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Add the OpenFOAM source tree
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setsToZones.C
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EXE = $(FOAM_APPBIN)/setsToZones
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EXE_INC = \
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-I$(LIB_SRC)/meshTools/lnInclude
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EXE_LIBS = \
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-lmeshTools \
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-lsampling
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/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Application
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setsToZones
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Description
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Add pointZones/faceZones/cellZones to the mesh from similar named
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pointSets/faceSets/cellSets.
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There is one catch: for faceZones you also need to specify a flip
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condition which basically denotes the side of the face. In this app
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it reads a cellSet (xxxCells if 'xxx' is the name of the faceSet) which
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is the masterCells of the zone.
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There are lots of situations in which this will go wrong but it is the
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best I can think of for now.
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If one is not interested in sideNess specify the -noFlipMap
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command line option.
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\*---------------------------------------------------------------------------*/
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#include "argList.H"
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#include "Time.H"
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#include "polyMesh.H"
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#include "IStringStream.H"
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#include "cellSet.H"
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#include "faceSet.H"
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#include "pointSet.H"
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#include "OFstream.H"
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#include "IFstream.H"
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#include "IOobjectList.H"
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#include "SortableList.H"
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#include "timeSelector.H"
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using namespace Foam;
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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int main(int argc, char *argv[])
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{
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timeSelector::addOptions(true, false);
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argList::addNote
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(
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"add point/face/cell Zones from similar named point/face/cell Sets"
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);
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argList::addBoolOption
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(
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"noFlipMap",
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"ignore orientation of faceSet"
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);
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#include "addRegionOption.H"
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#include "addTimeOptions.H"
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#include "setRootCase.H"
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#include "createTime.H"
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const bool noFlipMap = args.optionFound("noFlipMap");
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// Get times list
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(void)timeSelector::selectIfPresent(runTime, args);
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#include "createNamedPolyMesh.H"
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// Search for list of objects for the time of the mesh
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word setsInstance = runTime.findInstance
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(
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polyMesh::meshSubDir/"sets",
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word::null,
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IOobject::MUST_READ,
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mesh.facesInstance()
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);
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IOobjectList objects(mesh, setsInstance, polyMesh::meshSubDir/"sets");
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Info<< "Searched : " << setsInstance/polyMesh::meshSubDir/"sets"
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<< nl
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<< "Found : " << objects.names() << nl
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<< endl;
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IOobjectList pointObjects(objects.lookupClass(pointSet::typeName));
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//Pout<< "pointSets:" << pointObjects.names() << endl;
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forAllConstIter(IOobjectList, pointObjects, iter)
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{
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// Not in memory. Load it.
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pointSet set(*iter());
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SortableList<label> pointLabels(set.toc());
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label zoneID = mesh.pointZones().findZoneID(set.name());
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if (zoneID == -1)
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{
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Info<< "Adding set " << set.name() << " as a pointZone." << endl;
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label sz = mesh.pointZones().size();
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mesh.pointZones().setSize(sz+1);
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mesh.pointZones().set
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(
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sz,
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new pointZone
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(
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set.name(), //name
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pointLabels, //addressing
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sz, //index
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mesh.pointZones() //pointZoneMesh
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)
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);
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mesh.pointZones().writeOpt() = IOobject::AUTO_WRITE;
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mesh.pointZones().instance() = mesh.facesInstance();
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}
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else
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{
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Info<< "Overwriting contents of existing pointZone " << zoneID
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<< " with that of set " << set.name() << "." << endl;
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mesh.pointZones()[zoneID] = pointLabels;
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mesh.pointZones().writeOpt() = IOobject::AUTO_WRITE;
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mesh.pointZones().instance() = mesh.facesInstance();
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}
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}
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IOobjectList faceObjects(objects.lookupClass(faceSet::typeName));
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HashSet<word> slaveCellSets;
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//Pout<< "faceSets:" << faceObjects.names() << endl;
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forAllConstIter(IOobjectList, faceObjects, iter)
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{
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// Not in memory. Load it.
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faceSet set(*iter());
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SortableList<label> faceLabels(set.toc());
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DynamicList<label> addressing(set.size());
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DynamicList<bool> flipMap(set.size());
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if (noFlipMap)
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{
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// No flip map.
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forAll(faceLabels, i)
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{
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label faceI = faceLabels[i];
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addressing.append(faceI);
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flipMap.append(false);
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}
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}
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else
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{
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const word setName(set.name() + "SlaveCells");
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Info<< "Trying to load cellSet " << setName
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<< " to find out the slave side of the zone." << nl
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<< "If you do not care about the flipMap"
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<< " (i.e. do not use the sideness)" << nl
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<< "use the -noFlipMap command line option."
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<< endl;
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// Load corresponding cells
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cellSet cells(mesh, setName);
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// Store setName to exclude from cellZones further on
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slaveCellSets.insert(setName);
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forAll(faceLabels, i)
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{
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label faceI = faceLabels[i];
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bool flip = false;
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if (mesh.isInternalFace(faceI))
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{
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if
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(
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cells.found(mesh.faceOwner()[faceI])
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&& !cells.found(mesh.faceNeighbour()[faceI])
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)
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{
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flip = false;
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}
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else if
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(
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!cells.found(mesh.faceOwner()[faceI])
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&& cells.found(mesh.faceNeighbour()[faceI])
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)
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{
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flip = true;
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}
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else
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{
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FatalErrorIn(args.executable())
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<< "One of owner or neighbour of internal face "
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<< faceI << " should be in cellSet " << cells.name()
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<< " to be able to determine orientation." << endl
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<< "Face:" << faceI
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<< " own:" << mesh.faceOwner()[faceI]
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<< " OwnInCellSet:"
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<< cells.found(mesh.faceOwner()[faceI])
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<< " nei:" << mesh.faceNeighbour()[faceI]
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<< " NeiInCellSet:"
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<< cells.found(mesh.faceNeighbour()[faceI])
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<< abort(FatalError);
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}
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}
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else
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{
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if (cells.found(mesh.faceOwner()[faceI]))
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{
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flip = false;
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}
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else
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{
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flip = true;
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}
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}
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addressing.append(faceI);
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flipMap.append(flip);
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}
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}
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label zoneID = mesh.faceZones().findZoneID(set.name());
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if (zoneID == -1)
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{
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Info<< "Adding set " << set.name() << " as a faceZone." << endl;
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label sz = mesh.faceZones().size();
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mesh.faceZones().setSize(sz+1);
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mesh.faceZones().set
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(
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sz,
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new faceZone
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(
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set.name(), //name
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addressing.shrink(), //addressing
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flipMap.shrink(), //flipmap
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sz, //index
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mesh.faceZones() //pointZoneMesh
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)
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);
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mesh.faceZones().writeOpt() = IOobject::AUTO_WRITE;
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mesh.faceZones().instance() = mesh.facesInstance();
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}
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else
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{
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Info<< "Overwriting contents of existing faceZone " << zoneID
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<< " with that of set " << set.name() << "." << endl;
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mesh.faceZones()[zoneID].resetAddressing
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(
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addressing.shrink(),
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flipMap.shrink()
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);
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mesh.faceZones().writeOpt() = IOobject::AUTO_WRITE;
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mesh.faceZones().instance() = mesh.facesInstance();
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}
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}
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IOobjectList cellObjects(objects.lookupClass(cellSet::typeName));
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//Pout<< "cellSets:" << cellObjects.names() << endl;
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forAllConstIter(IOobjectList, cellObjects, iter)
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{
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if (!slaveCellSets.found(iter.key()))
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{
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// Not in memory. Load it.
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cellSet set(*iter());
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SortableList<label> cellLabels(set.toc());
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label zoneID = mesh.cellZones().findZoneID(set.name());
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if (zoneID == -1)
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{
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Info<< "Adding set " << set.name() << " as a cellZone." << endl;
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label sz = mesh.cellZones().size();
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mesh.cellZones().setSize(sz+1);
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mesh.cellZones().set
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(
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sz,
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new cellZone
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(
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set.name(), //name
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cellLabels, //addressing
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sz, //index
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mesh.cellZones() //pointZoneMesh
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)
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);
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mesh.cellZones().writeOpt() = IOobject::AUTO_WRITE;
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mesh.cellZones().instance() = mesh.facesInstance();
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}
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else
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{
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Info<< "Overwriting contents of existing cellZone " << zoneID
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<< " with that of set " << set.name() << "." << endl;
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mesh.cellZones()[zoneID] = cellLabels;
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mesh.cellZones().writeOpt() = IOobject::AUTO_WRITE;
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mesh.cellZones().instance() = mesh.facesInstance();
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}
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}
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}
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Info<< "Writing mesh." << endl;
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if (!mesh.write())
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{
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FatalErrorIn(args.executable())
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<< "Failed writing polyMesh."
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<< exit(FatalError);
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}
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Info<< "\nEnd\n" << endl;
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return 0;
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}
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// ************************************************************************* //
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