourceFiles
|
||||
#include "FixedList.H"
|
||||
#include "labelList.H"
|
||||
#include "treeBoundBox.H"
|
||||
#include "tetPointRef.H"
|
||||
|
||||
namespace Foam
|
||||
{
|
||||
|
||||
class primitiveMesh;
|
||||
class polyMesh;
|
||||
class tetPoints;
|
||||
|
||||
/*---------------------------------------------------------------------------*\
|
||||
Class tetOverlapVolume Declaration
|
||||
@ -57,8 +57,8 @@ class tetOverlapVolume
|
||||
//- Tet overlap volume
|
||||
scalar tetTetOverlapVol
|
||||
(
|
||||
const tetPoints& tetA,
|
||||
const tetPoints& tetB
|
||||
const tetPointRef& tetA,
|
||||
const tetPointRef& tetB
|
||||
) const;
|
||||
|
||||
//- Return a const treeBoundBox
|
||||
@ -70,6 +70,51 @@ class tetOverlapVolume
|
||||
) const;
|
||||
|
||||
|
||||
// Private classes
|
||||
|
||||
//- A fixed list of tets which simulates a dynamic list by incrementing
|
||||
// a counter whenever its append method is called. This is used as an
|
||||
// optimisation for the tetTetOverlapVol method.
|
||||
template<unsigned Size>
|
||||
class cutTetList
|
||||
:
|
||||
public FixedList<FixedList<point, 4>, Size>
|
||||
{
|
||||
private:
|
||||
|
||||
//- The number of stored elements
|
||||
label n_;
|
||||
|
||||
|
||||
public:
|
||||
|
||||
//- Construct null
|
||||
cutTetList()
|
||||
:
|
||||
n_(0)
|
||||
{}
|
||||
|
||||
//- Clear the array
|
||||
void clear()
|
||||
{
|
||||
n_ = 0;
|
||||
}
|
||||
|
||||
//- Get the current size
|
||||
label size() const
|
||||
{
|
||||
return n_;
|
||||
}
|
||||
|
||||
//- Add a new tet to the end of the array
|
||||
void append(const FixedList<point, 4>& t)
|
||||
{
|
||||
this->operator[](n_) = t;
|
||||
++ n_;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
public:
|
||||
|
||||
//- Runtime type information
|
||||
|
||||
Reference in New Issue
Block a user