Rationalize the "pos" function

"pos" now returns 1 if the argument is greater than 0, otherwise it returns 0.
This is consistent with the common mathematical definition of the "pos" function:

https://en.wikipedia.org/wiki/Sign_(mathematics)

However the previous implementation in which 1 was also returned for a 0
argument is useful in many situations so the "pos0" has been added which returns
1 if the argument is greater or equal to 0.  Additionally the "neg0" has been
added which returns 1 if if the argument is less than or equal to 0.
This commit is contained in:
Henry Weller
2017-06-22 14:32:18 +01:00
parent c7d9c6d17d
commit 7bdbab7f4e
101 changed files with 275 additions and 202 deletions

View File

@ -207,7 +207,7 @@ void Foam::CLASS::updateCoeffs()
(
"phi"
);
this->valueFraction() = 1.0 - pos(phip);
this->valueFraction() = 1.0 - pos0(phip);
PARENT::updateCoeffs();
}