208 lines
5.6 KiB
C++
208 lines
5.6 KiB
C++
/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2011-2016 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::surfaceInterpolateFields
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Group grpFieldFunctionObjects
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Description
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This function object linearly interpolates volume fields to generate
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surface fields
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Fields are stored
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- every time step the field is updated with new values
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- at output it writes the fields
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This functionObject can either be used
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- to calculate a new field as a post-processing step or
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- since the fields are registered, used in another functionObject
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Example of function object specification:
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\verbatim
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surfaceInterpolateFields1
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{
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type surfaceInterpolateFields;
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functionObjectLibs ("libfieldFunctionObjects.so");
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...
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fields ((p pNear)(U UNear));
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}
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\endverbatim
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\heading Function object usage
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\table
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Property | Description | Required | Default value
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type | type name: nearWallFields | yes |
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fields | list of fields with correspoding output field names | yes |
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\endtable
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SeeAlso
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Foam::functionObject
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Foam::OutputFilterFunctionObject
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SourceFiles
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surfaceInterpolateFields.C
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\*---------------------------------------------------------------------------*/
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#ifndef functionObjects_surfaceInterpolateFields_H
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#define functionObjects_surfaceInterpolateFields_H
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#include "OFstream.H"
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#include "surfaceFields.H"
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#include "Tuple2.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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// Forward declaration of classes
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class objectRegistry;
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class dictionary;
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class mapPolyMesh;
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namespace functionObjects
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{
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/*---------------------------------------------------------------------------*\
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Class surfaceInterpolateFields Declaration
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\*---------------------------------------------------------------------------*/
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class surfaceInterpolateFields
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{
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protected:
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// Protected data
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//- Name of this set of surfaceInterpolateFields object
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word name_;
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const objectRegistry& obr_;
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//- Fields to process
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//wordList fieldSet_;
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List<Tuple2<word, word>> fieldSet_;
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//- Locally constructed fields
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PtrList<surfaceScalarField> ssf_;
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PtrList<surfaceVectorField> svf_;
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PtrList<surfaceSphericalTensorField> sSpheretf_;
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PtrList<surfaceSymmTensorField> sSymmtf_;
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PtrList<surfaceTensorField> stf_;
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// Protected Member Functions
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template<class Type>
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void interpolateFields
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(
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PtrList<GeometricField<Type, fvsPatchField, surfaceMesh>>&
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) const;
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private:
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// Private member functions
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//- Disallow default bitwise copy construct
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surfaceInterpolateFields(const surfaceInterpolateFields&);
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//- Disallow default bitwise assignment
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void operator=(const surfaceInterpolateFields&);
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public:
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//- Runtime type information
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TypeName("surfaceInterpolateFields");
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// Constructors
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//- Construct for given objectRegistry and dictionary.
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// Allow the possibility to load fields from files
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surfaceInterpolateFields
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(
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const word& name,
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const objectRegistry&,
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const dictionary&,
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const bool loadFromFiles = false
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);
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//- Destructor
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virtual ~surfaceInterpolateFields();
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// Member Functions
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//- Return name of the surfaceInterpolateFields object
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virtual const word& name() const
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{
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return name_;
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}
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//- Read the controls
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virtual void read(const dictionary&);
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//- Execute, currently does nothing
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virtual void execute();
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//- Execute at the final time-loop, currently does nothing
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virtual void end();
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//- Called when time was set at the end of the Time::operator++
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virtual void timeSet();
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//- Write
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virtual void write();
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//- Update for changes of mesh
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virtual void updateMesh(const mapPolyMesh&)
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{}
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//- Update for changes of mesh
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virtual void movePoints(const polyMesh&)
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{}
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace functionObjects
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#ifdef NoRepository
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#include "surfaceInterpolateFieldsTemplates.C"
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#endif
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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