mirror of
https://github.com/OpenFOAM/OpenFOAM-6.git
synced 2025-12-08 06:57:46 +00:00
Add the OpenFOAM source tree
This commit is contained in:
84
tutorials/mesh/foamyHexMesh/blob/system/collapseDict
Normal file
84
tutorials/mesh/foamyHexMesh/blob/system/collapseDict
Normal file
@ -0,0 +1,84 @@
|
||||
/*--------------------------------*- C++ -*----------------------------------*\
|
||||
| ========= | |
|
||||
| \\ / F ield | OpenFOAM: The Open Source CFD Toolbox |
|
||||
| \\ / O peration | Version: dev |
|
||||
| \\ / A nd | Web: www.OpenFOAM.org |
|
||||
| \\/ M anipulation | |
|
||||
\*---------------------------------------------------------------------------*/
|
||||
FoamFile
|
||||
{
|
||||
version 2.0;
|
||||
format ascii;
|
||||
class dictionary;
|
||||
object collapseDict;
|
||||
}
|
||||
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
|
||||
|
||||
controlMeshQuality on;
|
||||
|
||||
collapseEdgesCoeffs
|
||||
{
|
||||
// Edges shorter than this absolute value will be merged
|
||||
minimumEdgeLength 1e-6;
|
||||
|
||||
// The maximum angle between two edges that share a point attached to
|
||||
// no other edges
|
||||
maximumMergeAngle 180;
|
||||
}
|
||||
|
||||
collapseFacesCoeffs
|
||||
{
|
||||
// The initial face length factor
|
||||
initialFaceLengthFactor 0.5;
|
||||
|
||||
// If the face can't be collapsed to an edge, and it has a span less than
|
||||
// the target face length multiplied by this coefficient, collapse it
|
||||
// to a point.
|
||||
maxCollapseFaceToPointSideLengthCoeff 0.3;
|
||||
|
||||
// Allow early collapse of edges to a point
|
||||
allowEarlyCollapseToPoint on;
|
||||
|
||||
// Fraction to premultiply maxCollapseFaceToPointSideLengthCoeff by if
|
||||
// allowEarlyCollapseToPoint is enabled
|
||||
allowEarlyCollapseCoeff 0.2;
|
||||
|
||||
// Defining how close to the midpoint (M) of the projected
|
||||
// vertices line a projected vertex (X) can be before making this
|
||||
// an invalid edge collapse
|
||||
//
|
||||
// X---X-g----------------M----X-----------g----X--X
|
||||
//
|
||||
// Only allow a collapse if all projected vertices are outwith
|
||||
// guardFraction (g) of the distance form the face centre to the
|
||||
// furthest vertex in the considered direction
|
||||
guardFraction 0.1;
|
||||
}
|
||||
|
||||
controlMeshQualityCoeffs
|
||||
{
|
||||
// Name of the dictionary that has the mesh quality coefficients used
|
||||
// by motionSmoother::checkMesh
|
||||
#include "meshQualityDict";
|
||||
|
||||
// The amount that minimumEdgeLength will be reduced by for each
|
||||
// edge if that edge's collapse generates a poor quality face
|
||||
edgeReductionFactor 0.5;
|
||||
|
||||
// The amount that initialFaceLengthFactor will be reduced by for each
|
||||
// face if its collapse generates a poor quality face
|
||||
faceReductionFactor 0.5;
|
||||
|
||||
// Maximum number of smoothing iterations for the reductionFactors
|
||||
maximumSmoothingIterations 2;
|
||||
|
||||
// Maximum number of outer iterations is mesh quality checking is enabled
|
||||
maximumIterations 10;
|
||||
|
||||
// Maximum number of iterations deletion of a point can cause a bad face
|
||||
// to be constructed before it is forced to not be deleted
|
||||
maxPointErrorCount 3;
|
||||
}
|
||||
|
||||
|
||||
// ************************************************************************* //
|
||||
Reference in New Issue
Block a user