Files
OpenFOAM-5.x/src/fvMotionSolver/pointPatchFields/derived/surfaceDisplacement/surfaceDisplacementPointPatchVectorField.H
Henry ca026b5dc7 Updated headers to ensure the class name declared to Doxygen is in the appropriate namespace
Also moved global classes which should be in the Foam namespace into it.
2015-02-09 14:43:11 +00:00

223 lines
6.5 KiB
C++

/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2011-2015 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::surfaceDisplacementPointPatchVectorField
Description
Displacement fixed by projection onto triSurface.
Use in a displacementMotionSolver
as a bc on the pointDisplacement field.
Calculates the projection onto the surface according
to the projectMode
- NEAREST : nearest
- POINTNORMAL : intersection with point normal
- FIXEDNORMAL : intersection with fixed vector
This displacement is then clipped with the specified velocity * deltaT.
Optionally (intersection only) removes a component ("wedgePlane") to
stay in 2D.
Needs:
- geometry : dictionary with searchableSurfaces. (usually
triSurfaceMeshes in constant/triSurface)
- projectMode : see above
- projectDirection : if projectMode = fixedNormal
- wedgePlane : -1 or component to knock out of intersection normal
- frozenPointsZone : empty or name of pointZone containing points
that do not move
SourceFiles
surfaceDisplacementPointPatchVectorField.C
\*---------------------------------------------------------------------------*/
#ifndef surfaceDisplacementPointPatchVectorField_H
#define surfaceDisplacementPointPatchVectorField_H
#include "pointPatchFields.H"
#include "fixedValuePointPatchFields.H"
#include "searchableSurfaces.H"
#include "Switch.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class surfaceDisplacementPointPatchVectorField Declaration
\*---------------------------------------------------------------------------*/
class surfaceDisplacementPointPatchVectorField
:
public fixedValuePointPatchVectorField
{
public:
// Public data types
enum projectMode
{
NEAREST,
POINTNORMAL,
FIXEDNORMAL
};
private:
// Private data
//- project mode names
static const NamedEnum<projectMode, 3> projectModeNames_;
//- Maximum velocity
const vector velocity_;
//- names of surfaces
const dictionary surfacesDict_;
//- How to project/project onto surface
const projectMode projectMode_;
//- direction to project
const vector projectDir_;
//- plane for 2D wedge case or -1.
const label wedgePlane_;
//- pointZone with frozen points
const word frozenPointsZone_;
//- Demand driven: surface to project
mutable autoPtr<searchableSurfaces> surfacesPtr_;
// Private Member Functions
//- Calculate displacement (w.r.t. points0()) to project onto surface
void calcProjection(vectorField& displacement) const;
//- Disallow default bitwise assignment
void operator=(const surfaceDisplacementPointPatchVectorField&);
public:
//- Runtime type information
TypeName("surfaceDisplacement");
// Constructors
//- Construct from patch and internal field
surfaceDisplacementPointPatchVectorField
(
const pointPatch&,
const DimensionedField<vector, pointMesh>&
);
//- Construct from patch, internal field and dictionary
surfaceDisplacementPointPatchVectorField
(
const pointPatch&,
const DimensionedField<vector, pointMesh>&,
const dictionary&
);
//- Construct by mapping given patchField<vector> onto a new patch
surfaceDisplacementPointPatchVectorField
(
const surfaceDisplacementPointPatchVectorField&,
const pointPatch&,
const DimensionedField<vector, pointMesh>&,
const pointPatchFieldMapper&
);
//- Construct as copy
surfaceDisplacementPointPatchVectorField
(
const surfaceDisplacementPointPatchVectorField&
);
//- Construct and return a clone
virtual autoPtr<pointPatchVectorField> clone() const
{
return autoPtr<pointPatchVectorField>
(
new surfaceDisplacementPointPatchVectorField
(
*this
)
);
}
//- Construct as copy setting internal field reference
surfaceDisplacementPointPatchVectorField
(
const surfaceDisplacementPointPatchVectorField&,
const DimensionedField<vector, pointMesh>&
);
//- Construct and return a clone setting internal field reference
virtual autoPtr<pointPatchVectorField> clone
(
const DimensionedField<vector, pointMesh>& iF
) const
{
return autoPtr<pointPatchVectorField>
(
new surfaceDisplacementPointPatchVectorField
(
*this,
iF
)
);
}
// Member Functions
//- Surface to follow. Demand loads surfaceNames.
const searchableSurfaces& surfaces() const;
//- Update the coefficients associated with the patch field
virtual void updateCoeffs();
//- Write
virtual void write(Ostream&) const;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //